Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16008768731518004937 3473 seawaffle the Thaumaturge (level 10, -4/75 HPs) Began as a Djinni Alchemist on Mar 24, 2024. Was an Initiate of Makhleb. Slain by a wight ... wielding a +4 spear (9 damage) ... on level 8 of the Dungeon. The game lasted 00:26:43 (9863 turns). seawaffle the Thaumaturge (Djinni Alchemist) Turns: 9863, Time: 00:26:44 Health: -4/75 AC: 4 Str: 7 XL: 10 Next: 27% Gold: 428 EV: 16 Int: 20 God: Makhleb [......] SH: 0 Dex: 15 rFire + . . u - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +1 cloak rCorr . (no gloves) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ v - ring of see invisible HPRegen 0.32/turn b - ring of ice MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, studying Short Blades A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 428 gold pieces. Inventory: Hand Weapons u - a +2 short sword of venom (weapon) Missiles m - a throwing net Armour a - a +0 robe (worn) c - a +1 cloak (worn) Jewellery b - a ring of ice (right hand) g - a +4 ring of slaying v - a ring of see invisible (left hand) Wands d - a wand of polymorph (10) n - a wand of flame (22) o - a wand of quicksilver (5) x - a wand of mindburst (16) Scrolls e - 2 scrolls of noise h - a scroll of immolation j - a scroll of revelation t - a scroll of fog Potions f - a potion of cancellation {unknown} i - 4 potions of curing k - 2 potions of heal wounds l - a potion of berserk rage {unknown} p - 3 potions of haste q - a potion of attraction {unknown} r - 2 potions of enlightenment s - a potion of degeneration {unknown} w - a potion of resistance {unknown} Skills: + Level 7.0 Fighting + Level 8.1 Dodging - Level 1.5 Stealth * Level 8.2 Spellcasting * Level 8.2 Conjurations * Level 8.2 Hexes Level 0.0 Charms * Level 8.2 Summonings * Level 8.2 Necromancy * Level 8.2 Translocations Level 0.0 Transmutations * Level 8.2 Fire Magic * Level 8.2 Ice Magic * Level 8.2 Air Magic * Level 8.2 Earth Magic * Level 8.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mercury Vapours Alch/Air 82% N/A 1% 2 c - Mephitic Cloud Conj/Alch/Air 41% N/A 1% 3 d - Olgreb's Toxic Radia Alch 41% N/A 2% 4 e - Sticky Flame Fire/Alch 41% 2d8 2% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Call Imp Summ 82% N/A 1% 2 h - Vampiric Draining Necr 41% 2d8 1% 3 i - Anguish Hex/Necr 20% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged, 78% to hit) The sting misses the wight. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (lightly damaged, 78% to hit) The sting hits the wight. The wight partially resists. The wight is moderately damaged. * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight barely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (moderately damaged, 78% to hit) The sting hits the wight but does no damage. The wight is moderately damaged. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The wight completely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (moderately damaged, 78% to hit) The sting hits the wight but does no damage. The wight is moderately damaged. * * * LOW HITPOINT WARNING * * * The wight misses you. The wight hits you from afar with a +4 spear! You die... #.# .# #.##.### #...... #... . ##..#.# #.# ...#.#### #....###.......) ......zz).#.#### .......#@......# .......#.##.##.# ....z..#.##.# .......#.##.#####.## .....z.#.##......... .......#............ ##...#.####.#####.## #.#####.### #.#........ You could see 2 wights. Vanquished Creatures Grinder (D:3) A steam dragon (D:6) A water moccasin (D:7) 2 ice beasts A sky beast (D:7) 2 black bears 4 centaurs 5 ogres 2 phantoms (D:5) 3 bullfrogs A gnoll sergeant (D:7) 3 scorpions 6 wights A howler monkey (D:3) A crimson imp (D:7) 6 hounds An orc priest (D:5) 3 bombardier beetles Crazy Yiuf (D:5) 2 jellies 4 iguanas 6 orc wizards (D:7) 9 gnolls 6 adders A white imp (D:5) 2 ufetubi (D:6) 2 ribbon worms 9 orcs 5 ball pythons 5 endoplasms 3 giant cockroaches 11 goblins 3 hobgoblins 3 jackals (D:1) 8 kobolds 2 quokkas 5 bats 7 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Djinni Alchemist began the quest for the Orb. 0 | D:1 | seawaffle set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 409 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 442 | D:1 | Found a faded altar of an unknown god. 938 | D:2 | Reached skill level 1 in Fighting 938 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 938 | D:2 | Learned a level 1 spell: Summon Small Mammal 1641 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 1944 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 1944 | D:3 | Learned a level 2 spell: Call Imp 2738 | D:3 | Noticed Grinder 2758 | D:3 | Killed Grinder 2759 | D:3 | Reached XP level 6. HP: 9/45 MP: 0/0 3338 | D:4 | Noticed an ogre 3347 | D:4 | Killed an ogre 3348 | D:4 | Reached XP level 7. HP: 13/50 MP: 0/0 3348 | D:4 | Learned a level 3 spell: Vampiric Draining 4176 | D:4 | Reached skill level 5 in Spellcasting 4176 | D:4 | Reached skill level 5 in Conjurations 4176 | D:4 | Reached skill level 5 in Hexes 4176 | D:4 | Reached skill level 5 in Summonings 4176 | D:4 | Reached skill level 5 in Necromancy 4176 | D:4 | Reached skill level 5 in Translocations 4176 | D:4 | Reached skill level 5 in Fire Magic 4176 | D:4 | Reached skill level 5 in Ice Magic 4176 | D:4 | Reached skill level 5 in Air Magic 4176 | D:4 | Reached skill level 5 in Earth Magic 4176 | D:4 | Reached skill level 5 in Alchemy 4532 | D:5 | Entered Level 5 of the Dungeon 4565 | D:5 | Found a runed translucent door. 4566 | D:5 | Noticed Crazy Yiuf 4910 | D:5 | Reached skill level 5 in Dodging 4912 | D:5 | Reached XP level 8. HP: 47/58 MP: 0/0 5469 | D:5 | Found a staircase to the Ecumenical Temple. 5482 | Temple | Entered the Ecumenical Temple 5681 | D:5 | HP: 2/58 [phantom (1)] 6143 | D:5 | Killed Crazy Yiuf 6442 | D:6 | Reached skill level 5 in Fighting 6496 | D:6 | Reached XP level 9. HP: 32/65 MP: 0/0 6496 | D:6 | Learned a level 4 spell: Anguish 8291 | D:7 | Reached XP level 10. HP: 26/73 MP: 0/0 9569 | D:7 | Found a burning altar of Makhleb. 9576 | D:7 | Became a worshipper of Makhleb the Destroyer 9863 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_cross, basic_ecumenical_altar D:2: layout_rooms, chequers_jeans, grunt_ministairs_4, hangedman_decor_points D:3: layout_basic, minmay_misc_feat_pillars, grunt_decor_fettered, due_unseen_surprise, uniq_grinder D:4: minmay_opposing_rooms, layout_loops_ring D:5: layout_rooms, minmay_temple_entry_proselytizer, uniq_crazy_yiuf_cottage D:6: layout_cave_pods, minmay_misc_feat_rugged, minmay_manual_mares D:7: kennysheep_spiral_hall, layout_basic, grunt_temple_overflow_lords_of_destruction, minmay_misc_feat_more_columns, minmay_misc_feat_nine_boxes, minmay_a_box_with_orc_wizards_in_it D:8: layout_loops_ring, mainiacjoe_overflow_swirl, serial_shops, shop_fountains Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 5 6 7 | 7.0 Dodging | 3 4 5 6 7 8 | 8.1 Spellcasting | 4 5 6 7 8 | 8.2 Conjurations | 4 5 6 7 8 | 8.2 Hexes | 4 5 6 7 8 | 8.2 Summonings | 4 5 6 7 8 | 8.2 Necromancy | 4 5 6 7 8 | 8.2 Translocations | 4 5 6 7 8 | 8.2 Fire Magic | 4 5 6 7 8 | 8.2 Ice Magic | 4 5 6 7 8 | 8.2 Air Magic | 4 5 6 7 8 | 8.2 Earth Magic | 4 5 6 7 8 | 8.2 Alchemy | 4 5 6 7 8 | 8.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 7 | 25 | || 32 Punch | | | 1 | || 1 Short sword | | | 5 | || 5 Cast: Sting | 81 | 52 | 233 | 42 || 408 Mercury Vapours | | 4 | 19 | 8 || 31 Mephitic Cloud | | 2 | 13 | 3 || 18 Vampiric Draining | | | 4 | || 4 Olgreb's Toxic Ra | | | 5 | 5 || 10 Sticky Flame | | | 5 | 11 || 16 Use: Scroll | | | 10 | 4 || 14 Armour: Robe | 12 | 26 | 109 | 22 || 169 Dodge: Dodged | 18 | 27 | 114 | 34 || 193