Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 9498814494463177113 80 seawaffle the Shield-Bearer (level 4, -4/24 HPs) Began as a Vine Stalker Fighter on Oct 8, 2024. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:02:17 (1760 turns). seawaffle the Shield-Bearer (Vine Stalker Fighter) Turns: 1760, Time: 00:02:18 Health: -4/24 AC: 13 Str: 20 XL: 4 Next: 39% Magic: 0/5 EV: 4 Int: 8 God: Gold: 65 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . i - +0 plate armour rPois . (no helmet) rElec . e - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) e - a +1 cloak (worn) i - a +0 plate armour (worn) Wands b - a wand of flame (12) Scrolls j - a scroll of blinking k - 3 scrolls of fear {unknown} Potions d - 3 potions of might f - 2 potions of lignification {unknown} g - a potion of resistance {unknown} h - 2 potions of ambrosia {unknown} l - a potion of brilliance {unknown} m - a potion of enlightenment {unknown} n - 2 potions of magic {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Axes + Level 2.8 Armour + Level 3.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found 31 gold pieces. You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you but does no damage. The crocodile bites you. The crocodile drags you backwards! You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile bites you. The crocodile drags you backwards! You closely miss the crocodile. The crocodile is lightly wounded. The crocodile bites you! The crocodile drags you backwards! You block the crocodile's attack. Found 5 boomerangs. You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the crocodile. The crocodile is lightly wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile. You bite the crocodile. You drain its power. You feel invigorated. The crocodile is moderately wounded. The crocodile bites you but does no damage. x2 You miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You slash the crocodile! The crocodile is severely wounded. The crocodile bites you! You die... ######## # ###....~.### #) ###....~.....### #(.##...~.####~....### ###~~...### ###.~...# #.~.~@.## ##.~..~ ###.l.~~# #~..~.# #$.##~....# #..~..### #$ ###....~..~..### # ##......## ###### You could see a crocodile. Vanquished Creatures 2 adders A dart slug (D:1) 3 ribbon worms (D:2) 2 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 5 jackals 10 kobolds 3 quokkas 7 ball pythons 2 bats (D:2) 3 frilled lizards 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 33 | D:1 | Got Sif Muna's Vademecum on Hurtful Portents 105 | D:1 | Found Pekkicix's Distillery. 145 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 295 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 1184 | D:2 | Reached XP level 4. HP: 21/24 MP: 3/5 1675 | D:3 | Found a glowing drain. 1690 | Sewer | Entered a sewer 1747 | Sewer | Noticed a crocodile 1760 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors D:2: layout_loops_corners D:3: layout_loops_ring, lemuel_round_altar, cheibrodos_sewer_entry_drain Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.9 Shields | 3 | 3.1 Fighting | 3 | 3.1 Armour | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 84 | 30 || 114 Bite | 11 | 5 || 16 Use: Scroll | 1 | 2 || 3 Armour: Scale mail | 32 | || 32 Plate armour | 30 | 33 || 63 Dodge: Dodged | 17 | 5 || 22 Block: Buckler | 21 | 11 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1711 | 100 | 0 | 1396 | 4 | 452.8 | Dungeon | 1731 | 1631 | 100 | 0 | 1352 | 3 | 577.0 | Sewer | 80 | 80 | 0 | 0 | 44 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 845 daAuts D:1: 819 daAuts Sewer: 80 daAuts D:3: 67 daAuts