Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 3641049623984248611 1476 scionoferis the Frost Mage (level 8, -2/57 HPs) Began as a Barachi Ice Elementalist on Jan 1, 2025. Was an Initiate of Nemelex Xobeh. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:24:41 (5957 turns). scionoferis the Frost Mage (BaIE) Turns: 5957, Time: 00:24:41 Health: -2/57 AC: 3 Str: 10 XL: 8 Next: 78% Magic: 14/16 EV: 11 Int: 18 God: Nemelex Xobeh [......] Gold: 379 SH: 4 Dex: 12 Spells: 8/18 levels left rFire . . . a - +1 flail (protect) rCold . . . A - +0 buckler rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . u - +0 pair of boots Will ..... n - amulet of regeneration Stlth ++ (no ring) HPRegen 1.09/turn (no ring) MPRegen 0.15/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were on level 6 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 379 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: + Level 2.6 Fighting + Level 3.5 Dodging - Level 4.0 Stealth + Level 1.5 Shields + Level 5.7 Spellcasting * Level 3.9 Summonings - Level 9.0 Ice Magic + Level 1.2 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 74% 1d12 1% 3 c - Ozocubu's Armour Ice 37% N/A 1% 3 d - Summon Ice Beast Ice/Summ 28% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 26% 2 Flame Wave Conj/Fire 5% 2d5 87% 4 Summon Cactus Giant Summ 9% N/A 99% 6 Inventory: Hand Weapons a - a +1 flail of protection (weapon) (You took it off an orc on level 3 of the Dungeon) b - a +0 sling (You found it on level 2 of the Dungeon) d - a +2 dagger of venom (You took it off an orc on level 5 of the Dungeon) C - a +2 dagger of freezing (You took it off a kobold on level 3 of the Dungeon) Missiles g - 2 poisoned darts i - 6 javelins x - 3 atropa-tipped darts Armour j - a +0 robe (worn) t - a +0 scale mail of fire resistance (You took it off an orc on level 3 of the Dungeon) u - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) A - a +0 buckler (worn) (You found it on level 5 of the Dungeon) Jewellery n - an amulet of regeneration (around neck) (You found it on level 2 of the Dungeon) Wands w - a wand of polymorph (10) (You took it off Pikel on level 4 of the Dungeon) D - a wand of mindburst (7) (You found it on level 5 of the Dungeon) E - a wand of flame (12) (You found it on level 6 of the Dungeon) Scrolls m - 2 scrolls of teleportation {unknown} o - 2 scrolls of identify {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} y - a scroll of revelation {unknown} B - a scroll of vulnerability {unknown} Potions c - a potion of haste {unknown} e - a potion of heal wounds {unknown} f - 2 potions of lignification h - a potion of resistance {unknown} l - a potion of magic p - a potion of attraction {unknown} q - a potion of ambrosia {unknown} v - 2 potions of invisibility {unknown} z - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One .###......... ...... .#........... ..... . ............# .... .# ............# #..# .# .. ............## #..##.##... ##...........## #...PPP.... ###...........###.....PP #.............#.#.PP_PP ##............@..YPcPP .# #..............#.PPPP..# ##.............#.°.....# #.†...........###.#..## ##............# ...## #..........#.# #### # ##........##.# # #.......###.# # ##.....## #.# You could see a centaur (ally target) and a friendly ice beast (summoned). Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed) You freeze the phantom but do no damage. The phantom completely resists. The phantom barely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. The phantom barely misses you. You miss the phantom. The phantom is almost destroyed. The phantom closely misses you. You hit the phantom. Your weapon exudes an aura of protection. The phantom is almost destroyed. The phantom barely misses you. The phantom hits you. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You miss the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You are too injured to fight recklessly! You miss the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You sock the phantom! Your weapon exudes an aura of protection. You destroy the phantom! Training target 9.0 for Ice Magic reached! Your Spellcasting skill increases to level 5! Your Ice Magic skill increases to level 9! You start resting. Magic restored. You start resting. HP restored. You start resting. HP restored. Your +1 flail of protection goes still. b - a +0 sling (weapon) Magic restored. y - a scroll labelled HUANLAN NOOMEO A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is heavily wounded. No target in view! You shoot a sling bullet. The sling bullet completely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Found a leather armour. You see here a ball python corpse. You see here a +0 leather armour. You see here a +0 leather armour. You see here a ball python corpse. You open the door. There is an open door here. v - 2 brown potions (gained 1) You enter the shallow water. f - 2 potions of lignification (gained 1) You enter the shallow water. z - a murky silvery potion You enter the shallow water. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: There is a stone staircase leading down here. You climb downwards. Found 17 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A shadow imp comes into view. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp shouts! You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is heavily wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The shadow imp resists. The wall freezes the shadow imp. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp resists. The wall freezes the shadow imp. The shadow imp resists. The wall freezes the shadow imp. The shadow imp gestures at you. You struggle to resist. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is severely wounded. The shadow imp resists. The wall freezes the shadow imp. The shadow imp closely misses you. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The frozen ramparts melt away. The shadow imp barely misses you. You shoot a sling bullet. The sling bullet completely misses the shadow imp. The shadow imp completely misses you. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) The shadow imp hits you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp misses you. You hit the shadow imp. Your weapon exudes an aura of protection. The shadow imp is almost dead. The shadow imp hits you but does no damage. The shadow imp hits you. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp hits you. You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp barely misses you. x2 You thump the shadow imp! Your weapon exudes an aura of protection. You kill the shadow imp! You start resting. Magic restored. You start resting. HP restored. Your +1 flail of protection goes still. b - a +0 sling (weapon) Found a serpent talisman. You now have 221 gold pieces (gained 17). This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Okay, then. You see here a serpent talisman. You now have 224 gold pieces (gained 3). You now have 242 gold pieces (gained 18). o - 2 scrolls labelled MUPNIVIORE (gained 1) You now have 261 gold pieces (gained 19). An iguana comes into view. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! You have reached level 8! You feel clever. Found a stone staircase leading up. You see here a serpent talisman. Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier. Throw: 3 darts (atropa) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (asleep, 98% to hit, chance to blind on hit: 67%) You throw an atropa-tipped dart. The atropa-tipped dart hits Duvessa. Duvessa appears confused. Duvessa shouts! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a sling bullet. The sling bullet barely misses Duvessa. Duvessa seems less confused. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. You shoot a sling bullet. Dowan shouts! The sling bullet hits Duvessa! Duvessa is lightly wounded. You hear an angry hiss. Dowan smirks and points a slender finger. Throw: 2 darts (atropa) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (38% to hit, chance to blind on hit: 83%) You throw an atropa-tipped dart. The atropa-tipped dart closely misses Dowan. The atropa-tipped dart hits Duvessa. Duvessa resists. Duvessa is lightly wounded. Duvessa is no longer blind. You shoot a sling bullet. The sling bullet hits Duvessa but does no damage. Duvessa is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Duvessa. The sling bullet hits Dowan. Dowan is lightly wounded. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. An adder comes into view. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Duvessa but does no damage. Duvessa says, "Where magic fails, the sword succeeds!" You shoot a sling bullet. The sling bullet barely misses Duvessa. The sling bullet closely misses Dowan. The sling bullet closely misses the adder. The wall freezes Duvessa. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) You closely miss Duvessa. Duvessa is moderately wounded. The wall freezes Dowan. The wall freezes Duvessa! Duvessa hits you with a +0 rapier. The wall freezes Duvessa. Duvessa hits you with a +0 rapier. The wall freezes Dowan! The wall freezes the adder but does no damage. You hit Duvessa. Your weapon exudes an aura of protection. Duvessa is severely wounded. The wall freezes the adder. The adder seems to slow down. The wall freezes the adder! You kill the adder! The wall freezes Dowan! You kill Dowan! Duvessa screams, "No! How DARE you!" Duvessa goes berserk! The wall freezes Duvessa. Duvessa misses you. Your Summonings skill increases to level 1! You barely miss Duvessa. Duvessa is almost dead. The wall freezes Duvessa. Duvessa closely misses you. The wall freezes Duvessa. Duvessa hits you but does no damage. You barely miss Duvessa. Duvessa is almost dead. The wall freezes Duvessa! You kill Duvessa! Your Fighting skill increases to level 1! Your Summonings skill increases to level 2! You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. Things that are here: a +0 rapier; a +0 leather armour Things that are here: a +0 dagger; a +0 robe You see here an adder corpse. x - 2 atropa-tipped darts (gained 1) Found 4 gold pieces. x - 3 atropa-tipped darts (gained 1) You now have 265 gold pieces (gained 4). You open the door. A white imp comes into view. Found 20 gold pieces. The white imp gestures at you. The puff of frost hits you! There is an open door here. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The white imp hits you but does no damage. You barely miss the white imp. The white imp hits you but does no damage. Your ice beast hits the white imp. Your ice beast freezes the white imp. The white imp resists. The white imp gestures at you. The puff of frost hits you! You closely miss the white imp. The white imp is moderately wounded. Your ice beast hits the white imp but does no damage. The white imp hits you but does no damage. Your ice beast hits the white imp but does no damage. You hit the white imp but do no damage. Your weapon exudes an aura of protection. The white imp is moderately wounded. The white imp misses you. Your ice beast hits the white imp but does no damage. You hit the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. Your ice beast hits the white imp. The white imp dies! No target in view! You start resting. HP restored. You start resting. Magic restored. There is an open door here. A shadow imp and a quasit come into view. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your ice beast barely misses the quasit. The quasit completely resists. The wall freezes the quasit but does no damage. You miss the quasit. The shadow imp shouts, "Go and return not, thou currish shard-borne cross-patch!" The wall freezes the quasit but does no damage. The quasit bites you. The quasit barely misses you. The quasit claws you but does no damage. The shadow imp laughs crazily. Your ice beast barely misses the quasit. The quasit resists. The wall freezes the quasit. The quasit bites you but does no damage. The quasit barely misses you. The quasit claws you but does no damage. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. Your ice beast hits the quasit but does no damage. You closely miss the quasit. The quasit is lightly wounded. The wall freezes the quasit but does no damage. The quasit bites you. You feel clumsy. The quasit claws you but does no damage. x2 The shadow imp completely resists. The wall freezes the shadow imp but does no damage. Your ice beast completely misses the quasit. The quasit resists. The wall freezes the quasit. The quasit bites you but does no damage. The quasit closely misses you. The quasit claws you but does no damage. You thump the quasit! Your weapon exudes an aura of protection. The quasit is severely wounded. The wall freezes the shadow imp but does no damage. The shadow imp hits you but does no damage. The quasit resists. The wall freezes the quasit. The quasit misses you. The quasit closely misses you. The quasit claws you but does no damage. Your ice beast barely misses the quasit. The shadow imp resists. The wall freezes the shadow imp. The shadow imp barely misses you. You closely miss the quasit. The quasit is almost dead. The quasit resists. The wall freezes the quasit. You kill the quasit! The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp gestures at you. You struggle to resist. Your ice beast barely misses the shadow imp. Okay, then. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! You barely miss the shadow imp. The shadow imp is lightly wounded. Your ice beast disappears in a puff of smoke! The shadow imp resists. The wall freezes the shadow imp. The shadow imp completely misses you. You sock the shadow imp! Your weapon exudes an aura of protection. The shadow imp is almost dead. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp hits you but does no damage. The wall freezes the shadow imp but does no damage. The shadow imp gestures at you. You struggle to resist. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp resists. The wall freezes the shadow imp. The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp is almost dead. The frozen ramparts melt away. The shadow imp gestures at you. Pain shoots through your body! The shadow imp closely misses you. You thump the shadow imp! Your weapon exudes an aura of protection. You kill the shadow imp! HP restored. You now have 285 gold pieces (gained 20). You enter the shallow water. You enter the shallow water. A shadow imp comes into view. The shadow imp shouts, "Back with thee, thou horrid rump-fed puttock!" The shadow imp lashes its tail. Your +1 flail of protection goes still. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet barely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate There is a cloud of translocational energy here. The walls around you are covered in ice. The shadow imp resists. The wall freezes the shadow imp. Press: ? - help, v - describe, . - travel Here: a shadow imp (lightly wounded) The floor. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp hits your ice beast. The shadow imp resists. The wall freezes the shadow imp. The shadow imp summons a swarm of flies. The shadow imp hits your ice beast but does no damage. Your ice beast hits the shadow imp. Your ice beast freezes the shadow imp. The shadow imp resists. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp barely misses your ice beast. Your ice beast barely misses the shadow imp. The shadow imp resists. The wall freezes the shadow imp. The shadow imp hits your ice beast. Your ice beast misses the shadow imp. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp hits your ice beast but does no damage. Your ice beast closely misses the shadow imp. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp hits your ice beast. Your ice beast closely misses the shadow imp. The shadow imp completely resists. The wall freezes the shadow imp but does no damage. The shadow imp gestures at you. Your ice beast writhes in agony. Your ice beast hits the shadow imp but does no damage. The frozen ramparts melt away. The shadow imp hits your ice beast. Your ice beast hits the shadow imp. Your ice beast freezes the shadow imp. The shadow imp resists. The shadow imp dies! You start resting. Magic restored. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. Found a buckler. You see here a +0 buckler. A - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x4 You finish putting on your +0 buckler. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found five altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [Enter for "d:", or ? for help]? neme Found a sparkling altar of Nemelex Xobeh. Found a basalt altar of Yredelemnul and a shimmering altar of Xom. Found a shadowy altar of Dithmenos. There is a sparkling altar of Nemelex Xobeh here. You kneel at the altar of Nemelex Xobeh. Nemelex Xobeh welcomes you! You can now draw from decks of power. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) Your +1 flail of protection goes still. b - a +0 sling (weapon) You open the door. There is an open door here. A bombardier beetle comes into view. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. There is an open door here. You start waiting. A bombardier beetle is nearby! Casting: Summon Ice Beast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the bombardier beetle! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The frozen ramparts melt away as you move. You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits your ice beast. Your ice beast burns! Your ice beast barely misses the bombardier beetle. Casting: Summon Ice Beast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, ally target) You freeze the bombardier beetle. The bombardier beetle is severely wounded. Your ice beast burns! Your ice beast closely misses the bombardier beetle. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, ally target) You freeze the bombardier beetle! You kill the bombardier beetle! Your ice beast burns! Your ice beast dies! Your ice beast disappears in a puff of smoke! You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. There is an open door here. You now have 291 gold pieces (gained 6). B - a scroll labelled CUUPHE WIUCS You now have 305 gold pieces (gained 14). You now have 324 gold pieces (gained 19). Found a stone staircase leading down. You open the door. There is an open door here. Found an opulent altar of Gozag. There is an opulent altar of Gozag here. C - an amulet of guardian spirit You drop an amulet of guardian spirit. A shadow imp comes into view. Found 9 gold pieces and a scroll labelled NYLYGI KOITO. The shadow imp shouts, "Quit, thou mammering swag-bellied puttock!" A phantom comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet barely misses the shadow imp. Casting: Summon Ice Beast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your ice beast hits the shadow imp. Your ice beast freezes the shadow imp. The shadow imp resists. The shadow imp hits your ice beast but does no damage. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) Your ice beast hits the shadow imp. The shadow imp dies! The phantom resists. The wall freezes the phantom. You miss the phantom. The phantom is lightly damaged. Your ice beast hits the phantom but does no damage. The phantom resists. The wall freezes the phantom. You block the phantom's attack. You hit the phantom. Your weapon exudes an aura of protection. The phantom is moderately damaged. Your ice beast misses the phantom. The phantom resists. The wall freezes the phantom. The phantom hits you but does no damage. Your ice beast hits the phantom. Your ice beast freezes the phantom. The phantom resists. x2; The wall freezes the phantom. The phantom hits you but does no damage. You miss the phantom. The phantom is heavily damaged. Your ice beast closely misses the phantom. The phantom resists. The wall freezes the phantom. The phantom barely misses you. You hit the phantom. The phantom is severely damaged. Your ice beast barely misses the phantom. The phantom completely resists. The wall freezes the phantom but does no damage. The phantom hits you but does no damage. Your ice beast hits the phantom. Your ice beast freezes the phantom. The phantom resists. The phantom completely resists. The wall freezes the phantom but does no damage. The phantom hits you but does no damage. You barely miss the phantom. The phantom is severely damaged. Your ice beast hits the phantom. Your ice beast freezes the phantom. The phantom resists. The phantom is destroyed! You feel your dexterity returning. Your Dodging skill increases to level 3! Your Summonings skill increases to level 3! You start resting. The frozen ramparts melt away. You swap places. Your ice beast disappears in a puff of smoke! Magic restored. You now have 333 gold pieces (gained 9). m - 2 scrolls labelled NYLYGI KOITO (gained 1) Found a chain mail. You now have 339 gold pieces (gained 6). Found a stone staircase leading down. An orc comes into view. It is wielding a +2 dagger of venom. Your +1 flail of protection goes still. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Found a hand axe. Things that are here: a +2 dagger of venom; an orc corpse C - a +2 dagger of venom Adjust to which letter? (? for menu, Esc to quit) d - a +2 dagger of venom; C - a +2 dagger of freezing There is a stone staircase leading down here. You see here a +0 hand axe. You open the door. A spectral goblin comes into view. Found 9 gold pieces. Found a hazy altar of Hepliaklqana. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a sling bullet. The sling bullet hits the spectral goblin. The spectral goblin is severely damaged. You hear a shout! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the spectral goblin. You destroy the spectral goblin! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! There is an open door here. You now have 348 gold pieces (gained 9). You see here a +0 club. You see here a +0 club. There is an open door here. You see here a +0 hand axe. There is a stone staircase leading down here. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 flail. Found a twisted glass wand. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +1 halberd of venom. A gnoll comes into view. It is wielding a +0 flail. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The gnoll shouts! You hear a shout! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The wall freezes the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The wall freezes the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. The wall freezes the gnoll. x2 You kill the gnoll! The gnoll moves out of view. Your Fighting skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the gnoll. The wall freezes the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The frozen ramparts melt away. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 flail. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll! You kill the gnoll! The wall freezes the gnoll! The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The wall freezes the gnoll! You kill the gnoll! No target in view! You start resting. HP restored. You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. Your icy armour starts to melt. Your icy armour cracks and falls away as you move. You see here a +0 flail. D - a wand of mindburst (7) Items here: ))) †††. Okay, then. You start resting. Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 351 gold pieces (gained 3). There is an open door here. You see here a +0 chain mail. You see here a +0 chain mail. There is an open door here. You now have 365 gold pieces (gained 14). Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found four items. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is lightly wounded. Your ice beast hits the bombardier beetle. Your ice beast freezes the bombardier beetle! You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. Your ice beast barely misses the bombardier beetle. Your ice beast hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. Your ice beast completely misses the bombardier beetle. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) You sock the bombardier beetle! Your weapon exudes an aura of protection. You kill the bombardier beetle! You start resting. Magic restored. E - a wand of flame (12) Your ice beast disappears in a puff of smoke! A hound comes into view. Your +1 flail of protection goes still. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the hound. The hound barks! The hound is moderately wounded. You hear a bark! You hear an angry hiss. A hound comes into view. A steam dragon comes into view. The hound moves out of view. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hound. The wall freezes the hound! The hound closely misses you. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the hound. The hound bites you but does no damage. The wall freezes the hound! You shoot a sling bullet. The sling bullet misses the hound. The wall freezes the hound. The hound barely misses you. The wall freezes the hound. x2 You kill the hound! The wall freezes the hound. You kill the hound! Your Shields skill increases to level 1! You shoot a sling bullet. The sling bullet closely misses the steam dragon. The wall freezes the steam dragon. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (lightly wounded) You freeze the steam dragon! The steam dragon is moderately wounded. The wall freezes the steam dragon! The steam dragon closely misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (heavily wounded) You freeze the steam dragon! The steam dragon is severely wounded. The wall freezes the steam dragon! You kill the steam dragon! Your Invocations skill increases to level 1! You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. Magic restored. You now have 379 gold pieces (gained 14). A hound comes into view. You shoot a sling bullet. The sling bullet hits the hound. The hound barks! The hound is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the hound. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your +1 flail of protection hums with potential! a - a +1 flail of protection (weapon) You barely miss the hound. The hound is lightly wounded. The hound bites you. You block the hound's attack. You hit the hound but do no damage. Your weapon exudes an aura of protection. The hound is lightly wounded. The hound completely misses you. The hound bites you but does no damage. Your ice beast hits the hound but does no damage. You hit the hound. The hound is lightly wounded. The hound bites you but does no damage. Your ice beast closely misses the hound. The hound bites you but does no damage. You miss the hound. The hound is lightly wounded. You block the hound's attack. Your ice beast hits the hound. Your ice beast freezes the hound! You block the hound's attack. Your ice beast hits the hound. The hound dies! No target in view! Your ice beast disappears in a puff of smoke! You see here a hound corpse. A centaur comes into view. Found a blossoming altar of Fedhas. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast hits something but does no damage. The centaur shouts! You hit the bush but do no damage. The centaur hits the bush but does no damage. The centaur kicks the bush but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Your ice beast hits something but does no damage. You hit the bush. The bush is lightly damaged. The centaur unwields a +0 orcbow. The centaur hits the bush. The centaur kicks the bush. Your ice beast hits the bush. Your ice beast freezes the bush! The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow. Your ice beast hits the bush but does no damage. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The centaur shoots an arrow. The arrow closely misses you. Your ice beast hits the bush but does no damage. The centaur shoots an arrow. The arrow barely misses you. You hit the bush. The bush is moderately damaged. The centaur shoots an arrow. The arrow closely misses you. Your ice beast hits something but does no damage. The centaur shoots an arrow. The arrow hits you. You hit the bush but do no damage. The bush is moderately damaged. The centaur unwields a +0 orcbow. The centaur hits the bush but does no damage. The centaur kicks the bush but does no damage. Your ice beast hits something but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow. Your ice beast hits the bush. Your ice beast freezes the bush! You hit the bush but do no damage. The bush is moderately damaged. The centaur unwields a +0 orcbow. The centaur hits the bush. The centaur kicks the bush but does no damage. Your ice beast hits something. Your ice beast freezes something. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you but does no damage. You hit the bush. The bush is moderately damaged. The centaur shoots an arrow. The arrow misses you. Your ice beast hits the bush but does no damage. The centaur shoots an arrow. The arrow barely misses you. Your ice beast hits something. Your ice beast freezes something! You hit the bush but do no damage. The bush is moderately damaged. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Your ice beast hits something but does no damage. You hit the bush. The bush is moderately damaged. The centaur shoots an arrow. The arrow barely misses you. Your ice beast hits something but does no damage. The centaur shoots an arrow. The arrow barely misses you. Your ice beast hits something but does no damage. You hit the bush but do no damage. The bush is moderately damaged. The centaur unwields a +0 orcbow. The centaur hits the bush but does no damage. The centaur kicks the bush but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Your ice beast hits the bush but does no damage. You hit the bush but do no damage. The bush is moderately damaged. The centaur shoots an arrow. The arrow hits you. Your ice beast hits the bush but does no damage. The centaur shoots an arrow. The arrow hits you. Your ice beast hits the bush. Your ice beast freezes the bush! You hit the bush but do no damage. The bush is heavily damaged. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your ice beast hits something but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. Your ice beast hits the bush. Your ice beast freezes the bush! The centaur shoots an arrow. You block the arrow. Hop to where? Press: ? - help, Dir - move target Your icy armour cracks and falls away as you move. Boing! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your ice beast hits the bush but does no damage. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 orcbow. The centaur hits the bush but does no damage. The centaur kicks the bush but does no damage. Your ice beast hits the bush but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses your ice beast. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your ice beast hits the bush but does no damage. The centaur shoots an arrow. The arrow misses your ice beast. The arrow hits you! You die... Your body disappears without a glow. Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.0 Ice Magic | 5 6 8 9 | 9.0 Spellcasting | 3 4 5 | 5.7 Summonings | 3 | 3.9 Fighting | 2 | 2.6 Dodging | 3 | 3.5 Shields | 1 | 1.5 Invocations | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | 24 | || 28 Dagger | 13 | 2 | || 15 Flail | | 5 | 62 || 67 Fire: Sling | 2 | 68 | 51 || 121 Throw: Dart | | 3 | 2 || 5 Cast: Freeze | 42 | 15 | 15 || 72 Frozen Ramparts | 6 | 10 | 11 || 27 Ozocubu's Armour | | 1 | 5 || 6 Summon Ice Beast | | | 7 || 7 Ability: Hop | | 1 | 1 || 2 Use: Potion | | 3 | 1 || 4 Stab: Sleeping | 4 | 1 | || 5 Armour: Robe | 26 | 13 | 73 || 112 Skin | | 9 | || 9 Dodge: Dodged | 22 | 32 | 48 || 102 Block: Buckler | | | 7 || 7 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3 D:2: layout_loops_cross, grunt_ministairs_5 D:3: layout_loops_ring, nicolae_uskayaw_dance_hall, dreamdust_ecumenical_altar_statues D:4: layout_layer_cave, elyvilon_altar_3, dk_vineyard_2, uniq_pikel D:5: layout_basic, nicolae_hepliaklqana_monster_ancestors, nicolae_overflow_crystal_walls, minmay_temple_entry_hall, serial_demonic, serial_demonic_a, serial_demonic_c, serial_demonic_f, serial_demonic_e, uniq_duvessa D:6: layout_cave_pods, kennysheep_slug_shrine, fedhas_bush_and_centaur_altar Temple: dshaligram_water_room_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Reached skill level 2 in Stealth 280 | D:1 | Reached skill level 5 in Ice Magic 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1113 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/7 1121 | D:1 | Learned a level 3 spell: Frozen Ramparts 1951 | D:2 | Reached XP level 4. HP: 13/30 MP: 4/8 1952 | D:2 | HP: 7/30 [gnoll/+0 spear (6)] 1956 | D:2 | Reached skill level 3 in Stealth 1959 | D:2 | Reached skill level 3 in Spellcasting 2454 | D:3 | Found a hide-covered altar of Uskayaw. 2639 | D:3 | Reached skill level 6 in Ice Magic 2639 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2824 | D:3 | Found a faded altar of an unknown god. 2880 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3434 | D:4 | Noticed a lemure 3434 | D:4 | Noticed a lemure 3434 | D:4 | Noticed a lemure 3434 | D:4 | Noticed Pikel 3434 | D:4 | Noticed a lemure 3454 | D:4 | Killed a lemure 3492 | D:4 | Killed Pikel 3493 | D:4 | Reached skill level 4 in Stealth 3493 | D:4 | Reached skill level 4 in Spellcasting 3493 | D:4 | Reached skill level 8 in Ice Magic 3493 | D:4 | Reached XP level 6. HP: 31/41 MP: 1/13 3493 | D:4 | Reached XP level 7. HP: 34/46 MP: 1/14 3772 | D:4 | Found a white marble altar of Elyvilon. 4081 | D:4 | HP: 8/46 [phantom (5)] 4083 | D:4 | Reached skill level 5 in Spellcasting 4083 | D:4 | Reached skill level 9 in Ice Magic 4444 | D:5 | Entered Level 5 of the Dungeon 4485 | D:5 | Learned a level 3 spell: Summon Ice Beast 4571 | D:5 | Reached XP level 8. HP: 52/52 MP: 15/15 4647 | D:5 | Noticed Duvessa 4649 | D:5 | Noticed Dowan 4659 | D:5 | Killed Dowan 4660 | D:5 | Reached skill level 1 in Summonings 4661 | D:5 | Killed Duvessa 4662 | D:5 | Reached skill level 1 in Fighting 4662 | D:5 | Reached skill level 2 in Summonings 4838 | D:5 | Found a staircase to the Ecumenical Temple. 4844 | Temple | Entered the Ecumenical Temple 4857 | Temple | Became a worshipper of Nemelex Xobeh the Trickster 5005 | D:5 | Found an opulent altar of Gozag. 5058 | D:5 | Reached skill level 3 in Dodging 5058 | D:5 | Reached skill level 3 in Summonings 5132 | D:5 | Found a hazy altar of Hepliaklqana. 5247 | D:5 | Reached skill level 2 in Fighting 5819 | D:6 | Reached skill level 1 in Shields 5822 | D:6 | Reached skill level 1 in Invocations 5934 | D:6 | Found a blossoming altar of Fedhas. 5955 | D:6 | HP: 10/57 [centaur/arrow (12)] 5957 | D:6 | Shot with an arrow by a centaur Vanquished Creatures Pikel (D:4) A steam dragon (D:6) Duvessa (D:5) An ogre (D:4) A lemure (D:4) A phantom (D:4) Dowan (D:5) A quasit (D:5) An orc priest (D:3) 2 bombardier beetles (D:5 D:6) 2 hounds (D:6) An iguana (D:5) 8 gnolls (D:2 D:5) 4 adders (D:3 D:4 D:5) 2 shadow imps (D:5) 3 dart slugs (D:1 D:2 D:4) 3 ribbon worms (D:4) 6 orcs (D:3 D:4 D:5) 3 endoplasms (D:2 D:4) 6 giant cockroaches (D:1 D:2 D:4) 7 goblins (D:2 D:3 D:4 D:5) 8 hobgoblins (D:1 D:2 D:3 D:4) 3 jackals (D:2) A quokka (D:2) 7 ball pythons (D:1 D:2 D:3 D:4) 9 bats (D:1 D:2 D:3) 4 frilled lizards (D:1 D:3) 8 kobolds (D:1 D:2 D:3 D:4) 2 rats (D:1) A spectral goblin (D:5) 99 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:5) A hound (D:6) 2 shadow imps (D:5) A white imp (D:5) 5 creatures vanquished. Grand Total: 104 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6805 | 6551 | 254 | 1288 | 4200 | 7 | 972.1 | Dungeon | 6773 | 6548 | 225 | 1288 | 4200 | 6 | 1128.8 | Temple | 31 | 3 | 28 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1732 daAuts D:5: 1504 daAuts D:2: 1227 daAuts D:1: 1214 daAuts D:3: 875 daAuts D:6: 218 daAuts Temple: 31 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1110 | 999 | 47.4 | 88 | 15 | 14.6 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 95 | 7 | 6.9 | 23 | 4 | 14.8 D:3 | 82 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 277 | 673 | 70.8 | 17 | 1 | 5.6 D:5 | 259 | 319 | 55.2 | 9 | 10 | 52.6 D:6 | 368 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------