Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 4843725260836471515 5 seawaffle the Shooter (level 1, -1/17 HPs) Began as a Demigod Hunter on Oct 17, 2024. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (26 turns). seawaffle the Shooter (Demigod Hunter) Turns: 26, Time: 00:00:10 Health: -1/17 AC: 3 Str: 12 XL: 1 Next: 53% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 1.9 Fighting * Level 3.7 Ranged Weapons + Level 1.9 Dodging + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 53% to hit) You shoot an arrow. The arrow closely misses the jackal. The arrow closely misses the rat. The jackal barely misses you. x2 Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 53% to hit) You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. The rat closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 53% to hit) You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 53% to hit) You shoot an arrow. The arrow hits the jackal. You kill the jackal! The rat barely misses you. The rat bites you but does no damage. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (61% to hit) You shoot an arrow. The arrow closely misses the rat. The rat bites you. You die... ### ##.## ##..@## ##..⌠r.## ######.......# #<.............. ########+#####... .).. .#. . You could see a rat. Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 14 | D:1 | Reached skill level 1 in Stealth 26 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 1.9 Ranged Weapons | | 3.7 Dodging | | 1.9 Action || total ---------------------------++------- Fire: Shortbow || 17 Armour: Leather armour || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 9 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 9 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts