Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 5838247516981855849 58 scionoferis the Chiller (level 4, -12/30 HPs) Began as a Barachi Ice Elementalist on Jan 1, 2025. Mangled by a sleepcap (19 damage) ... on level 3 of the Dungeon. The game lasted 00:05:26 (2551 turns). scionoferis the Chiller (Barachi Ice Elementalist) Turns: 2551, Time: 00:05:26 Health: -12/30 AC: 2 Str: 9 XL: 4 Next: 1% Magic: 5/8 EV: 2 Int: 17 God: Gold: 125 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: reflection @: sleeping, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: - Level 2.1 Dodging * Level 2.9 Stealth + Level 2.7 Spellcasting * Level 5.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 5% 3 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Soul Splinter Necr 8% N/A 19% 1 Grave Claw Necr 4% 2d7 26% 2 Vampiric Draining Necr 2% 2d6 47% 3 Anguish Hex/Necr 1% N/A 87% 4 Cause Fear Hex 1% N/A 87% 4 Enfeeble Hex 1% N/A 100% 7 Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles k - 5 javelins o - a poisoned dart Armour e - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of poison {unknown} f - a scroll of noise {unknown} i - a scroll of immolation {unknown} j - a scroll of revelation {unknown} l - a scroll of identify {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of degeneration {unknown} h - 2 potions of heal wounds {unknown} m - 2 potions of mutation {unknown} n - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw ......(. .......K ........ ........ ........ ........ ......[.' ........###### .........)f@># # #.#.########.##.# #l #.....# .#.#######..#### .:..........# .....$......# ............# (...........# ............# You could see a sleepcap. Message History Welcome, scionoferis the Barachi Ice Elementalist. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. A hobgoblin comes into view. The hobgoblin shouts! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin! You kill the hobgoblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a hobgoblin corpse. You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. You now have 15 gold pieces. c - a scroll labelled SIASI YHOTTEGHIOTS d - an amulet of reflection You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. d - an amulet of reflection (around neck) Found an escape hatch in the floor. An endoplasm comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep) You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded) You freeze the endoplasm! You kill the endoplasm! You start resting. HP restored. You start resting. Magic restored. You start resting. HP restored. You start resting. Magic restored. You now have 21 gold pieces (gained 6). A goblin and a quokka come into view. The quokka moves out of view. The goblin shouts! There is an escape hatch in the floor here. A bat comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger You freeze the goblin! You kill the goblin! Your Stealth skill increases to level 2! You see here a +0 dagger. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka You freeze the quokka. The quokka is almost dead. The quokka bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead) You freeze the quokka. You kill the quokka! Your Ice Magic skill increases to level 5! e - a +0 dagger e - a +0 dagger (weapon) You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. Found a dagger. Found a club. A goblin comes into view. It is wielding a +0 dagger. Found a book of Necromancy. The goblin shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger You freeze the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded) You freeze the goblin. You kill the goblin! You have reached level 2! Okay, then. You start resting. A bat is nearby! The bat barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat You freeze the bat. You kill the bat! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. You start resting. Magic restored. You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. You see here a +0 club. You see here a book of Necromancy. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. Found a scroll labelled KIDGHIANUSH. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded) You freeze the goblin. You kill the goblin! You start resting. HP restored. You start resting. Magic restored. You now have 37 gold pieces (gained 16). Things that are here: a +0 club; a goblin corpse Found a spear. f - a scroll labelled KIDGHIANUSH Okay, then. Found a stone staircase leading down. You see here a +0 spear. An endoplasm comes into view. The endoplasm quivers. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded) You freeze the endoplasm. You kill the endoplasm! A hobgoblin comes into view. The hobgoblin shouts! A giant cockroach comes into view. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the hobgoblin's attack. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach You freeze the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (heavily wounded) You freeze the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. You start resting. Magic restored. You see here a hobgoblin corpse. A hobgoblin comes into view. The hobgoblin shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You start resting. HP restored. You start resting. Magic restored. Found a spear. g - a coppery potion You see here a +0 spear. A giant cockroach comes into view. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (almost dead) You freeze the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. You see here a giant cockroach corpse. You now have 47 gold pieces (gained 10). A hobgoblin comes into view. The hobgoblin moves out of view. A hobgoblin is nearby! The hobgoblin shouts! You see here a sapphire potion. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. You kill the hobgoblin! Unknown command. You start resting. Magic restored. h - a sapphire potion You now have 66 gold pieces (gained 19). You now have 72 gold pieces (gained 6). i - a scroll labelled SOOREE FEIKK A hobgoblin comes into view. The hobgoblin shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is severely wounded. You block the hobgoblin's attack. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded) You freeze the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You start resting. A bat comes into view. A bat is nearby! You block the bat's attack. The bat hits you. The bat hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat You freeze the bat. The bat is severely wounded. The bat hits you. The bat barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat You freeze the bat. You kill the bat! You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. You see here a bat corpse. Found a robe. Found a mace. You see here a +0 robe. You see here a +0 mace. You now have 80 gold pieces (gained 8). c - 2 scrolls labelled SIASI YHOTTEGHIOTS (gained 1) Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. A bat comes into view. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded) You freeze the bat. You kill the bat! You start resting. HP restored. You start resting. Magic restored. A bat comes into view. The bat moves out of view. Found a scroll labelled ELENNE IGAL. The bat closely misses you. You block the bat's attack. The bat hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat You freeze the bat. You kill the bat! j - a scroll labelled ELENNE IGAL You now have 93 gold pieces (gained 13). You now have 104 gold pieces (gained 11). Done exploring. There is an escape hatch in the floor here. Things that are here: a +0 club; a goblin skeleton You see here a +0 spear. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A hobgoblin comes into view. Found a book of Hexes. The hobgoblin shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You see here a hobgoblin corpse. Found a stone staircase leading down. You start resting. Magic restored. You pick up a book of Hexes and begin reading... You add the spells Anguish, Cause Fear and Enfeeble to your library. Found an escape hatch in the ceiling. A goblin comes into view. It is wielding a +0 dagger. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You see here a +0 dagger. You open the door. There is an open door here. Found 5 javelins. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you with a +0 dagger. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones You freeze the kobold. You kill the kobold! You start resting. HP restored. Things that are here: a +0 dagger; 4 stones You start resting. Magic restored. You see here 5 javelins. k - 5 javelins Things that are here: a +0 dagger; 4 stones There is a shaft here. Found a robe. You see here a +0 robe. Found a stone staircase leading down. l - a scroll labelled FAGEAC UMIFF h - 2 sapphire potions (gained 1) Found a ring mail. An endoplasm comes into view. You see here a +0 ring mail. Found a ring mail. The endoplasm barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm You freeze the endoplasm! You kill the endoplasm! A dart slug comes into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you) You freeze the dart slug! The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead) You freeze the dart slug. You kill the dart slug! You start resting. Magic restored. You start resting. Magic restored. Found a dagger. Found a dagger. Found a stone staircase leading up. There is a stone staircase leading up here. You open the door. There is an open door here. Found a hide-covered altar of Uskayaw. An endoplasm comes into view. You see here 2 lumpy blue potions. m - 2 lumpy blue potions Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm You freeze the endoplasm. You kill the endoplasm! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. Found a stone staircase leading down. You now have 106 gold pieces (gained 2). A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! n - a golden potion You now have 119 gold pieces (gained 13). Found an escape hatch in the floor. A quokka comes into view. The quokka bites you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka You freeze the quokka. The quokka is almost dead. The quokka closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead) You freeze the quokka. You kill the quokka! You start resting. Magic restored. You see here a quokka corpse. An adder comes into view. The helpless adder fails to defend itself. You puncture the adder! The adder is severely wounded. You block the adder's attack. The adder bites you. You are poisoned. The adder poisons you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded) You freeze the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded) You freeze the adder. The adder is almost dead. The adder seems to slow down. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, slow) You freeze the adder! You kill the adder! You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Magic restored. You start resting. Magic restored. You start resting. HP restored. You start resting. HP restored. You see here an adder corpse. You see here a quokka corpse. You see here a +0 dagger. You see here a +0 dagger. o - an amulet of faith As you open the door, it creaks loudly! You drop an amulet of faith. There is an open door here. There is an open door here. You see here an amulet of faith. You see here a +0 ring mail. There is a shaft here. Things that are here: a +0 dagger; 4 stones There is an open door here. You see here a +0 dagger. You see here a hobgoblin skeleton. There is a stone staircase leading up here. Found a stone staircase leading up. A jackal comes into view. Found a scale mail. The jackal barks! You hear a bark! x2 A jackal comes into view. x2 You hear a bark! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the jackal but does no damage. The wall freezes the jackal. The wall freezes the jackal but does no damage. The jackal bites you but does no damage. You barely miss the jackal. The wall freezes the jackal. x3 The jackal misses you. You hit the jackal. The jackal is almost dead. The wall freezes the jackal but does no damage. You block the jackal's attack. The wall freezes the jackal. You kill the jackal! The wall freezes the jackal. You barely miss the jackal. The jackal is almost dead. The wall freezes the jackal. You kill the jackal! The wall freezes the jackal. You kill the jackal! A jackal comes into view. The wall freezes the jackal but does no damage. The wall freezes the jackal. You completely miss the jackal. The jackal is lightly wounded. The wall freezes the jackal. You kill the jackal! No target in view! You start resting. The frozen ramparts melt away. An adder comes into view. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The adder hisses angrily. The wall freezes the adder. The wall freezes the adder but does no damage. The wall freezes the adder. The adder seems to slow down. The adder bites you. You barely miss the adder. The adder is severely wounded. You barely miss the adder. The adder is severely wounded. The wall freezes the adder! You kill the adder! You have reached level 4! You feel agile. You start resting. The frozen ramparts melt away. You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. Things that are here: a +0 scale mail; a jackal corpse You see here a jackal corpse. You now have 125 gold pieces (gained 6). Done exploring. Search for what [? for help]? d: You see here a jackal corpse. Things that are here: a +0 scale mail; a jackal corpse There is a stone staircase leading up here. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Found 2 poisoned darts. Found a stone staircase leading down. You see here 2 poisoned darts. o - 2 poisoned darts p - a scroll labelled FOVVIO FOMODU A frilled lizard comes into view. Found a book of Lightning. An orc comes into view. It is wielding a +0 hand axe. Found 2 stones and 10 gold pieces. Found a stone staircase leading down. Found a plate armour. A kobold comes into view. It is wielding a +0 whip. Search for what [Enter for "d:", or ? for help]? sling Can't find anything matching that. Unknown command. Unknown command. You are now empty-handed. You are already empty-handed. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't noticed you, 43% to hit) You throw a poisoned dart. The poisoned dart barely misses the kobold. The kobold shouts! You are already empty-handed. Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; e - a +0 robe (worn) a - a +0 dagger (weapon) You start waiting. A kobold is nearby! Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the kobold. The wall freezes the kobold. You kill the kobold! You start resting. The frozen ramparts melt away. Your magical contamination has completely faded away. You start resting. A sleepcap comes into view. A sleepcap is nearby! You start resting. Magic restored. You start resting. A sleepcap is nearby! You start resting. Magic restored. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the sleepcap but does no damage. The wall freezes the sleepcap but does no damage. You hit the sleepcap but do no damage. The wall freezes the sleepcap. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The wall freezes the sleepcap. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 whip; 3 stones; a kobold corpse. The floor. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The wall freezes the sleepcap. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is heavily damaged. The wall freezes the sleepcap but does no damage. The sleepcap completely misses you. You hit the sleepcap. The sleepcap is severely damaged. The wall freezes the sleepcap. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The frozen ramparts melt away. The sleepcap closely misses you. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged) You freeze the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.9 Ice Magic | 5 | 5.6 Dodging | | 2.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 7 || 18 Throw: Dart | | 1 || 1 Cast: Freeze | 40 | 1 || 41 Frozen Ramparts | 2 | 2 || 4 Stab: Sleeping | 4 | || 4 Armour: Robe | 20 | 7 || 27 Dodge: Dodged | 10 | 3 || 13 Block: Other | 7 | || 7 Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_basic, nicolae_concentric_dashed_squares_mild Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached skill level 2 in Stealth 99 | D:1 | Reached skill level 5 in Ice Magic 198 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1105 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1109 | D:2 | Learned a level 3 spell: Frozen Ramparts 1349 | D:2 | Found a hide-covered altar of Uskayaw. 2167 | D:2 | Reached XP level 4. HP: 27/30 MP: 1/8 2550 | D:3 | HP: 7/30 [sleepcap (3)] 2551 | D:3 | Mangled by a sleepcap Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ball python (D:2) 4 endoplasms (D:1 D:2) 2 giant cockroaches (D:1) 4 goblins (D:1 D:2) 6 hobgoblins (D:1 D:2) 4 jackals (D:2) 2 quokkas (D:1 D:2) 4 bats (D:1) 2 kobolds (D:2 D:3) 32 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2922 | 2772 | 150 | 523 | 1927 | 3 | 974.0 | Dungeon | 2922 | 2772 | 150 | 523 | 1927 | 3 | 974.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1562 daAuts D:1: 1120 daAuts D:3: 239 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 51 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------