Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4051799299220007062 4 seawaffle the Caller (level 1, 5/9 HPs) Began as a Felid Summoner on Mar 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (84 turns). seawaffle the Caller (Felid Summoner) Turns: 84, Time: 00:01:41 Health: 5/9 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/4 EV: 17 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - jackal Aim: a jackal Attack! The bat closely misses you. A ball python comes into view. The bat closely misses your bat. Your bat hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. Your bat hits the jackal but does no damage. The bat barely misses you. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal closely misses you. The bat barely misses your bat. Your bat completely misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. You scratch the jackal. The jackal is heavily wounded. The bat hits you. Your bat closely misses the jackal. The jackal closely misses you. Your bat closely misses the jackal. The jackal bites you. You scratch the jackal but do no damage. The jackal is heavily wounded. The bat misses you. The ball python closely misses your bat. The ball python completely misses your bat. Your bat hits the jackal. x2; The kobold hits you with a +0 dagger. The jackal misses your bat. Your bat completely misses the jackal. You catch the helpless jackal completely off-guard! You scratch the jackal. You kill the jackal! Your bat closely misses the ball python. The bat hits you. The kobold misses you. Your bat closely misses the ball python. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# ###.## #...... ####....... #####.......... #...#.b..)..... #.†.@K......... #...#S......... ##.##.bb....... #.##..#....... ##.#####....... #...# ....... #.<.# .... #...# ##.## You could see a bat, a ball python (ally target), a kobold (ally target) and 2 friendly bats. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, supply_closet_lemuel Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Summon Small Mamm || 6 Stab: Distracted || 1 Armour: Skin || 10 Dodge: Dodged || 15