Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 599107627564316151 9 seasailer the Conjurer (level 2, -1/22 HPs) Began as a Draconian Conjurer on Dec 5, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:19 (299 turns). seasailer the Conjurer (Draconian Conjurer) Turns: 299, Time: 00:04:20 Health: -1/22 AC: 4 Str: 9 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 18 God: Gold: 33 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 2 boomerangs (quivered) Scrolls b - a scroll of amnesia {unknown} Potions a - 2 potions of magic Skills: + Level 0.5 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Memorise Searing Ray, consuming 2 spell levels and leaving 2? [Y]es or [N]o only, please. Memorise Searing Ray, consuming 2 spell levels and leaving 2? The endoplasm quivers. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. The endoplasm misses you. The hobgoblin completely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The hobgoblin hits you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The goblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin misses you. The hobgoblin hits you. You die... #.# ## #.. .. ..## .# #..#.# #...# ####...# #g..J..# #g###..# #@# #..# #######.###..# .... .............# #..> #######.....## ...# #####.# .## #..# #.# ..# #..# ##########.# ..####... .........#.# .....#..##########.#.# You could see a hobgoblin and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seasailer the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 19/22 MP: 3/5 291 | D:1 | Learned a level 2 spell: Searing Ray 297 | D:1 | HP: 1/22 [hobgoblin (4)] 299 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Melee: Unarmed || 45 Tailslap || 5 Dagger || 16 Cast: Magic Dart || 9 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 49