Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 2032657767747767577 45 seawaffle the Magician (level 3, 0/25 HPs) Began as a Djinni Earth Elementalist on Sept 24, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1069 turns). seawaffle the Magician (Djinni Earth Elementalist) Turns: 1069, Time: 00:03:07 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 90% Gold: 35 EV: 11 Int: 18 God: SH: 5 Dex: 13 rFire + + . d - +0 short sword (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (boots unavailable) Will ..... h - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: reflection, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery h - an amulet of reflection (around neck) Scrolls b - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} Potions c - a potion of ambrosia {unknown} f - a potion of curing {unknown} i - a potion of brilliance {unknown} j - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Erth 18% N/A 9% 3 c - Stone Arrow Conj/Erth 36% 3d9 9% 3 d - Petrify Alch/Erth 18% N/A 26% 4 e - Brom's Barrelling Bo Conj/Erth 18% 2d5 26% 4 f - Soul Splinter Necr 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc closely misses you. You feel less confused. The blast of sand hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Things that are here: a +1 mace of holy wrath; a +0 chain mail You closely miss something. Something hits you. You barely miss something. Something hits you. You hit something but do no damage. Something hits you. You closely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ### #.. .# #.# #.# #)# #.# #{# #.#### #@# #.... #.# #..# #.#.###..# #.#......# #### #.#####.####### .# ....##.####......... .. .........##......### .# ###......##......## ## .................... .. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 orcs (D:2) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins 5 kobolds 4 quokkas 3 ball pythons A frilled lizard (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | seawaffle set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 241 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 241 | D:1 | Learned a level 1 spell: Soul Splinter 1069 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Short sword || 8 Cast: Sandblast || 45 Armour: Robe || 20 Dodge: Dodged || 15 Block: Other || 1