Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 10794882774657289590 688 scionoferis the Fabricator (level 7, 0/79 HPs) Began as a Mountain Dwarf Forgewright on Mar 7, 2025. Slain by a scorpion zombie (1 damage) ... in an ossuary. The game lasted 00:12:58 (4113 turns). scionoferis the Fabricator (MDFw) Turns: 4113, Time: 00:12:58 Health: 0/79 AC: 23 Str: 11 XL: 7 Next: 36% Magic: 10/11 EV: 2 Int: 17 God: Gold: 88 SH: 0 Dex: 14 Spells: 6/12 levels left rFire . . . a - +2 whip (elec) rCold . . . (no offhand) rNeg . . . g - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - ring of wizardry HPRegen 0.33/turn i - +6 ring of dexterity MPRegen 0.12/turn %: wizardry (x1) @: mighty, brilliant, lethally poisoned (0 -> -3), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, runic magic, artefact enchanting, frail 1, weak 1 a: no special abilities You were in an ossuary. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 88 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are frail. (-10% HP) You are weak. (Str -2) Skills: + Level 4.1 Fighting - Level 3.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 3.0 Spellcasting * Level 8.3 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 92% 2d6 1% 2 c - Launch Clockwork Bee Frge 46% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 7% 1 Grave Claw Necr 6% 2d7 11% 2 Forge Blazeheart Golem Fire/Frge 25% N/A 12% 4 Forge Lightning Spire Air/Frge 25% 3d5 12% 4 Teleport Other Tloc 3% N/A 21% 3 Vampiric Draining Necr 3% 2d6 21% 3 Summon Seismosaurus Egg Summ/Erth 3% N/A 52% 4 Summon Forest Summ/Tloc 1% N/A 86% 5 Summon Mana Viper Hex/Summ 3% N/A 86% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) (You took it off an orc on level 3 of the Dungeon) q - a +0 morningstar (You found it on level 3 of the Dungeon) r - a +2 dagger of draining (You took it off a kobold on level 2 of the Dungeon) Missiles p - 8 poisoned darts (quivered) Armour g - a +0 ring mail (melded) (You found it on level 1 of the Dungeon) l - the +0 robe of Lust {rC+ Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. Jewellery h - a ring of positive energy (You found it on level 2 of the Dungeon) i - a +6 ring of dexterity (worn) (You found it on level 2 of the Dungeon) n - a ring of wizardry (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of revelation {unknown} d - 3 scrolls of fear {unknown} e - a scroll of torment {unknown} f - 5 scrolls of teleportation {unknown} j - a scroll of summoning {unknown} k - 6 scrolls of identify {unknown} s - 2 scrolls of immolation {unknown} v - a scroll of noise {unknown} Potions c - 2 potions of magic m - a potion of attraction Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: ########### ############# #...#...#...#s....#.....# #.∩.'.∩.#..ZZ♣....#.....# #...#...#...#.....ß.....# ######'###+##...........# #...#...#?!!#...........# #...ß...#..?###ß.....ß### #.......#!!M#...........# ##ß...ß######...........# #.......#...#.....ß.....# #...ß...#...†.....#.....# You could see a scorpion and 2 scorpion zombies. Message History You miss the bat. The rocky spike skewers the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! There is a large open door here. You see here a bat corpse. There is a large open door here. Magic restored. You now have 61 gold pieces (gained 12). k - 2 scrolls labelled EKADEGI EHYESS (gained 1) k - 3 scrolls labelled EKADEGI EHYESS (gained 1) A rat comes into view. Found a morningstar. The rat squeaks loudly. The rat twitches its whiskers. The rat bites you but does no damage. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You see here a +0 morningstar. q - a +0 morningstar Found a stone staircase leading down. A giant cockroach comes into view. A quokka comes into view. The giant cockroach moves out of view. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach attacks as it pursues you! The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The rocky spike skewers the giant cockroach. You kill the giant cockroach! No target in view! You start resting. Magic restored. The quokka bites you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! There is a stone staircase leading down here. Your spike launcher falls apart as you grow too distant to maintain it. Found a mace. You see here a +0 mace. You open the large door. A ball python comes into view. Found a leather armour. The ball python hisses angrily. There is a large open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the ball python. You drain the ball python. You kill the ball python! Your spike launcher falls apart as you grow too distant to maintain it. Found a stone staircase leading up. Found a ring mail. You open the door. An orc, a giant cockroach and a goblin come into view. The orc is wielding a +2 whip of electrocution. The goblin shouts! The giant cockroach bites you. Found a ring mail. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The rocky spike skewers the giant cockroach. You kill the giant cockroach! The rocky spike skewers the orc. The orc is heavily wounded. You closely miss the orc. The orc is heavily wounded. The rocky spike skewers the orc. You kill the orc! The rocky spike skewers the goblin! You kill the goblin! Things that are here: a +2 whip of electrocution; an orc corpse There is an open door here. Things that are here: a +0 dagger; a goblin corpse Things that are here: a +2 whip of electrocution; an orc corpse r - a +2 whip of electrocution Adjust to which letter? (? for menu, Esc to quit) a - a +2 whip of electrocution; r - a +2 dagger of draining (weapon) You unwield your +2 dagger of draining. You hear the crackle of electricity. a - a +2 whip of electrocution (weapon) You start resting. Magic restored. There is an open door here. Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. A ribbon worm comes into view. Found a scroll labelled EKADEGI EHYESS and a ring mail. A bat comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ribbon worm bites you. The web tears apart. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! The ribbon worm barely misses you. You hit the ribbon worm. Lightning courses through the ribbon worm! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. You start resting. HP restored. A rat comes into view. Found a scroll labelled QUSKAR VUITHAG. The rat squeaks loudly. You hit the rat. You kill the rat! No target in view! f - 4 scrolls labelled YNKOQEEHOI (gained 1) k - 4 scrolls labelled EKADEGI EHYESS (gained 1) d - 3 scrolls labelled QUSKAR VUITHAG (gained 1) s - a scroll labelled GAS WIPADE As you open the door, it creaks loudly! Found a clear potion. There is an open door here. Found a mace. A bat is nearby! The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat misses you. You closely miss the bat. The bat closely misses you. The bat hits you. You closely miss the bat. The bat closely misses you. The bat barely misses you. x2 The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. There is an open door here. You closely miss the bat. The rocky spike skewers the bat. You kill the bat! You start resting. Magic restored. t - a clear potion k - 5 scrolls labelled EKADEGI EHYESS (gained 1) f - 5 scrolls labelled YNKOQEEHOI (gained 1) You now have 74 gold pieces (gained 13). There is a stone staircase leading down here. Things that are here: a +0 dagger; a hobgoblin skeleton There is a large open door here. You see here a bat skeleton. There is a large open door here. There is a stone staircase leading down here. Found a dagger. You see here a +0 dagger. You now have 88 gold pieces (gained 14). You pick up a There-And-Back Book and begin reading... You add the spells Teleport Other, Gell's Gavotte and Dispersal to your library. An endoplasm comes into view. An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. x2 You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. Lightning courses through the endoplasm! You kill the endoplasm! No target in view! HP restored. Found a stone staircase leading up. Done exploring. Search for what [Enter for "d:", or ? for help]? d: You see here a +0 dagger. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. A scorpion comes into view. Found a potion of magic. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 54% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (54% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (54% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the scorpion. Lightning courses through the scorpion! The scorpion is severely wounded. The rocky spike skewers the scorpion. The scorpion is almost dead. The rocky spike skewers the scorpion but does no damage. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion. You kill the scorpion! Your Fighting skill increases to level 2! Your Armour skill increases to level 2! Your Forgecraft skill increases to level 6! You have reached level 5! You hear the slow hiss of a very distant avalanche of sand. Found a viscous green potion. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! p - 6 poisoned darts (gained 1) p - 7 poisoned darts (gained 1) p - 8 poisoned darts (gained 1) You see here a +0 club. c - 2 potions of magic (gained 1) Found 8 gold pieces. Found an escape hatch in the floor. m - 2 viscous green potions (gained 1) Found a scroll labelled EKADEGI EHYESS. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hit the kobold. Lightning courses through the kobold! You kill the kobold! k - 6 scrolls labelled EKADEGI EHYESS (gained 1) An adder comes into view. The adder hisses angrily. You see here 8 gold pieces. You hit the adder. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. x2 You hit the adder but do no damage. The adder is lightly wounded. The adder closely misses you. You hear the slow hiss of a distant avalanche of sand. The adder bites you but does no damage. There is an escape hatch in the floor here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. You kill the adder! Found a scroll labelled GAS WIPADE. Your spike launcher falls apart as you grow too distant to maintain it. s - 2 scrolls labelled GAS WIPADE (gained 1) You open the door. Found a trident. There is an open door here. Found a fizzy ruby potion. u - a fizzy ruby potion Found a scroll labelled FOUWEI ROEPRU. v - a scroll labelled FOUWEI ROEPRU You hear the slow hiss of a very distant avalanche of sand. Found 12 gold pieces. Found a pink potion. w - a pink potion An orc comes into view. It is wielding a +0 dagger. The orc shouts! 2 orcs come into view. The orc shouts! x2 Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc barely misses you. You hit the orc but do no damage. The rocky spike misses the orc. x2 You hit the orc. The orc is moderately wounded. The rocky spike skewers the orc! You kill the orc! The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The rocky spike skewers the orc. You kill the orc! You barely miss the orc. The rocky spike skewers the orc! You kill the orc! Items here: )) [ †. Your spike launcher falls apart as you grow too distant to maintain it. Found a quarterstaff. Found a sand-covered staircase. Found 5 stones. There is a sand-covered staircase here. You start resting. You hear the slow hiss of an avalanche of sand. You start resting. Magic restored. The world spins around you as you enter the gateway. You enter an ossuary! There is an empty arch of ancient stone here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You open the door. Found a gate leading back out of this place. There is an open door here. You start resting. Magic restored. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You open the door. A human zombie comes into view. You hit the human zombie. Lightning courses through the human zombie! The human zombie is moderately damaged. The human zombie closely misses you. You barely miss the human zombie. The human zombie is moderately damaged. The human zombie hits you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The human zombie hits you but does no damage. You completely miss the human zombie. The human zombie is moderately damaged. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike misses the human zombie. The human zombie closely misses you. You hit the human zombie. The human zombie is moderately damaged. The stone spike skewers the human zombie. The human zombie is heavily damaged. The stone spike skewers the human zombie! The human zombie is heavily damaged. The human zombie hits you. You barely miss the human zombie. The human zombie is heavily damaged. The stone spike skewers the human zombie! The human zombie is severely damaged. The human zombie closely misses you. You hit the human zombie. Lightning courses through the human zombie! The human zombie is almost destroyed. The stone spike skewers the human zombie. You destroy the human zombie! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. A scorpion zombie and a ball python zombie come into view. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the ball python zombie. The ball python zombie is severely damaged. You barely miss the ball python zombie. The ball python zombie is severely damaged. The stone spike skewers the ball python zombie. You destroy the ball python zombie! You start resting. Magic restored. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion zombie! The scorpion zombie is moderately damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is heavily damaged. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you. You hit the scorpion zombie but do no damage. The scorpion zombie is heavily damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie closely misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie barely misses you. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The stone spike skewers the scorpion zombie! You destroy the scorpion zombie! You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You open the door. Found four items. Found three items. There is an open door here. You start resting. Magic restored. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You open the door. A jackal zombie comes into view. The stone spike skewers the jackal zombie. The jackal zombie is severely damaged. You hit the jackal zombie. Lightning courses through the jackal zombie! You destroy the jackal zombie! A ball python zombie and a scorpion zombie come into view. There is an open door here. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion zombie! The scorpion zombie is moderately damaged. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is heavily damaged. The stone spike skewers the scorpion zombie! The scorpion zombie is severely damaged. The scorpion zombie barely misses you. You hit the scorpion zombie. Lightning courses through the scorpion zombie! You destroy the scorpion zombie! The stone spike misses the ball python zombie. You hit the ball python zombie. The ball python zombie is moderately damaged. The stone spike skewers the ball python zombie. You destroy the ball python zombie! There is an open door here. You start resting. Magic restored. A gnoll zombie and a scorpion come into view. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion! The scorpion is heavily wounded. You hit the scorpion. The scorpion is almost dead. The stone spike skewers the scorpion. You kill the scorpion! You have reached level 6! The stone spike skewers the gnoll zombie. The gnoll zombie is moderately damaged. You whack the gnoll zombie! The gnoll zombie is almost destroyed. The stone spike skewers the gnoll zombie. You destroy the gnoll zombie! There is an open door here. You start resting. Magic restored. You start resting. Magic restored. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. As you open the door, it creaks loudly! A mummy comes into view. Found three items. Found three items. There is an open door here. A mummy is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You open the door. A scorpion zombie comes into view. The stone spike skewers the scorpion zombie! The scorpion zombie is lightly damaged. You hit the scorpion zombie but do no damage. The scorpion zombie is lightly damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie barely misses you. You hit the scorpion zombie. Lightning courses through the scorpion zombie! The scorpion zombie is almost destroyed. The stone spike skewers the scorpion zombie! You destroy the scorpion zombie! There is an open door here. A mummy is nearby! A human zombie comes into view. An adder zombie and a centaur zombie come into view. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the adder zombie. The adder zombie is moderately damaged. You barely miss the adder zombie. The adder zombie is moderately damaged. The stone spike skewers the adder zombie. The adder zombie is heavily damaged. The stone spike skewers the adder zombie! You destroy the adder zombie! There is an open door here. A mummy is nearby! A mummy is nearby! You start resting. A centaur zombie is nearby! There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the centaur zombie. The centaur zombie is lightly damaged. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. You hit the centaur zombie. The centaur zombie is moderately damaged. The stone spike skewers the centaur zombie! The centaur zombie is heavily damaged. The stone spike skewers the centaur zombie! The centaur zombie is severely damaged. The centaur zombie hits you. The centaur zombie closely misses you. You hit the centaur zombie. The centaur zombie is severely damaged. The stone spike skewers the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you. The centaur zombie completely misses you. The centaur zombie closely misses you. The centaur zombie barely misses you. You hit the centaur zombie. You destroy the centaur zombie! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Your Forgecraft skill increases to level 7! There is an open door here. You start resting. A human zombie is nearby! There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You barely miss the human zombie. The stone spike skewers the human zombie. The human zombie is lightly damaged. The stone spike skewers the human zombie. The human zombie is lightly damaged. The human zombie hits you but does no damage. You barely miss the human zombie. The human zombie is lightly damaged. The stone spike skewers the human zombie. The human zombie is lightly damaged. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is moderately damaged. The stone spike misses the human zombie. You hit the human zombie. The human zombie is moderately damaged. The stone spike skewers the human zombie. The human zombie is heavily damaged. The human zombie hits you but does no damage. You hit the human zombie but do no damage. The human zombie is heavily damaged. The stone spike skewers the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. You hit the human zombie. Lightning courses through the human zombie! The human zombie is severely damaged. The stone spike skewers the human zombie. The human zombie is almost destroyed. The human zombie hits you. You barely miss the human zombie. The human zombie is almost destroyed. The human zombie hits you. You whack the human zombie! The human zombie is almost destroyed. The human zombie hits you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the human zombie. You destroy the human zombie! Training target 3.0 for Armour reached! Your Fighting skill increases to level 3! Your Armour skill increases to level 3! There is an open door here. A mummy is nearby! You start resting. Magic restored. You start resting. Magic restored. You start resting. HP restored. A centaur zombie and a ball python zombie come into view. A scorpion comes into view. There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the centaur zombie. The centaur zombie is lightly damaged. You hit the centaur zombie but do no damage. The centaur zombie is lightly damaged. The stone spike skewers the centaur zombie. The centaur zombie is lightly damaged. The stone spike skewers the centaur zombie! The centaur zombie is moderately damaged. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. You hit the centaur zombie. Lightning courses through the centaur zombie! The centaur zombie is severely damaged. The stone spike skewers the centaur zombie! The centaur zombie is almost destroyed. You closely miss the scorpion. The stone spike skewers the scorpion. The scorpion is moderately wounded. The scorpion stings you. You hit the scorpion. Lightning courses through the scorpion! The scorpion is severely wounded. The stone spike skewers the ball python zombie. The ball python zombie is heavily damaged. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. The stone spike skewers the ball python zombie. The ball python zombie is almost destroyed. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The stone spike skewers the centaur zombie! You destroy the centaur zombie! The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The stone spike skewers the ball python zombie. You destroy the ball python zombie! The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion closely misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike misses the scorpion. You feel sick. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is severely wounded. The stone spike skewers the scorpion. The scorpion is almost dead. The stone spike skewers the scorpion! You kill the scorpion! You feel sick. You feel sick. There is an open door here. You see here a scorpion corpse. You feel sick. You start resting. You feel sick. x2 Magic restored. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. HP restored. You start resting. HP restored. An adder zombie, 3 scorpion zombies and a scorpion come into view. There is an open door here. You see here a scorpion corpse. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The stone spike skewers the scorpion zombie. The scorpion zombie is lightly damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The stone spike skewers the scorpion zombie! The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is heavily damaged. The stone spike misses the scorpion. You hit the scorpion but do no damage. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The scorpion closely misses you. You hit the scorpion. The scorpion is lightly wounded. The stone spike skewers the scorpion zombie. The scorpion zombie is lightly damaged. The scorpion barely misses you. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion stings you. You hit the scorpion. Lightning courses through the scorpion! You kill the scorpion! You have reached level 7! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. You closely miss the adder zombie. The adder zombie is moderately damaged. The stone spike skewers the adder zombie! The adder zombie is severely damaged. The stone spike misses the adder zombie. The adder zombie bites you but does no damage. x2 You barely miss the adder zombie. The adder zombie is severely damaged. The stone spike skewers the adder zombie! You destroy the adder zombie! You hit the scorpion zombie. The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is lightly damaged. The scorpion zombie hits you but does no damage. x2 You hit the scorpion zombie. Lightning courses through the scorpion zombie! You destroy the scorpion zombie! The stone spike skewers the scorpion zombie but does no damage. The scorpion zombie is lightly damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. Lightning courses through the scorpion zombie! The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie! The scorpion zombie is almost destroyed. The scorpion zombie hits you. You barely miss the scorpion zombie. The scorpion zombie is almost destroyed. The stone spike skewers the scorpion zombie! You destroy the scorpion zombie! Your Forgecraft skill increases to level 8! There is an open door here. You see here a scorpion corpse. A scorpion zombie is nearby! There is an open door here. You see here a scorpion corpse. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion zombie. The scorpion zombie is lightly damaged. You barely miss the scorpion zombie. The scorpion zombie is lightly damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. The stone spike skewers the scorpion zombie! The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You completely miss the scorpion zombie. The scorpion zombie is heavily damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie barely misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is heavily damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion zombie! You destroy the scorpion zombie! There is an open door here. You see here a scorpion corpse. A mummy is nearby! You start resting. Magic restored. You start resting. Magic restored. You open the door. 2 scorpion zombies, 2 scorpions and an orc zombie come into view. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the orc zombie! You destroy the orc zombie! The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is lightly damaged. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. The stone spike skewers the scorpion. The scorpion is lightly wounded. The scorpion zombie closely misses you. You barely miss the scorpion. The scorpion is lightly wounded. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. You hit the scorpion but do no damage. The scorpion is lightly wounded. The stone spike skewers the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is lightly wounded. The stone spike skewers the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is lightly wounded. The stone spike skewers the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is lightly wounded. The stone spike misses the scorpion. The scorpion stings you but does no damage. x2 You hit the scorpion but do no damage. The scorpion is lightly wounded. The stone spike skewers the scorpion zombie. The scorpion zombie is lightly damaged. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The stone spike skewers the scorpion zombie. The scorpion zombie is moderately damaged. You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. You barely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. x2 You are more poisoned. The scorpion poisons you! The scorpion barely misses you. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. You feel very sick. The scorpion stings you. x2 You are more poisoned. The scorpion poisons you! It was a potion of mutation. You feel extremely strange. You feel frail. You feel weaker. You feel very sick. The scorpion barely misses you. The scorpion closely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! It was a potion of brilliance. You feel clever all of a sudden. You feel extremely sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 ring mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x2 It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You shape a spike launcher from a nearby wall. The stone spike skewers the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x2 You completely miss the scorpion. The scorpion is heavily wounded. The stone spike skewers the scorpion. The scorpion is severely wounded. The stone spike skewers the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x3 You barely miss the scorpion. The scorpion is almost dead. The stone spike skewers the scorpion but does no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x3 You hit the scorpion. Lightning courses through the scorpion! You kill the scorpion! The stone spike skewers the scorpion zombie! The scorpion zombie is severely damaged. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. Your Fighting skill increases to level 4! Okay, then. Unknown command. You closely miss the scorpion. The scorpion is moderately wounded. The stone spike skewers the scorpion! The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion zombie hits you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Forgecraft | 5 6 7 8 | 8.3 Spellcasting | 2 3 | 3.0 Fighting | 1 2 3 4 | 4.1 Armour | 1 2 3 | 3.0 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 47 | | || 47 Dagger | 5 | 13 | || 18 Whip | | 75 | 26 || 101 Throw: Dart | | 3 | || 3 Cast: Kinetic Grapnel | 9 | | || 9 Construct Spike L | 26 | 32 | 5 || 63 Launch Clockwork | 1 | | || 1 Use: Potion | | | 5 || 5 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 9 | | || 9 Ring mail | 39 | 56 | 28 || 123 Skin | | | 15 || 15 Dodge: Dodged | 35 | 45 | 9 || 89 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners D:2: layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_fountain, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_straight_5, ebering_ecumenical_altar_webs D:3: cheibrodos_old_hovel, layout_basic, mrwooster_statue_mirror D:4: layout_basic, nicolae_ossuary_entry_ruins, uniq_crazy_yiuf_cottage Ossuary: ossuary_minmay_scorpions Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached skill level 5 in Forgecraft 346 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 420 | D:1 | Learned a level 2 spell: Construct Spike Launcher 652 | D:1 | Reached skill level 2 in Spellcasting 875 | D:1 | Reached skill level 1 in Fighting 875 | D:1 | Reached skill level 1 in Armour 1154 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1158 | D:2 | Found a faded altar of an unknown god. 1358 | D:2 | Identified the +0 robe of Lust {rC+ Stlth+} 1757 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 2510 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/7 3399 | D:4 | Noticed a scorpion 3406 | D:4 | Killed a scorpion 3407 | D:4 | Reached skill level 2 in Fighting 3407 | D:4 | Reached skill level 2 in Armour 3407 | D:4 | Reached skill level 6 in Forgecraft 3407 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/8 3542 | D:4 | Found a sand-covered staircase. 3564 | Ossuary | Entered an ossuary 3780 | Ossuary | Reached XP level 6. HP: 50/50 MP: 7/10 3867 | Ossuary | Reached skill level 3 in Spellcasting 3867 | Ossuary | Reached skill level 7 in Forgecraft 3887 | Ossuary | Reached skill level 3 in Fighting 3887 | Ossuary | Reached skill level 3 in Armour 4019 | Ossuary | Reached XP level 7. HP: 55/58 MP: 9/11 4026 | Ossuary | Reached skill level 8 in Forgecraft 4105 | Ossuary | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 4105 | Ossuary | Gained mutation: You are weak. (Str -2) [potion of | mutation] 4108 | Ossuary | HP: 18/78 [poisoned by a scorpion] 4110 | Ossuary | HP: 7/78 [poisoned by a scorpion] 4112 | Ossuary | HP: 3/78 [poisoned by a scorpion] 4113 | Ossuary | Reached skill level 4 in Fighting 4113 | Ossuary | HP: 1/79 [poisoned by a scorpion] 4113 | Ossuary | Slain by a scorpion zombie Vanquished Creatures 5 scorpions (D:4 Ossuary) 2 human zombies (Ossuary) 2 centaur zombies (Ossuary) 6 scorpion zombies (Ossuary) 2 adders (D:2 D:4) 2 adder zombies (Ossuary) 4 dart slugs (D:1 D:2) 4 ribbon worms (D:2 D:3) 5 orcs (D:3 D:4) 4 ball pythons (D:1 D:3) 4 endoplasms (D:1 D:2 D:3) 5 giant cockroaches (D:1 D:2 D:3) A gnoll zombie (Ossuary) 3 hobgoblins (D:2 D:3) 7 jackals (D:1 D:2) 3 quokkas (D:2 D:3) 3 ball python zombies (Ossuary) 8 bats (D:2 D:3) 3 frilled lizards (D:1 D:2) 3 goblins (D:3 D:4) A jackal zombie (Ossuary) 6 kobolds (D:1 D:2 D:3 D:4) An orc zombie (Ossuary) 5 rats (D:1 D:2 D:3) 89 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 1 creature vanquished. Grand Total: 90 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4137 | 4009 | 128 | 1026 | 1982 | 5 | 827.4 | Dungeon | 3582 | 3454 | 128 | 734 | 1982 | 4 | 895.5 | Ossuary | 555 | 555 | 0 | 292 | 0 | 1 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1330 daAuts D:1: 1157 daAuts D:3: 885 daAuts Ossuary: 555 daAuts D:4: 208 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 244 | 740 | 75.2 | 67 | 23 | 25.6 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 37 | 2 | 5.1 | 19 | 1 | 5.0 D:4 | 113 | 0 | 0.0 | 7 | 0 | 0.0 Ossuary | 0 | 738 | 100.0 | 0 | 22 | 100.0 +---------+---------+-------+---------+---------+-------