Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 6814027149115511950 102 seawaffle the Shooter (level 4, -5/34 HPs) Began as a Coglin Hunter on Oct 13, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:16 (2686 turns). seawaffle the Shooter (Coglin Hunter) Turns: 2686, Time: 00:03:17 Health: -5/34 AC: 6 Str: 12 XL: 4 Next: 78% Magic: 4/4 EV: 10 Int: 8 God: Gold: 177 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +3 sling {Minoru} rCold . . . d - +0 sling {Rubén} rNeg . . . e - +0 ring mail rPois . b - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-5 -> -30), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Minoru} d - a +0 sling (offhand) {Rubén} Armour b - a +1 hat (worn) e - a +0 ring mail (worn) Wands h - a wand of paralysis (2) Scrolls c - a scroll of butterflies f - a scroll of fear Potions g - a potion of heal wounds i - a potion of magic {unknown} k - a potion of lignification {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 69% 1 Soul Splinter Necr 0% N/A 69% 1 Sting Conj/Alch 0% 1d3 69% 1 Summon Small Mammal Summ 0% N/A 69% 1 Blink Tloc 0% N/A 83% 2 Lesser Beckoning Tloc 0% N/A 83% 2 Momentum Strike Conj/Tloc 0% 3d8 83% 2 Dazzling Flash Hex/Fire 0% N/A 96% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 96% 3 Stone Arrow Conj/Erth 0% 3d7 96% 3 Tukima's Dance Hex 0% N/A 96% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the dart slug but does no damage. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You feel extremely sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You die... . #. ##### ##.#####....# ............# ............# ....w....>..# ............# ......S@....# ###.........# ........##### #...#...# ##$ ##.)# #. ...# . ...# #...# You could see a water moccasin and a dart slug. Vanquished Creatures 5 adders A dart slug (D:1) 6 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 5 goblins 8 hobgoblins A quokka (D:2) 2 frilled lizards 7 kobolds 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 153 | D:1 | Reached skill level 1 in Stealth 172 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 847 | D:2 | Found a shimmering altar of Xom. 876 | D:2 | Reached skill level 4 in Ranged Weapons 876 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1558 | D:2 | Reached XP level 4. HP: 17/34 MP: 4/4 2004 | D:3 | Identified the +5 flail of Cataclysm {chaos, rPois Str+3 | Dex+3} 2649 | D:4 | Got Urryocw's Grimoire of Transforming Breccia 2667 | D:4 | You fall into a shaft and drop 2 floors! 2681 | D:5 | Entered Level 5 of the Dungeon 2681 | D:5 | Noticed a water moccasin 2686 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_cross D:2: minmay_wonky_spiral, layout_rooms, basic_altar, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_2corner, co_window_of_opportunity_c, co_window_unsneaky_path_d, co_window_2corner, co_window_corner_ca, co_window_unsneaky_path_d, co_window_corner_b, glass_columns_b D:3: layout_loops_ring, minmay_misc_feat_enclosed, minivault_4 D:4: layout_basic, uniq_grinder D:5: layout_rooms, vehumet_crystals D:6: layout_basic, minmay_temple_entry_tees, uniq_prince_ribbit1, uniq_jeremiah, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 170 | 92 || 262 Use: Scroll | 2 | 4 || 6 Armour: Leather armour | 1 | || 1 Ring mail | 16 | 14 || 30 Dodge: Dodged | 16 | 9 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2726 | 2629 | 97 | 502 | 1797 | 6 | 454.3 | Dungeon | 2726 | 2629 | 97 | 502 | 1797 | 6 | 454.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1039 daAuts D:1: 853 daAuts D:3: 731 daAuts D:4: 82 daAuts D:6: 13 daAuts D:5: 5 daAuts