Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 774450387649296917 11 seawaffle the Apothecary (level 2, 0/20 HPs) Began as a Draconian Alchemist on Oct 16, 2024. Slain by Terence ... wielding a +2 hand axe of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (832 turns). seawaffle the Apothecary (Draconian Alchemist) Turns: 832, Time: 00:01:20 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 17% Magic: 3/5 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery g - a ring of positive energy Scrolls b - a scroll of amnesia {unknown} c - a scroll of torment {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions a - a potion of magic f - a potion of mutation {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Freeze Ice 4% 1d3 22% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Hailstorm Conj/Ice 3% 3d5 45% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 4 boomerangs. You see here 4 boomerangs. i - a scroll labelled RUYSAFYIMI You see here 8 stones. Done exploring. Done exploring. Search for what [? for help]? @ Done exploring. There is a stone staircase leading down here. You climb downwards. Found 2 lumpy cyan potions. There is a stone staircase leading up here. j - 2 lumpy cyan potions Terence the Veteran comes into view. He is wielding a +2 hand axe of freezing. Terence shouts! You hear a shout! The sting hits Terence but does no damage. Terence is poisoned. Terence hits you with a +2 hand axe of freezing! You feel yourself slow down. Terence freezes you. You are too injured to fight recklessly! You barely miss Terence. You tail-slap Terence. Terence is moderately wounded. You feel yourself speed up. Terence hits you with a +2 hand axe of freezing. Terence freezes you. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +2 hand axe of freezing. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Terence freezes you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 hand axe of freezing and wearing a +0 chain mail (heavily wounded, poisoned, 77% to hit) The sting misses Terence. Terence hits you with a +2 hand axe of freezing. You die... Terence says, "Finally, peace and quiet." #.#.# #.#.####.##.# #.#..<......# #.#####.#### ##.## ##.##.# ##.##.### ##.@#....# #..@...#.# #.#####.#.# # #.# # ... .... ....# ##.... .###. You could see Terence (poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 827 | D:2 | Noticed Terence 832 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_loops_ring, chequers_ecumenical_altar_island, chequers_big_river, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 1.2 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 3 Tailslap || 1 Cast: Sting || 19 Armour: Skin || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 832 | 819 | 13 | 45 | 696 | 2 | 416.0 | Dungeon | 832 | 819 | 13 | 45 | 696 | 2 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 17 daAuts