Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 2808363928929443137 238 scionoferis the Tinkerer (level 5, -4/45 HPs) Began as a Mountain Dwarf Forgewright on Mar 7, 2025. Slain by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:11:37 (3424 turns). scionoferis the Tinkerer (MDFw) Turns: 3424, Time: 00:11:38 Health: -4/45 AC: 11 Str: 12 XL: 5 Next: 78% Magic: 3/10 EV: 10 Int: 14 God: Gold: 171 SH: 5 Dex: 8 Spells: 4/10 levels left rFire . . . a - +2 short sword (drain) rCold . . . (no offhand) rNeg . . . f - +4 leather armour of the Sacrificial Victim {+Inv Regen+ Int-4} rPois . r - +2 helmet rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... x - amulet of reflection Stlth + s - ring of see invisible HPRegen 1.07/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: runic magic, artefact enchanting a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: * Level 3.1 Fighting - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.3 Spellcasting + Level 6.4 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 2% 2 c - Launch Clockwork Bee Frge 20% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Frozen Ramparts Ice 4% 1d1 54% 3 Ozocubu's Armour Ice 2% N/A 54% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Inventory: Hand Weapons a - a +2 short sword of draining (weapon) (You found it on level 2 of the Dungeon) u - a +0 hammer Missiles i - 2 boomerangs w - 7 poisoned darts (quivered) Armour b - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) f - the +4 leather armour of the Sacrificial Victim (worn) {+Inv Regen+ Int-4} (You found it on level 1 of the Dungeon) +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). r - a +2 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery s - a ring of see invisible (worn) (You found it on level 2 of the Dungeon) x - an amulet of reflection (worn) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} o - a scroll of noise {unknown} t - a scroll of enchant armour {unknown} v - a scroll of amnesia {unknown} Potions c - a potion of magic d - 2 potions of curing {unknown} j - a potion of brilliance {unknown} k - a potion of resistance {unknown} l - a potion of lignification {unknown} m - a potion of haste {unknown} n - 2 potions of mutation {unknown} p - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Trog Shops: D:2 [ ############### ###....#....##... #....#...##..##..## # #..@..##...##..## # .####.##*O##)......##..## . ..........##..#.........# ##.#############.....#..## #####.....## #####... #### You could see an ogre (ally target) and a friendly dormant clockwork bee (minion). Message History The dart slug is almost dead. The rocky spike skewers the dart slug. You kill the dart slug! You see here a dart slug corpse. l - a dark potion You start resting. Magic restored. You start resting. Magic restored. A hobgoblin comes into view. The hobgoblin shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard comes into view. A rat comes into view. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The frilled lizard hisses angrily. The rat squeaks loudly. You hear a shout! You barely miss the hobgoblin. The rocky spike skewers the hobgoblin. The hobgoblin is moderately wounded. The rocky spike skewers the hobgoblin! You kill the hobgoblin! You closely miss the frilled lizard. The rocky spike skewers the frilled lizard. You kill the frilled lizard! You hit the frilled lizard. You kill the frilled lizard! A bat comes into view. You closely miss the rat. The rat closely misses you. The rat barely misses you. You hit the rat. You kill the rat! You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 15, Dex 8. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a bat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the goblin! You kill the goblin! You now have 47 gold pieces (gained 20). Things that are here: a +0 dagger; a goblin corpse Your spike launcher falls apart as you grow too distant to maintain it. You now have 59 gold pieces (gained 12). You now have 69 gold pieces (gained 10). You see here a bat corpse. You open the door. A dart slug comes into view. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The dart slug launches a dart at you. The slug dart hits you but does no damage. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The metal spike skewers the dart slug! The dart slug is almost dead. You hit the dart slug. You kill the dart slug! A goblin opens the door. You see here a dart slug corpse. The metal spike skewers the goblin. You kill the goblin! You start resting. Magic restored. You see here a dart slug corpse. Things that are here: a +0 club; a goblin corpse A ball python comes into view. There is an open door here. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You closely miss the ball python. The metal spike skewers the ball python! You kill the ball python! You start resting. Magic restored. You open the door. There is an open door here. Found a mace. You open the door. Found a ring mail. There is an open door here. You open the door. There is an open door here. You see here a +0 spear. You now have 75 gold pieces (gained 6). m - a ruby potion A rat comes into view. The rat squeaks loudly. A bat comes into view. A bat comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the rat. The rat is heavily wounded. The rocky spike skewers the rat. You kill the rat! The rocky spike skewers the bat. You kill the bat! The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. Magic restored. A rat comes into view. Found a viscous purple potion. You see here a viscous purple potion. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The rat squeaks loudly. The rat barely misses you. The goblin barely misses you. The rat attacks as it pursues you! The rat closely misses you. You see here a viscous purple potion. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the rat. The rat is severely wounded. The rat misses you. You barely miss the rat. The rat is severely wounded. The rocky spike skewers the rat. You kill the rat! You hit the goblin. You kill the goblin! n - a viscous purple potion Your spike launcher falls apart as you grow too distant to maintain it. A goblin comes into view. It is wielding a +0 dagger. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The goblin closely misses you. The rocky spike misses the goblin. You sock the goblin! You kill the goblin! You start resting. Magic restored. Done exploring. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Search for what [? for help]? d: You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 dagger; a goblin skeleton; a rat skeleton There is a stone staircase leading down here. You climb downwards. The goblin shouts! Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. You climb downwards. The goblin hits you but does no damage. There is a stone staircase leading up here. The bat hits you but does no damage. The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the goblin! You kill the goblin! You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse There is a stone staircase leading down here. You climb downwards. The bat closely misses you. There is a stone staircase leading up here. You barely miss the bat. The bat hits you. The bat hits you but does no damage. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The rocky spike skewers the bat. You kill the bat! You start resting. Magic restored. An adder comes into view. The adder hisses angrily. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the adder. The adder completely misses you. You closely miss the adder. The rocky spike skewers the adder. The adder is severely wounded. The rocky spike misses the adder. The adder closely misses you. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. The rocky spike skewers the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. You kill the adder! Training target 6.0 for Forgecraft reached! Your Forgecraft skill increases to level 6! You start resting. Magic restored. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ribbon worm closely misses you. You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you but does no damage. The rocky spike skewers the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm attacks as it pursues you! The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. The rocky spike skewers the ribbon worm! The ribbon worm is severely wounded. The rocky spike skewers the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The rocky spike skewers the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. You see here a ribbon worm corpse. Found a robe. A hobgoblin and an adder come into view. Found a leather armour. Found Obabag's Armour Boutique. The hobgoblin shouts! The adder hisses angrily. The adder bites you but does no damage. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. The adder is heavily wounded. The adder bites you but does no damage. The rocky spike skewers the adder. You kill the adder! The rocky spike skewers the hobgoblin. You kill the hobgoblin! You start resting. A quokka comes into view. The rocky spike skewers the quokka! You kill the quokka! You start resting. Magic restored. You start resting. Magic restored. You now have 89 gold pieces (gained 14). There is an entrance to Obabag's Armour Boutique here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Found a stone staircase leading down. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold. You kill the kobold! You start resting. Magic restored. There is a stone staircase leading down here. You now have 100 gold pieces (gained 11). An adder comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit the adder. The adder is heavily wounded. The rocky spike misses the adder. The rocky spike skewers the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is severely wounded. The rocky spike skewers the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. x2 You miss the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. You kill the adder! You feel sick. You have reached level 4! You feel clever. You start resting. You feel sick. x5 You are no longer poisoned. You start resting. HP restored. You start resting. HP restored. You start resting. Magic restored. You see here an adder corpse. Found 3 stones. Found a bloodstained altar of Trog. An adder comes into view. The adder hisses angrily. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the adder. You barely miss the adder. The rocky spike misses the adder. The rocky spike skewers the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is moderately wounded. The rocky spike skewers the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The rocky spike skewers the adder. The adder is almost dead. The rocky spike skewers the adder! You kill the adder! You feel sick. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. Okay, then. You now have 107 gold pieces (gained 7). You open the door. There is an open door here. o - a scroll labelled VIOCIUNWUSASI p - a lumpy sapphire potion Found a stone staircase leading down. You now have 114 gold pieces (gained 7). Found a dagger. You open the door. Found a ring mail. Found a stone staircase leading up. Found 2 atropa-tipped darts. There is an open door here. You see here a +0 ring mail. You see here 2 atropa-tipped darts. q - 2 atropa-tipped darts You open the door. There is an open door here. There is an open door here. A frilled lizard comes into view. A frilled lizard comes into view. Found a shiny helmet. The frilled lizard hisses angrily. The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The rocky spike skewers the frilled lizard! You kill the frilled lizard! You barely miss the frilled lizard. The rocky spike skewers the frilled lizard! You kill the frilled lizard! Things that are here: a frilled lizard corpse; a frilled lizard corpse You see here a +2 helmet. r - a +2 helmet You start putting on your armour. You continue putting on your +2 helmet. x5 You finish putting on your +2 helmet. s - a ring of see invisible You now have 123 gold pieces (gained 9). Found a stone staircase leading down. s - a ring of see invisible (worn) You open the door. There is an open door here. t - a scroll labelled IFYIP MUTSYMOE You open the door. A frilled lizard comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. There is an open door here. Found a hand axe. You see here a +0 hand axe. You now have 130 gold pieces (gained 7). You open the door. An adder comes into view. The adder hisses angrily. There is an open door here. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the adder. The adder attacks as it pursues you! The adder barely misses you. You closely miss the adder. The rocky spike misses the adder. The rocky spike skewers the adder! The adder is severely wounded. The adder completely misses you. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The rocky spike skewers the adder! You kill the adder! Your Fighting skill increases to level 1! You start resting. Magic restored. There is an open door, spattered with blood here. You see here an adder corpse. You open the door. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. You see here a +2 short sword of draining. u - a +2 short sword of draining Adjust to which letter? (? for menu, Esc to quit) a - a +2 short sword of draining; u - a +0 hammer (weapon) You unwield your +0 hammer. You sense an unholy aura. a - a +2 short sword of draining (weapon) An endoplasm comes into view. The kobold shouts! The endoplasm quivers. A dart slug comes into view. A rat comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. The kobold closely misses you. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold. You kill the kobold! The rocky spike skewers the endoplasm. The endoplasm is severely wounded. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The rocky spike skewers the endoplasm. You kill the endoplasm! The rocky spike skewers the rat. You kill the rat! The dart slug launches a dart at you. The slug dart hits you. Your magical contamination has completely faded away. Things that are here: a +0 club; 2 stones; a rat corpse You hit the dart slug. You drain the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug but do no damage. You drain the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug. You kill the dart slug! You start resting. Magic restored. You see here a dart slug corpse. You now have 141 gold pieces (gained 11). You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found 3 poisoned darts. v - a scroll labelled PESCHY EMIOMP There is an escape hatch in the ceiling here. You see here 3 poisoned darts. w - 3 poisoned darts Okay, then. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the goblin. You kill the goblin! Found a stone staircase leading down. Things that are here: a +0 club; a goblin corpse Your spike launcher falls apart as you grow too distant to maintain it. Magic restored. x - an amulet of reflection Okay, then. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. x - an amulet of reflection (worn) You drop a +0 robe. Found 3 stones. You open the door. There is an open door here. n - 2 viscous purple potions (gained 1) You open the door. There is an open door here. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Found 16 gold pieces. Jessica shouts! Jessica says, "I'm really upset." Jessica hits you with a +0 club. You barely miss Jessica. Jessica mumbles some strange words. Jessica blinks! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You hit Jessica. You drain Jessica. Jessica is severely wounded. The rocky spike misses Jessica. Jessica gestures wildly while chanting. Jessica seems to speed up. You closely miss Jessica. Jessica is severely wounded. The rocky spike skewers Jessica. You kill Jessica! You start resting. Magic restored. Things that are here: a +0 club; a +0 robe You now have 157 gold pieces (gained 16). Things that are here: a +0 club; a +0 robe A frilled lizard comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The frilled lizard hisses angrily. The rocky spike skewers the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You now have 171 gold pieces (gained 14). An endoplasm comes into view. The endoplasm quivers. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the endoplasm. The endoplasm is heavily wounded. You barely miss the endoplasm. The endoplasm is heavily wounded. The rocky spike skewers the endoplasm. You kill the endoplasm! Your Fighting skill increases to level 2! A hobgoblin comes into view. Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the hobgoblin. You hit the hobgoblin. You drain the hobgoblin. You kill the hobgoblin! A giant cockroach comes into view. Found 2 poisoned darts. A ball python comes into view. The ball python hisses angrily. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the giant cockroach. You kill the giant cockroach! The rocky spike skewers the ball python. You kill the ball python! You start resting. A ball python comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ball python. You kill the ball python! You start resting. Magic restored. You start resting. Magic restored. You see here a giant cockroach corpse. h - 3 scrolls labelled VAOZANTIDE (gained 1) Found a barding. Found a short sword. w - 5 poisoned darts (gained 2) You open the door. A ribbon worm comes into view. There is an open door here. Found an escape hatch in the floor. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. You hit the ribbon worm. You drain the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. You drain the ribbon worm. You kill the ribbon worm! You have reached level 5! You open the door. An orc wizard and an orc come into view. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. An orc comes into view. It is wielding a +0 hand axe. There is an open door here. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc shouts! There is an open door here. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You hit the orc. You drain the orc. The orc is almost dead. The rocky spike skewers the orc. You kill the orc! You hit the orc wizard. The orc wizard is lightly wounded. The rocky spike skewers the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is almost dead. The rocky spike skewers the orc wizard. You kill the orc wizard! You closely miss the orc. The orc hits you with a +0 hand axe. You hit the orc but do no damage. The orc hits you but does no damage. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the orc. The orc completely misses you. You hit the orc. You drain the orc. The orc is almost dead. The rocky spike skewers the orc but does no damage. The orc is almost dead. You block the orc's attack. You hit the orc. You kill the orc! You hit the orc wizard. The orc wizard is lightly wounded. The rocky spike skewers the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You barely miss the orc wizard. The orc wizard is moderately wounded. The rocky spike skewers the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. The orc wizard is heavily wounded. The rocky spike misses the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. You drain the orc wizard. The orc wizard is severely wounded. The rocky spike skewers the orc wizard. You kill the orc wizard! Items here: )))) [[[ †††. You start resting. Magic restored. Found a pair of gloves. There are no items here. A goblin and a quokka come into view. The goblin shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The quokka attacks as it pursues you! The quokka completely misses you. You hit the quokka but do no damage. The rocky spike skewers the goblin! You kill the goblin! The quokka bites you. You hit the quokka. You drain the quokka. The quokka is almost dead. The rocky spike misses the quokka. The quokka misses you. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a +0 dagger. You see here a +0 pair of gloves. b - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. A ball python comes into view. The ball python hisses angrily. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ball python. You kill the ball python! You start resting. Magic restored. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the goblin. The goblin is heavily wounded. You hit the goblin. You kill the goblin! You start resting. Magic restored. Found a stone staircase leading up. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold. The kobold is severely wounded. You closely miss the kobold. The kobold is severely wounded. The rocky spike skewers the kobold. You kill the kobold! No target in view! You start resting. Magic restored. You open the door. There is an open door here. h - 4 scrolls labelled VAOZANTIDE (gained 1) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an escape hatch in the ceiling here. A bat comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The bat barely misses you. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The bat closely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 The bat closely misses you. You hit the bat. The bat is moderately wounded. The rocky spike skewers the bat. You kill the bat! You see here a bat corpse. You start resting. Magic restored. Found 3 stones. w - 7 poisoned darts (gained 2) A bat comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You block the bat's attack. The bat hits you. The rocky spike misses the bat. The bat hits you. The rocky spike skewers the bat. You kill the bat! Your spike launcher falls apart as you grow too distant to maintain it. You open the door. A kobold comes into view. It is wielding a +0 short sword. Found a short sword. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the kobold. You kill the kobold! Found a stone staircase leading down. There is an open door here. You see here a +0 short sword. Found a stone staircase leading up. Your spike launcher falls apart as you grow too distant to maintain it. You see here a +0 short sword. You open the door. An endoplasm comes into view. There is an open door here. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. You hit the endoplasm. The endoplasm is almost dead. The rocky spike skewers the endoplasm. You kill the endoplasm! You start resting. Magic restored. Found a burning altar of Makhleb. The blizzard demon shouts! The ynoxinul bellows! The hellwing gives a chilling moan. A ball python comes into view. The ball python hisses angrily. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ball python. You kill the ball python! You start resting. Magic restored. You see here a ball python corpse. You see here a ball python corpse. Done exploring. Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: You open the door. There is an open door here. There is an escape hatch in the floor here. There is an open door here. Items here: )))) [[[ ÷÷÷. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Okay, then. An iguana comes into view. The iguana hisses angrily. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana but does no damage. The iguana bites you. You barely miss the iguana. The rocky spike skewers the iguana. The iguana is moderately wounded. The iguana barely misses you. You hit the iguana but do no damage. You drain the iguana. The iguana is heavily wounded. The rocky spike skewers the iguana. The iguana is heavily wounded. You block the iguana's attack. You hit the iguana. You drain the iguana. The iguana is almost dead. The rocky spike misses the iguana. The iguana bites you but does no damage. You closely miss the iguana. The iguana is almost dead. The rocky spike skewers the iguana. You kill the iguana! Your Fighting skill increases to level 3! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. You kill the gnoll! Things that are here: a +0 spear; a gnoll corpse You start resting. Magic restored. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Throw: 2 darts (atropa) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (69% to hit, chance to blind on hit: 41%) Okay, then. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. Your clockwork bee stings the ogre. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Your clockwork bee stings the ogre. You hear the slow hiss of a very distant avalanche of sand. Your clockwork bee stings the ogre but does no damage. Your spike launcher falls apart as you grow too distant to maintain it. Your clockwork bee closely misses the ogre. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the ogre! Your clockwork bee winds down and falls to the ground. Throw: 2 darts (atropa) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target, 69% to hit, chance to blind on hit: 41%) You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre. The ogre resists. The ogre is heavily wounded. The ogre barely misses you. Throw: dart (atropa) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target, 69% to hit, chance to blind on hit: 27%) You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre. The ogre resists. The ogre is heavily wounded. Okay, then. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You closely miss the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The ogre hits you with a +0 giant spiked club!! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 6 | 6.4 Spellcasting | 2 3 | 3.3 Fighting | 2 3 | 3.1 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 48 | 7 || 55 Short sword | | 41 || 41 Throw: Dart | | 2 || 2 Cast: Kinetic Grapnel | 10 | || 10 Construct Spike L | 26 | 27 || 53 Launch Clockwork | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | || 9 Leather armour | 49 | 27 || 76 Dodge: Dodged | 40 | 20 || 60 Block: Other | | 3 || 3 Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_webs, dk_noncrumbling_2, st_stairs_12, minivault_11, hangedman_decor_push, supply_closet_lemuel, minmay_distorted D:2: layout_loops_corners, basic_altar, serial_shops, shop D:3: layout_loops_corners, makhleb_altar_promises_db, minmay_misc_feat_nine_boxes, uniq_jessica D:4: minmay_thinvault, layout_basic, nicolae_dithmenos_shadow_blocks, temple_hall, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, enter_ossuary_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 48 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Reached skill level 5 in Forgecraft 203 | D:1 | Identified the +4 leather armour of the Sacrificial Victim | {+Inv Regen+ Int-4} 301 | D:1 | Reached skill level 2 in Spellcasting 335 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 343 | D:1 | Learned a level 2 spell: Construct Spike Launcher 791 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1129 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1338 | D:2 | Reached skill level 6 in Forgecraft 1398 | D:2 | Found Obabag's Armour Boutique. 1495 | D:2 | Reached XP level 4. HP: 23/33 MP: 4/8 1543 | D:2 | Found a bloodstained altar of Trog. 1576 | D:2 | Reached skill level 3 in Spellcasting 2016 | D:2 | Reached skill level 1 in Fighting 2397 | D:3 | Noticed Jessica 2409 | D:3 | Killed Jessica 2487 | D:3 | Reached skill level 2 in Fighting 2603 | D:3 | Reached XP level 5. HP: 41/41 MP: 9/9 3238 | D:3 | Found a burning altar of Makhleb. 3238 | D:3 | Noticed a blizzard demon 3241 | D:3 | Noticed a ynoxinul 3241 | D:3 | Noticed a hellwing 3386 | D:4 | Reached skill level 3 in Fighting 3408 | D:4 | Noticed an ogre 3418 | D:4 | HP: 9/45 [ogre/+0 giant spiked club (13)] 3424 | D:4 | Slain by an ogre Vanquished Creatures Jessica (D:3) An iguana (D:4) 2 orc wizards (D:3) A gnoll (D:4) 5 adders (D:2) 3 dart slugs (D:1 D:2) 2 ribbon worms (D:2 D:3) 2 orcs (D:3) 3 endoplasms (D:2 D:3) A giant cockroach (D:3) 13 goblins (D:1 D:3) 5 hobgoblins (D:1 D:2 D:3) 5 quokkas (D:1 D:2 D:3) 6 ball pythons (D:1 D:3) 11 bats (D:1 D:2 D:3) 6 frilled lizards (D:1 D:2 D:3) 7 kobolds (D:1 D:2 D:3) 5 rats (D:1 D:2) 79 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3443 | 3338 | 105 | 659 | 2005 | 4 | 860.8 | Dungeon | 3443 | 3338 | 105 | 659 | 2005 | 4 | 860.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1301 daAuts D:3: 1109 daAuts D:2: 975 daAuts D:4: 56 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 242 | 99 | 29.0 | 66 | 13 | 16.5 +---------+---------+-------+---------+---------+------- D:1 | 48 | 11 | 18.6 | 27 | 10 | 27.0 D:2 | 88 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 106 | 37 | 25.9 | 22 | 1 | 4.3 D:4 | 0 | 51 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------