Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 12422026932546583528 2 seawaffle the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Oct 27, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (27 turns). seawaffle the Ducker (Merfolk Gladiator) Turns: 27, Time: 00:00:27 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of amnesia {unknown} Skills: + Level 2.2 Fighting * Level 3.7 Long Blades + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. The rat is moderately wounded. The rat barely misses you. The rat bites you. The rat completely misses you. You barely miss the rat. The rat is moderately wounded. The rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You barely miss the rat. The rat is moderately wounded. The rat misses you. The rat bites you but does no damage. x5 You closely miss the rat. The rat is moderately wounded. The rat closely misses you. x3 You slash the rat! You kill the rat! The rat bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You slash the endoplasm! You kill the endoplasm! The rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You slash the rat! You kill the rat! The rat closely misses you. The rat misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. The rat bites you but does no damage. You closely miss the goblin. The goblin closely misses you. The rat closely misses you. You closely miss the rat. The goblin misses you. The rat misses you. You hit the rat but do no damage. The goblin misses you. The rat closely misses you. x2; The goblin barely misses you. You hit the rat. You kill the rat! The goblin hits you with a +0 dagger. You die... ...> #..# #..# P. #..# ♣.♣ ...###### ...#####........ .......†g....... ........@# .. ........## ..... ........# ..... ........## #..... .........###...... .................. ...###.........# #.# ##.......## #. #...<...# You could see a goblin. Vanquished Creatures An endoplasm (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_end_2, reono_crystal_passage Action || total ---------------------------++------- Melee: Long sword || 19 Armour: Leather armour || 21 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 6 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 6 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts