Dungeon Crawl Stone Soup version 0.32-a0-711-g016ad743e0 (webtiles) character file. Game seed: 14922674114231499616 1027 seawaffle the Shooter (level 8, -13/62 HPs) Began as a Coglin Hunter on Mar 15, 2024. Shot with an arrow by a centaur (15 damage) ... on level 5 of the Dungeon. The game lasted 00:07:24 (3960 turns). seawaffle the Shooter (Coglin Hunter) Turns: 3960, Time: 00:07:24 Health: -13/62 AC: 4 Str: 11 XL: 8 Next: 23% Magic: 8/8 EV: 13 Int: 9 God: Gold: 189 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . a - +2 sling {Hugo} rCold . . . d - +1 sling {Fatehjeet} rNeg . . . c - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hugo} d - a +1 sling (offhand) {Fatehjeet} Armour c - a +1 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of torment j - a scroll of enchant weapon l - a scroll of blinking {unknown} m - a scroll of revelation n - a scroll of immolation {unknown} o - a scroll of enchant armour p - a scroll of amnesia {unknown} s - a scroll of identify t - a scroll of noise {unknown} Potions b - a potion of mutation {unknown} f - a potion of heal wounds {unknown} h - 4 potions of resistance i - a potion of degeneration k - 3 potions of haste q - a potion of cancellation {unknown} r - 2 potions of curing {unknown} u - a potion of enlightenment {unknown} Skills: + Level 5.0 Fighting * Level 7.1 Ranged Weapons + Level 4.5 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Searing Ray Conj 0% 2d4 63% 2 Static Discharge Conj/Air 0% 3-3/arc 63% 2 Gell's Gravitas Tloc 0% N/A 85% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 85% 3 Teleport Other Tloc 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Makhleb Ru Xom Annotations: D:5 4 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet closely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Hugo} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 heavy orcbow (lightly wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hugo} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 heavy orcbow (heavily wounded, 76% to hit) You shoot a sling bullet. The sling bullet closely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. Fire: a) +2 sling {Hugo} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +2 heavy orcbow (heavily wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... .# #...# #$....[#.#.#..# ## #...# #)....!#......# #..## #ß....ß#.#.#### #..# #####ßY.ß##.#.# #..# #.c.##++##..#.# #..# #..#........##.# #..# ## #.#.##..###.# #..## ##...........# #...######..@...#.##### #.................# ##...####...#.##### ##### #####.# #.# #.# #.# #.# #.# You could see a yak and a centaur. Vanquished Creatures Sigmund (D:2) A black bear (D:5) An orc warrior (D:4) A phantom (D:5) A scorpion (D:5) A jelly (D:5) A bombardier beetle (D:3) 2 hounds (D:5) 3 orc priests (D:4) Jessica (D:2) Terence (D:2) An iguana (D:5) An orc wizard (D:3) 7 adders A shadow imp (D:5) A white imp (D:5) 7 dart slugs 3 ribbon worms 21 orcs 14 ball pythons 6 endoplasms 2 giant cockroaches 2 hobgoblins (D:4) 5 jackals 9 kobolds 4 quokkas 6 bats 5 frilled lizards 6 goblins 4 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 286 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 524 | D:1 | Reached skill level 4 in Ranged Weapons 577 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 872 | D:2 | Noticed Jessica 874 | D:2 | Killed Jessica 875 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 942 | D:2 | Noticed Sigmund 951 | D:2 | Killed Sigmund 952 | D:2 | Reached skill level 5 in Ranged Weapons 952 | D:2 | Reached XP level 5. HP: 14/41 MP: 5/5 952 | D:2 | Reached XP level 6. HP: 16/47 MP: 6/6 1100 | D:2 | Noticed Terence 1106 | D:2 | Killed Terence 1399 | D:3 | Found a shimmering altar of Xom. 1419 | D:3 | Found a sacrificial altar of Ru. 1747 | D:3 | Found a faded altar of an unknown god. 1752 | D:3 | Found a burning altar of Makhleb. 1752 | D:3 | Noticed a balrug 2356 | D:4 | Reached XP level 7. HP: 53/53 MP: 7/7 2382 | D:4 | Reached skill level 6 in Ranged Weapons 2762 | D:4 | Found a white marble altar of Elyvilon. 3014 | D:5 | Entered Level 5 of the Dungeon 3526 | D:5 | Reached XP level 8. HP: 10/61 MP: 8/8 3790 | D:5 | Found a large runed translucent door. 3795 | D:5 | Found a large runed translucent door. 3795 | D:5 | Noticed a vampire 3795 | D:5 | Noticed a yak 3807 | D:5 | Found a large runed translucent door. 3807 | D:5 | Found a large runed translucent door. 3936 | D:5 | Reached skill level 5 in Fighting 3936 | D:5 | Reached skill level 7 in Ranged Weapons 3958 | D:5 | HP: 1/62 [centaur/arrow (13)] 3960 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, minmay_misc_feat_four_crosses D:2: layout_rooms, serial_bayou_pond_e, uniq_jessica, uniq_sigmund, uniq_terence D:3: layout_loops_corners, nicolae_ru_awakened_eye, xom_teletrap_fun, makhleb_altar_promises_db, ebering_ecumenical_altar_sacrificial D:4: layout_rooms, kennysheep_little_box, minmay_distorted D:5: layout_loops_corners, wad_floor_pattern_untrapped, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.5 Ranged Weapons | 4 5 6 7 | 7.1 Fighting | 3 4 5 | 5.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 106 | 258 | 290 || 654 Use: Scroll | | 6 | 2 || 8 Armour: Leather armour | 16 | 20 | 50 || 86 Dodge: Dodged | 17 | 27 | 41 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4012 | 3923 | 89 | 388 | 2970 | 5 | 802.4 | Dungeon | 4012 | 3923 | 89 | 388 | 2970 | 5 | 802.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 953 daAuts D:3: 900 daAuts D:1: 861 daAuts D:4: 803 daAuts D:2: 493 daAuts