Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5210323710441117204 147 seawaffle the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on Mar 24, 2024. Slain by a gnoll ... wielding a +2 halberd of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:27 (2040 turns). seawaffle the Magician (Djinni Conjurer) Turns: 2040, Time: 00:04:27 Health: -1/38 AC: 3 Str: 6 XL: 5 Next: 54% Gold: 86 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Wands h - a wand of flame (20) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of acquirement {unknown} e - a scroll of fog {unknown} g - a scroll of blinking {unknown} Potions f - 2 potions of curing {unknown} i - a potion of mutation {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting + Level 3.3 Dodging + Level 2.6 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations Level 0.0 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 e - Slow Hex 88% N/A 1% 1 f - Mercury Vapours Alch/Air 44% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Dithmenos Fedhas Ru Uskayaw Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll! You kill the gnoll! You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You fly downwards. The gnoll hits you with a +2 halberd of protection! The bat closely misses you. The gnoll hits you with a +2 halberd of protection. The gnoll barely misses you. There is a stone staircase leading up here. The bat hits you. The bat hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +2 halberd of protection! * * * LOW HITPOINT WARNING * * * You fly upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 halberd of protection (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 halberd of protection. You die... #.....######.......(...... #.....########............ ######......##.#.......... #.^....##.#.......... #......#............. #.....<...#######..## #......#............. #.b).g........#.####. #..)@..###........... #...g..#...#######... #####....### #... #..### #### #..# #### You could see 2 gnolls and a bat. Vanquished Creatures 2 jellies (D:2) 2 gnolls (D:2) An adder (D:2) 3 dart slugs 3 ball pythons 2 bats 7 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 7 hobgoblins 2 quokkas 3 frilled lizards 11 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Djinni Conjurer began the quest for the Orb. 0 | D:1 | seawaffle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 361 | D:1 | Reached XP level 3. HP: 15/26 MP: 0/0 361 | D:1 | Learned a level 1 spell: Slow 960 | D:2 | Reached skill level 1 in Fighting 960 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1021 | D:2 | Found a shadowy altar of Dithmenos. 1021 | D:2 | Found a snail-covered altar of Cheibriados. 1021 | D:2 | Found a sacrificial altar of Ru. 1021 | D:2 | Found a hide-covered altar of Uskayaw. 1021 | D:2 | Found a blossoming altar of Fedhas. 1053 | D:2 | Reached XP level 5. HP: 26/37 MP: 0/0 1053 | D:2 | Learned a level 2 spell: Mercury Vapours 1252 | D:2 | Found a runed translucent door. 1253 | D:2 | Noticed Crazy Yiuf 2040 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms D:2: cheibrodos_fertilizer, layout_rooms, uniq_crazy_yiuf_cottage D:3: kennysheep_goblin_castle, layout_basic, ebering_ecumenical_altar_hall, minmay_parallelograms, kennysheep_generic_room_13 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Fighting | 1 | 1.7 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 34 || 123 Searing Ray | | 5 || 5 Armour: Robe | 20 | 18 || 38 Dodge: Dodged | 14 | 10 || 24