Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 1479189004455168434 557 seawaffle the Shooter (level 7, -17/53 HPs) Began as a Coglin Hunter on Oct 23, 2024. Demolished by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (2941 turns). seawaffle the Shooter (Coglin Hunter) Turns: 2941, Time: 00:04:29 Health: -17/53 AC: 3 Str: 11 XL: 7 Next: 30% Magic: 7/7 EV: 12 Int: 8 God: Gold: 159 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . a - +3 sling {Yashnoor} rCold . . . d - +0 sling {Chinhae} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Yashnoor} d - a +0 sling (offhand) {Chinhae} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of poison f - a scroll of fog g - 2 scrolls of immolation i - 3 scrolls of identify l - a scroll of teleportation n - a scroll of noise {unknown} p - a scroll of blinking {unknown} Potions h - a potion of cancellation j - a potion of brilliance k - 3 potions of enlightenment {unknown} m - 2 potions of attraction {unknown} o - a potion of mutation {unknown} Skills: + Level 3.8 Fighting * Level 5.7 Ranged Weapons + Level 3.5 Dodging + Level 2.9 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Slow Hex 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Sting Conj/Alch 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the bombardier beetle. The bombardier beetle is lightly wounded. An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! You die... #.#.##### #### #.#.# #.#.# #.#.# #.#.# ## #.#.## # ... #.#########....#.# ### #............#...# ########.######.@O### .........# ##.B$..... ########## ######### You could see an ogre and a bombardier beetle. Vanquished Creatures Sigmund (D:2) A bullfrog (D:4) A scorpion (D:4) A sleepcap (D:4) Jessica (D:2) An iguana (D:4) Natasha (thrice) (D:2) 7 adders A dart slug (D:1) A ribbon worm (D:3) An orc (D:3) 4 ball pythons 4 bats 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 5 hobgoblins 2 quokkas (D:2) A frilled lizard (D:1) 3 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | Reached skill level 1 in Stealth 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 918 | D:2 | Reached skill level 4 in Ranged Weapons 918 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1077 | D:2 | Noticed Sigmund 1092 | D:2 | Killed Sigmund 1093 | D:2 | Reached XP level 4. HP: 20/35 MP: 4/4 1093 | D:2 | Reached XP level 5. HP: 23/41 MP: 5/5 1218 | D:2 | Identified the +2 ring mail "Naanevva" {rF+ Slay-6 SInv} 1252 | D:2 | Reached XP level 6. HP: 47/47 MP: 6/6 1521 | D:2 | Reached skill level 5 in Ranged Weapons 1585 | D:2 | Noticed Jessica 1588 | D:2 | Killed Jessica 1592 | D:2 | Noticed Natasha 1595 | D:2 | Killed Natasha 1686 | D:2 | Noticed Natasha 1689 | D:2 | Killed Natasha 1703 | D:2 | Noticed Natasha 1709 | D:2 | Killed Natasha 2133 | D:3 | Found a basalt altar of Yredelemnul. 2631 | D:4 | Reached XP level 7. HP: 48/53 MP: 7/7 2882 | D:4 | Found a runed translucent door. 2883 | D:4 | Noticed Crazy Yiuf 2941 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: layout_loops_ring, uniq_jessica, uniq_natasha, uniq_sigmund D:3: layout_rooms, lemuel_tele_altar, hex_intersection, roderic_lattice_a D:4: layout_loops_ring, gammafunk_ghost_grave, hangedman_decor_slide_cut, minmay_goblin_kobold_house, uniq_duvessa, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.9 Dodging | 2 3 | 3.5 Ranged Weapons | 4 5 | 5.7 Fighting | 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 100 | 164 | 52 || 316 Use: Scroll | 6 | 2 | || 8 Armour: Leather armour | 4 | 14 | 11 || 29 Dodge: Dodged | | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2978 | 2851 | 127 | 388 | 2126 | 4 | 744.5 | Dungeon | 2978 | 2851 | 127 | 388 | 2126 | 4 | 744.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 962 daAuts D:1: 918 daAuts D:3: 671 daAuts D:4: 426 daAuts