Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 18445264835213668418 823 scionoferis the Frost Mage (level 7, -6/43 (46) HPs) Began as a Barachi Ice Elementalist on Jan 6, 2025. Mangled by a wight ... wielding a +5 mace (8 damage) ... on level 4 of the Dungeon. The game lasted 00:13:10 (4459 turns). scionoferis the Frost Mage (BaIE) Turns: 4459, Time: 00:13:10 HP: -6/43 (46) AC: 11 Str: 9 XL: 7 Next: 96% MP: 15/24 EV: 11 Int: 17 God: Gold: 346 SH: 0 Dex: 13 Spells: 7/17 levels left rFire . . . a - +2 quarterstaff (speed) rCold . . . (shield currently unavailable) rNeg . . . m - +0 robe rPois + (no helmet) rElec . u - +0 cloak rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.27/turn s - ring of magical power MPRegen 0.19/turn %: no passive effects @: ice-armoured, unable to hop, lightly drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 346 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: - Level 2.1 Dodging - Level 4.0 Stealth + Level 5.5 Spellcasting - Level 3.0 Summonings - Level 8.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 62% 1d10 1% 3 c - Ozocubu's Armour Ice 31% N/A 1% 3 d - Summon Ice Beast Ice/Summ 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Metabolic Englaciation Hex/Ice 9% N/A 58% 5 Summon Forest Summ/Tloc 4% N/A 90% 5 Sculpt Simulacrum Ice/Alch 9% N/A 99% 6 Death Channel Necr 2% N/A 100% 6 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Rimeblight Ice/Necr 9% 2d5 (prima100% 7 Summon Hydra Summ 7% N/A 100% 7 Inventory: Hand Weapons a - a +2 quarterstaff of speed (weapon) (You found it on level 2 of the Dungeon) b - a +0 sling (You took it off a goblin on level 3 of the Dungeon) e - a +0 trident (You found it on level 1 of the Dungeon) o - a +2 hand axe of venom (You took it off Terence on level 3 of the Dungeon) Missiles j - 2 curare-tipped darts r - 8 poisoned darts (quivered) Armour m - a +0 robe (worn) n - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) u - a +0 cloak (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) Magical Staves f - a staff of earth (You found it on level 4 of the Dungeon) Jewellery d - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) s - a ring of magical power (right hand) (You found it on level 3 of the Dungeon) Scrolls c - 3 scrolls of teleportation h - a scroll of enchant armour k - 2 scrolls of immolation l - a scroll of amnesia t - a scroll of vulnerability {unknown} v - a scroll of poison {unknown} Potions g - 2 potions of magic i - 4 potions of curing {unknown} p - a potion of cancellation {unknown} q - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Xom #.....### #.....# #....## ##....# ##.##..# ##).###.## ##°### #..# ###z## #..## #..@# ##..####### #Y#.# #........# ###.## ##...###.. ##.# ##### ##. #.# ## #.######## # #........## # #######...# ## ###.## #. You could see a wight (ally target) and a friendly ice beast (summoned). Message History b - a +0 sling (weapon) You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. Magic restored. Found a chain mail and 4 poisoned darts. You now have 294 gold pieces (gained 14). Items here: )) †††. Found a falchion and 4 stones. You see here a ball python corpse. You now have 300 gold pieces (gained 6). You now have 320 gold pieces (gained 20). p - a green potion You see here a +0 chain mail. You see here 4 poisoned darts. q - a fizzy purple potion You see here 4 poisoned darts. r - 4 poisoned darts You see here a +0 chain mail. Items here: )) †††. You open the door. There is an open door here. s - a ring of magical power You feel your magic capacity increase. s - a ring of magical power (right hand) You start resting. Magic restored. t - a scroll labelled LINUSSABEA Partly explored, can't reach some places. No target in view! No target in view! Your hands tingle! a - a +2 quarterstaff of speed (weapon) You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You thump the fungus! The fungus is lightly damaged. You sock the fungus! The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You thump the fungus! The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You sock the fungus! The fungus is lightly damaged. A nearby fungus withers and dies. You sock the fungus! The fungus is lightly damaged. A nearby fungus withers and dies. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You open the door. The wall freezes Crazy Yiuf. Crazy Yiuf yells, "Cards leg song!" You barely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. The wall freezes Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You blink. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Crazy Yiuf. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Crazy Yiuf. You hit Crazy Yiuf. Crazy Yiuf is severely wounded. The wall freezes Crazy Yiuf but does no damage. Crazy Yiuf closely misses you. You hit Crazy Yiuf. You kill Crazy Yiuf! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +4 quarterstaff of chaos; a +0 cloak u - a +0 cloak You start removing your armour. You continue removing your +0 cloak. x4 You finish removing your +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. There is an open translucent door here. You see here a +0 hammer. HP restored. Done exploring. You drop a +0 cloak. There is an open translucent door here. You see here a +4 quarterstaff of chaos. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the floor. There is a stone staircase leading up here. A bombardier beetle comes into view. Found an escape hatch in the ceiling. There is an escape hatch in the floor here. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is lightly wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. The wall freezes the bombardier beetle! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The wall freezes the bombardier beetle. Your hands tingle! a - a +2 quarterstaff of speed (weapon) You barely miss the bombardier beetle. The bombardier beetle is almost dead. The wall freezes the bombardier beetle! You kill the bombardier beetle! Your Ice Magic skill increases to level 7! You have reached level 6! The frozen ramparts melt away as you move. There is a stone staircase leading up here. You start resting. HP restored. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. There is an escape hatch in the floor here. A goblin comes into view. It is wielding a +0 club. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! You now have 334 gold pieces (gained 14). There is an escape hatch in the ceiling here. i - 4 golden potions (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! A shadow imp comes into view. The shadow imp shouts, "Begone, thou droning clapper-clawed cross-patch!" Your hands tingle! a - a +2 quarterstaff of speed (weapon) The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses you. You closely miss the shadow imp. The shadow imp is severely wounded. You hit the shadow imp. The shadow imp is almost dead. The shadow imp shouts, "Scamper home, thou lumpish hedge-born vassal!" The shadow imp gestures at you. You barely resist. You hit the shadow imp. You kill the shadow imp! No target in view! You open the door. A human zombie comes into view. Found an ancient bone altar of Kikubaaqudgha. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is lightly damaged. The human zombie hits you. You hit the human zombie. The human zombie is lightly damaged. The human zombie completely misses you. You hit the human zombie. The human zombie is moderately damaged. You thump the human zombie! The human zombie is moderately damaged. The human zombie misses you. You sock the human zombie! The human zombie is heavily damaged. The human zombie barely misses you. You sock the human zombie! The human zombie is severely damaged. You hit the human zombie. The human zombie is severely damaged. The human zombie hits you. Your magical contamination has completely faded away. You thump the human zombie! The human zombie is almost destroyed. The human zombie closely misses you. You hit the human zombie. The human zombie is almost destroyed. You hit the human zombie. You destroy the human zombie! No target in view! You start resting. Magic restored. You start resting. Magic restored. You start waiting. Your icy armour starts to melt. Your icy armour cracks and falls away as you move. You open the door. A hound zombie comes into view. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The hound zombie resists. The wall freezes the hound zombie. The hound zombie completely resists. The wall freezes the hound zombie but does no damage. The hound zombie bites you. You hit the hound zombie. The hound zombie is lightly damaged. The hound zombie completely resists. The wall freezes the hound zombie but does no damage. The hound zombie barely misses you. You thump the hound zombie! The hound zombie is moderately damaged. The hound zombie resists. The wall freezes the hound zombie. The hound zombie closely misses you. You hit the hound zombie. The hound zombie is heavily damaged. The hound zombie resists. The wall freezes the hound zombie. The hound zombie completely misses you. You completely miss the hound zombie. The hound zombie is severely damaged. The hound zombie resists. The wall freezes the hound zombie. The hound zombie bites you but does no damage. You hit the hound zombie. The hound zombie is severely damaged. The hound zombie completely resists. The wall freezes the hound zombie but does no damage. The hound zombie barely misses you. You hit the hound zombie. The hound zombie is almost destroyed. The hound zombie completely resists. The wall freezes the hound zombie but does no damage. The hound zombie barely misses you. The hound zombie completely resists. The wall freezes the hound zombie but does no damage. The hound zombie barely misses you. You closely miss the hound zombie. The hound zombie is almost destroyed. The hound zombie resists. The wall freezes the hound zombie. The hound zombie bites you but does no damage. You hit the hound zombie. You destroy the hound zombie! The frozen ramparts melt away. No target in view! HP restored. Magic restored. You open the door. A bullfrog zombie comes into view. The bullfrog zombie barely misses you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The bullfrog zombie hits you. You hit the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie closely misses you. You barely miss the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie hits you but does no damage. You sock the bullfrog zombie! The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie misses you. You thump the bullfrog zombie! The bullfrog zombie is severely damaged. The bullfrog zombie barely misses you. You closely miss the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie hits you but does no damage. You sock the bullfrog zombie! The bullfrog zombie is almost destroyed. The bullfrog zombie closely misses you. You barely miss the bullfrog zombie. The bullfrog zombie is almost destroyed. The bullfrog zombie closely misses you. The bullfrog zombie hits you. You barely miss the bullfrog zombie. The bullfrog zombie is almost destroyed. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie. You destroy the bullfrog zombie! You start resting. Magic restored. You start resting. HP restored. Your icy armour cracks and falls away as you move. You open the door. A phantom comes into view. There is an open door here. The helpless phantom fails to defend itself. You hit the phantom but do no damage. The phantom hits you but does no damage. You sock the phantom! The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You hit the phantom. The phantom is heavily damaged. The phantom misses you. You hit the phantom. The phantom is severely damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is severely damaged. The phantom barely misses you. You closely miss the phantom. The phantom is severely damaged. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is severely damaged. You miss the phantom. The phantom is severely damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is severely damaged. The phantom closely misses you. You hit the phantom. The phantom is severely damaged. The phantom closely misses you. You hit the phantom but do no damage. The phantom is severely damaged. The phantom closely misses you. You hit the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! The phantom hits you. The phantom blinks! There is an open door here. You hit the phantom. You destroy the phantom! Your Spellcasting skill increases to level 4! No target in view! No target in view! You start resting. Magic restored. You start resting. HP restored. You start resting. HP restored. You open the door. A scorpion zombie comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The scorpion zombie misses you. Unknown command. You hit the scorpion zombie but do no damage. The scorpion zombie barely misses you. You barely miss the scorpion zombie. The scorpion zombie barely misses you. You sock the scorpion zombie! The scorpion zombie is moderately damaged. The scorpion zombie barely misses you. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You thump the scorpion zombie! The scorpion zombie is severely damaged. The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. You sock the scorpion zombie! You destroy the scorpion zombie! You have reached level 7! Magic restored. Your icy armour cracks and falls away as you move. You open the door. A bullfrog zombie comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The bullfrog zombie barely misses you. You hit the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie closely misses you. You sock the bullfrog zombie! The bullfrog zombie is moderately damaged. The bullfrog zombie closely misses you. You hit the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie hits you but does no damage. x2 You closely miss the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie hits you. You barely miss the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie hits you. You sock the bullfrog zombie! The bullfrog zombie is severely damaged. The bullfrog zombie misses you. You hit the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie closely misses you. You barely miss the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie hits you but does no damage. You sock the bullfrog zombie! You destroy the bullfrog zombie! No target in view! You open the door. An adder zombie comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your icy armour thickens. You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you but does no damage. You sock the adder zombie! The adder zombie is almost destroyed. The adder zombie completely misses you. You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie bites you. You barely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie bites you but does no damage. You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie closely misses you. You hit the adder zombie. You destroy the adder zombie! No target in view! You start resting. HP restored. You start resting. Magic restored. Your icy armour cracks and falls away as you move. You open the door. An adder zombie comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the adder zombie. The adder zombie is lightly damaged. The adder zombie misses you. You closely miss the adder zombie. The adder zombie is lightly damaged. The adder zombie misses you. You sock the adder zombie! The adder zombie is heavily damaged. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie bites you. You sock the adder zombie! You destroy the adder zombie! No target in view! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You open the door. A water moccasin skeleton comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You hit the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton misses you. You sock the water moccasin skeleton! The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you but does no damage. You sock the water moccasin skeleton! The water moccasin skeleton is almost destroyed. The water moccasin skeleton closely misses you. The water moccasin skeleton barely misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton closely misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You sock the water moccasin skeleton! You destroy the water moccasin skeleton! Training target 4.0 for Stealth reached! Training target 8.0 for Ice Magic reached! Your Stealth skill increases to level 4! Your Ice Magic skill increases to level 8! No target in view! You start resting. Magic restored. You start resting. HP restored. Your icy armour cracks and falls away as you move. You open the door. A scorpion zombie comes into view. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The scorpion zombie hits you but does no damage. You sock the scorpion zombie! The scorpion zombie is moderately damaged. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie barely misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is moderately damaged. The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you. You hit the scorpion zombie but do no damage. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is heavily damaged. The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. You thump the scorpion zombie! The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. You hit the scorpion zombie. You destroy the scorpion zombie! No target in view! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Magic restored. You open the door. A phantom comes into view. Okay, then. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. Your hands tingle! a - a +2 quarterstaff of speed (weapon) The phantom barely misses you. You barely miss the phantom. You hit the phantom. The phantom is moderately damaged. The phantom closely misses you. You miss the phantom. The phantom is moderately damaged. The phantom hits you. You sock the phantom! The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. Your icy armour starts to melt. The phantom closely misses you. You sock the phantom! The phantom is severely damaged. The phantom barely misses you. You hit the phantom. The phantom is almost destroyed. The phantom barely misses you. You miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You hit the phantom. The phantom is almost destroyed. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. You completely miss the phantom. The phantom is almost destroyed. Your icy armour evaporates. The phantom barely misses you. You hit the phantom. You destroy the phantom! Your Summonings skill increases to level 1! No target in view! b - a +0 sling (weapon) There is an open door here. A ball python comes into view. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Your hands tingle! a - a +2 quarterstaff of speed (weapon) b - a +0 sling (weapon) Found a stone staircase leading up. There is a shaft here. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The hobgoblin shouts! An adder comes into view. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet hits the adder. The adder is lightly wounded. Your hands tingle! a - a +2 quarterstaff of speed (weapon) Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. The wall freezes the hobgoblin! You kill the hobgoblin! The wall freezes the adder but does no damage. You hit the adder. You kill the adder! The frozen ramparts melt away. You see here an adder corpse. You see here a hobgoblin corpse. You see here a staff of earth. f - a staff of earth Found 5 stones. You see here 5 stones. q - 2 fizzy purple potions (gained 1) Found a short sword. Found a shimmering altar of Xom. Found a stone staircase leading down. An adder comes into view. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. No target in view! You see here a hobgoblin corpse. You see here a hobgoblin corpse. An adder is nearby! You shoot a sling bullet. The sling bullet misses the adder. The adder hisses angrily. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. Your hands tingle! a - a +2 quarterstaff of speed (weapon) The wall freezes the adder. You barely miss the adder. The adder is heavily wounded. The wall freezes the adder. The adder seems to slow down. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. The wall freezes the adder! You kill the adder! b - a +0 sling (weapon) The frozen ramparts melt away. A ribbon worm comes into view. Your hands tingle! a - a +2 quarterstaff of speed (weapon) Found a book of Winter. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ribbon worm. The wall freezes the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The wall freezes the ribbon worm! You are caught in a web! You are caught in a web! You are caught in a web! The web tears apart. The wall freezes the ribbon worm! You kill the ribbon worm! The frozen ramparts melt away as you move. You now have 343 gold pieces (gained 9). An adder comes into view. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. Your hands tingle! a - a +2 quarterstaff of speed (weapon) The wall freezes the adder! You kill the adder! No target in view! b - a +0 sling (weapon) The frozen ramparts melt away. You see here an adder corpse. You pick up a book of Winter and begin reading... You add the spell Metabolic Englaciation to your library. Okay, then. Found a stone staircase leading up. There is a stone staircase leading up here. c - 3 scrolls of teleportation (gained 1) Found 4 stones. A hobgoblin comes into view. It is wielding a +0 war axe and quivering poisoned darts. You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin throws a poisoned dart. The poisoned dart barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! Natasha, Servant of Life and Death comes into view. Found a scroll labelled DOIG TEIQOZU. You see here 4 stones. You shoot a sling bullet. The sling bullet hits Natasha but does no damage. Natasha casts a spell. Natasha howls an incantation. Natasha shimmers violently. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Natasha wildly gestures. Natasha glows brightly for a moment. Your hands tingle! a - a +2 quarterstaff of speed (weapon) The wall freezes Natasha! You closely miss Natasha. Natasha is heavily wounded. The wall freezes Natasha. Natasha claws you. You closely miss Natasha. Natasha is heavily wounded. The wall freezes the cerulean imp! The cerulean imp misses you. The wall freezes Natasha! You kill Natasha! Natasha growls in agony! The cerulean imp disappears in a puff of smoke! Your Summonings skill increases to level 2! The frozen ramparts melt away. Pargi the Meek comes into view. You see here 4 stones. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi shouts! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Pargi. Your hands tingle! a - a +2 quarterstaff of speed (weapon) The wall freezes Pargi. You hit Pargi. Pargi is heavily wounded. The wall freezes Pargi. Pargi bites you but does no damage. Pargi closely misses you. Pargi claws you but does no damage. You hit Pargi. Pargi is heavily wounded. The wall freezes Pargi. Pargi bites you but does no damage. Pargi barely misses you. Pargi closely misses you. You closely miss Pargi. Pargi is severely wounded. The wall freezes Pargi. Pargi barely misses you. Pargi closely misses you. Pargi claws you but does no damage. You barely miss Pargi. Pargi is severely wounded. The wall freezes Pargi but does no damage. Pargi bites you! Pargi claws you but does no damage. x2 You barely miss Pargi. Pargi is severely wounded. The wall freezes Pargi! Pargi bites you but does no damage. Pargi closely misses you. Pargi misses you. You hit Pargi. You kill Pargi! Your Spellcasting skill increases to level 5! No target in view! b - a +0 sling (weapon) The frozen ramparts melt away. Your icy armour cracks and falls away as you move. You see here 4 stones. You now have 346 gold pieces (gained 3). r - 8 poisoned darts (gained 4) Things that are here: a +0 war axe; a hobgoblin corpse Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! v - a scroll labelled DOIG TEIQOZU There is a stone staircase leading down here. Found a war axe. A wight comes into view. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet hits the wight but does no damage. A wight comes into view. It is wielding a +5 mace. You shoot a sling bullet. The sling bullet closely misses the wight. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wight completely resists. The wall freezes the wight but does no damage. Your hands tingle! a - a +2 quarterstaff of speed (weapon) You closely miss the wight. The wight resists. The wall freezes the wight. The wight misses you. The wight resists. The wall freezes the wight. You barely miss the wight. The wight resists. The wall freezes the wight. The wight closely misses you. The wall freezes the wight but does no damage. You barely miss the wight. The wight is lightly damaged. The wight resists. The wall freezes the wight. The wight hits you with a +0 mace! You feel drained. The wall freezes the wight but does no damage. You hit the wight but do no damage. The wight is moderately damaged. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. The wight resists. The wall freezes the wight. You hit the wight but do no damage. The wight is moderately damaged. The wight resists. The wall freezes the wight. The wight misses you. The wall freezes the wight but does no damage. You hit the wight but do no damage. The wight is moderately damaged. The wight resists. The wall freezes the wight. The wight hits you with a +0 mace. You feel drained. The wight resists. The wall freezes the wight. You hit the wight but do no damage. The wight is moderately damaged. The frozen ramparts melt away. The wight hits you with a +0 mace! You closely miss the wight. The wight is moderately damaged. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged) The floor. You hit the wight. The wight is severely damaged. The wight hits you but does no damage. You hit the wight. The wight is almost destroyed. The wight hits you but does no damage. You hit the wight. You destroy the wight! Training target 3.0 for Summonings reached! Your Summonings skill increases to level 3! You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. You hit the wight but do no damage. The wight is lightly damaged. The wight hits you with a +5 mace. You hit the wight. The wight is moderately damaged. You hit the wight. The wight is heavily damaged. The wight hits you but does no damage. You hit the wight but do no damage. The wight is heavily damaged. The wight closely misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +5 mace. * * * LOW HITPOINT WARNING * * * You hit the wight. The wight is almost destroyed. The wight hits you with a +5 mace! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You barely miss the wight. The wight is almost destroyed. The wight hits you but does no damage. Hop to where? Press: ? - help, Dir - move target Your icy armour cracks and falls away as you move. Boing! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wight hits you with a +5 mace! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 5 6 7 8 | 8.0 Stealth | 2 3 4 | 4.0 Spellcasting | 3 4 5 | 5.5 Summonings | 3 | 3.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 28 | 3 | || 31 Quarterstaff | | 101 | 85 || 186 Fire: Sling | | 17 | 22 || 39 Cast: Freeze | 27 | 4 | || 31 Frozen Ramparts | 5 | 18 | 7 || 30 Ozocubu's Armour | | 7 | 7 || 14 Summon Ice Beast | | | 1 || 1 Ability: Hop | | | 1 || 1 Use: Scroll | | 4 | || 4 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 10 | 44 | 47 || 101 Dodge: Dodged | 10 | 40 | 39 || 89 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, chequers_serial_rivers_room_a, minivault_11, minmay_gold_behind_fungi D:2: layout_basic D:3: layout_basic, ebering_ecumenical_altar_rust, minmay_randomly_rotated_circles, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_layer_cave, lemuel_mausoleum_altar_kikubaaqudgha, mainiacjoe_overflow_catwalk, serial_shops, nicolae_shop_tiny_real_fake_doors, uniq_natasha, uniq_pargi Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached skill level 5 in Ice Magic 171 | D:1 | Reached skill level 2 in Stealth 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 787 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 795 | D:1 | Learned a level 3 spell: Frozen Ramparts 799 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1228 | D:2 | Reached XP level 4. HP: 29/30 MP: 2/8 1836 | D:3 | Noticed Terence 1840 | D:3 | Reached skill level 6 in Ice Magic 2230 | D:3 | Found a faded altar of an unknown god. 2355 | D:3 | Killed Terence 2356 | D:3 | Reached skill level 3 in Spellcasting 2361 | D:3 | HP: 7/30 [poisoned by Terence] 2624 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2781 | D:3 | Reached skill level 3 in Stealth 3190 | D:3 | Found a runed translucent door. 3191 | D:3 | Noticed Crazy Yiuf 3201 | D:3 | Killed Crazy Yiuf 3310 | D:4 | Reached skill level 7 in Ice Magic 3310 | D:4 | Reached XP level 6. HP: 30/41 MP: 11/11 3500 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3605 | D:4 | Reached skill level 4 in Spellcasting 3666 | D:4 | Reached XP level 7. HP: 41/46 MP: 13/13 3762 | D:4 | Reached skill level 4 in Stealth 3762 | D:4 | Reached skill level 8 in Ice Magic 3804 | D:4 | Learned a level 3 spell: Summon Ice Beast 3842 | D:4 | Reached skill level 1 in Summonings 4022 | D:4 | Found a shimmering altar of Xom. 4202 | D:4 | Noticed Natasha 4211 | D:4 | Killed Natasha 4212 | D:4 | Reached skill level 2 in Summonings 4228 | D:4 | Noticed Pargi 4242 | D:4 | Killed Pargi 4243 | D:4 | Reached skill level 5 in Spellcasting 4449 | D:4 | Reached skill level 3 in Summonings 4455 | D:4 | HP: 6/45 [wight/+5 mace (12)] 4455 | D:4 | HP: 1/43 [wight/+5 mace (5)] 4459 | D:4 | Mangled by a wight Vanquished Creatures Pargi (D:4) 2 phantoms (D:4) A scorpion (D:3) A wight (D:4) A water moccasin skeleton (D:4) 2 bullfrog zombies (D:4) A human zombie (D:4) Crazy Yiuf (D:3) A bombardier beetle (D:4) Natasha (D:4) Terence (D:3) 2 scorpion zombies (D:4) A hound zombie (D:4) 7 adders (D:2 D:3 D:4) A shadow imp (D:4) 2 adder zombies (D:4) 2 dart slugs (D:1 D:3) 2 ribbon worms (D:3 D:4) An orc (D:3) 2 bats (D:1) 8 endoplasms (D:1 D:2 D:3 D:4) 2 giant cockroaches (D:1 D:2) 8 goblins (D:1 D:2 D:3 D:4) 7 hobgoblins (D:1 D:2 D:4) 4 jackals (D:2) 5 quokkas (D:1 D:2 D:3) 7 ball pythons (D:1 D:2 D:3 D:4) 4 frilled lizards (D:1 D:2 D:3) 2 kobolds (D:1 D:3) 9 rats (D:1 D:2 D:3) 89 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4917 | 4713 | 204 | 1071 | 2699 | 4 | 1229.2 | Dungeon | 4917 | 4713 | 204 | 1071 | 2699 | 4 | 1229.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1423 daAuts D:2: 1365 daAuts D:4: 1248 daAuts D:1: 880 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 391 | 785 | 66.8 | 63 | 26 | 29.2 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 72 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 121 | 93 | 43.5 | 10 | 12 | 54.5 D:4 | 166 | 692 | 80.7 | 12 | 14 | 53.8 +---------+---------+-------+---------+---------+-------