Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 15556315207790377236 4091 seawaffle the Thaumaturge (level 10, -13/76 HPs) Began as a Djinni Fire Elementalist on Oct 28, 2024. Was a Believer of Elyvilon. Mangled by a vault guard ... wielding a +0 broad axe (15 damage) ... in a bailey. The game lasted 00:14:37 (7586 turns). seawaffle the Thaumaturge (DjFE) Turns: 7586, Time: 00:14:37 Health: -13/76 AC: 3 Str: 7 XL: 10 Next: 50% Gold: 412 EV: 11 Int: 21 God: Elyvilon [**....] SH: 0 Dex: 16 rFire + + + a - +2 long sword (elec) rCold x . . (no shield) rNeg . . . f - +1 robe "Dagan" {rPois Will+ Dex+2} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.32/turn (no ring) %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Purification, Heal Other You were in a bailey. You worshipped Elyvilon. Elyvilon was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer and Bailey. You collected 412 gold pieces. Inventory: Hand Weapons a - a +2 long sword of electrocution (weapon) Missiles m - a throwing net Armour f - the +1 robe "Dagan" (worn) {rPois Will+ Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will+: It increases your willpower. Jewellery j - a ring of protection from fire (left hand) Scrolls c - a scroll of identify h - 3 scrolls of revelation {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of brilliance {unknown} d - 3 potions of curing {unknown} e - 2 potions of resistance {unknown} g - 2 potions of heal wounds i - 2 potions of degeneration {unknown} l - a potion of mutation {unknown} n - a potion of enlightenment {unknown} o - a potion of might {unknown} Skills: + Level 7.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.5 Spellcasting * Level 9.5 Conjurations * Level 9.5 Hexes * Level 9.5 Summonings * Level 9.5 Necromancy * Level 9.5 Translocations * Level 9.5 Fire Magic * Level 9.5 Ice Magic * Level 9.5 Air Magic * Level 9.5 Earth Magic * Level 9.5 Alchemy + Level 4.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 50% N/A 1% 3 e - Flame Wave Conj/Fire 50% 2d12 1% 4 f - Soul Splinter Necr 100% N/A 1% 1 g - Momentum Strike Conj/Tloc 100% 3d10 1% 2 h - Hailstorm Conj/Ice 50% 3d10 1% 3 i - Dazzling Flash Hex/Fire 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) Bailey (1/1) Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Zin The Shining One Shops: D:5 [ Annotations: D:4 2 transporters, jlumianski's ghost, weakling DsGl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vault guard is moderately wounded. It was a potion of heal wounds. You feel much better. The vault guard is engulfed in a cloud of scalding steam. The vault guard hits you with a +0 broad axe! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vault guard. The vault guard is burned terribly! The vault guard is heavily wounded. The vault guard is engulfed in a cloud of scalding steam. The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The vault guard is engulfed in a cloud of scalding steam. The vault guard splashes around in the water. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the vault guard. The vault guard is severely wounded. The foxfire hits the vault guard. The vault guard is severely wounded. The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * The vault guard hits your foxfire with a +0 broad axe! The vault guard hits your foxfire with a +0 broad axe!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the vault guard but does no damage. The vault guard is severely wounded. The foxfire hits the vault guard! The vault guard is burned terribly! The vault guard is almost dead. The vault guard is engulfed in a cloud of scalding steam. The vault guard hits you with a +0 broad axe! You die... ########## ##...##~~~## ##....#))~~~# ##.....')))~~## #......#~~~~##. #######....##~~~'÷. ###≈@v≈≈###..######). ##≈≈~pv~~≈≈##'#....)). ##≈~~~~~~~~~≈#......##. #≈~~~~~~~~~≈##.......## ####~....~~.~≈#######...# ...##..~.....~≈≈≈#..##..# ...#............#..#...# ∩..'.~.~..~~~~..'..#...# ...#...)~~≈≈≈≈)~#.÷÷..## You could see a vault guard (combustible, ally target). Vanquished Creatures A vault guard (Bailey) Prince Ribbit (Bailey) 3 humans (Bailey) A steam dragon (D:6) 2 water moccasins Pargi (Sewer) An ice beast (D:6) A sky beast (D:6) 2 black bears 3 orc warriors An ogre (D:6) 2 phantoms (D:4) A brain worm (Sewer) 8 bullfrogs (Bailey) 2 kobold brigands 3 scorpions 4 howler monkeys 2 hounds (D:5) An orc priest (D:7) A jelly (D:4) 2 iguanas An orc wizard (D:7) 6 gnolls 13 adders A river rat (D:3) A shadow imp (D:6) 2 ufetubi (D:4) A dart slug (D:3) 7 ribbon worms 17 orcs 10 endoplasms 3 giant cockroaches 12 goblins 11 hobgoblins 2 quokkas 6 ball pythons 4 bats 4 frilled lizards 14 kobolds 7 rats 165 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | seawaffle set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 713 | D:1 | Reached skill level 1 in Fighting 766 | D:1 | You are sucked into a shaft and drop 1 floor! 780 | D:2 | Identified the +1 robe "Dagan" {rPois Will+ Dex+2} 795 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 795 | D:2 | Learned a level 1 spell: Soul Splinter 872 | D:2 | Found a stormy altar of Qazlal. 1672 | D:2 | Reached XP level 4. HP: 4/32 MP: 0/0 2119 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 2119 | D:3 | Learned a level 2 spell: Momentum Strike 2229 | D:3 | Found a glowing drain. 2235 | Sewer | Entered a sewer 2362 | Sewer | Noticed a kobold brigand 2367 | Sewer | Killed a kobold brigand 2368 | Sewer | Reached XP level 6. HP: 39/45 MP: 0/0 2438 | Sewer | Noticed Pargi 2444 | Sewer | Killed Pargi 2445 | Sewer | Reached skill level 5 in Spellcasting 2445 | Sewer | Reached skill level 5 in Conjurations 2445 | Sewer | Reached skill level 5 in Hexes 2445 | Sewer | Reached skill level 5 in Summonings 2445 | Sewer | Reached skill level 5 in Necromancy 2445 | Sewer | Reached skill level 5 in Translocations 2445 | Sewer | Reached skill level 5 in Fire Magic 2445 | Sewer | Reached skill level 5 in Ice Magic 2445 | Sewer | Reached skill level 5 in Air Magic 2445 | Sewer | Reached skill level 5 in Earth Magic 2445 | Sewer | Reached skill level 5 in Alchemy 2486 | Sewer | Reached XP level 7. HP: 45/50 MP: 0/0 2486 | Sewer | Learned a level 3 spell: Hailstorm 3249 | D:3 | Found a faded altar of an unknown god. 3495 | D:4 | Found a staircase to the Ecumenical Temple. 3510 | Temple | Entered the Ecumenical Temple 3587 | Temple | Became a worshipper of Elyvilon the Healer 3891 | D:4 | Identified the +1 whip "Duant" {heavy, rF+} 3915 | D:4 | Found a transporter. 3937 | D:4 | Found a transporter. 3941 | D:4 | Noticed jlumianski's ghost (weakling DsGl) 4252 | D:5 | Entered Level 5 of the Dungeon 4264 | D:5 | Reached XP level 8. HP: 21/58 MP: 0/0 4563 | D:5 | Reached skill level 5 in Fighting 4693 | D:5 | Found a burning altar of Makhleb. 4714 | D:5 | Reached * piety under Elyvilon 5064 | D:5 | Found Zaahite's Antique Armour Boutique. 5506 | D:6 | Reached XP level 9. HP: 61/65 MP: 0/0 5506 | D:6 | Learned a level 3 spell: Dazzling Flash 5920 | D:6 | Reached ** piety under Elyvilon 6422 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6600 | D:7 | Reached skill level 1 in Invocations 6649 | D:7 | Found a flagged portal. 6746 | Bailey | Entered a bailey 6931 | Bailey | Reached XP level 10. HP: 65/75 MP: 0/0 7019 | Bailey | Elyvilon protects you from harm! 7265 | Bailey | Noticed Prince Ribbit 7268 | Bailey | Killed Prince Ribbit 7269 | Bailey | Noticed a vault guard 7284 | Bailey | Killed a vault guard 7537 | Bailey | Reached *** piety under Elyvilon 7554 | Bailey | Noticed a vault guard 7585 | Bailey | HP: 3/76 [vault guard/+0 broad axe (14)] 7586 | Bailey | Mangled by a vault guard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, chequers_mini_garden, hangedman_decor_riveting, hangedman_glass_teeth, minmay_misc_feat_rows D:2: layout_rooms, basic_altar, kennysheep_generic_room_2 D:3: layout_loops_ring, shapermc_ecumenical_altar_acropolis, lightli_sewer_entry_pipes D:4: layout_rooms, minmay_temple_entry_glassed_door, gammafunk_ghost_stat_death D:5: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, serial_shops, kennysheep_little_box, minmay_small_thing D:6: layout_loops_corners, nemelex_diamond_rough_becter D:7: layout_loops_ring, lemuel_zombie_altar_yredelemnul, chequers_temple_overflow_statue_of_worship, enter_bailey_3 Temple: eino_temple_water Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 7 | 7.8 Spellcasting | 4 5 6 7 8 9 | 9.5 Conjurations | 4 5 6 7 8 9 | 9.5 Hexes | 4 5 6 7 8 9 | 9.5 Summonings | 4 5 6 7 8 9 | 9.5 Necromancy | 4 5 6 7 8 9 | 9.5 Translocations | 4 5 6 7 8 9 | 9.5 Fire Magic | 4 5 6 7 8 9 | 9.5 Ice Magic | 4 5 6 7 8 9 | 9.5 Air Magic | 4 5 6 7 8 9 | 9.5 Earth Magic | 4 5 6 7 8 9 | 9.5 Alchemy | 4 5 6 7 8 9 | 9.5 Invocations | 2 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | | | 4 | || 4 Long sword | | | 1 | || 1 Cast: Foxfire | 103 | 82 | 296 | 48 || 529 Scorch | 3 | 11 | 36 | 8 || 58 Invoke: Heal Self | | | | 1 || 1 Use: Scroll | 1 | | 6 | || 7 Potion | | | | 1 || 1 Armour: Robe | 6 | 9 | 26 | 24 || 65 Dodge: Dodged | 4 | 12 | 21 | 13 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7583 | 7310 | 273 | 1536 | 4582 | 10 | 758.3 | Dungeon | 6144 | 5961 | 183 | 726 | 4340 | 7 | 877.7 | Temple | 94 | 4 | 90 | 0 | 2 | 1 | 94.0 | Sewer | 504 | 504 | 0 | 200 | 237 | 1 | 504.0 | Bailey | 839 | 839 | 0 | 610 | 3 | 1 | 839.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1180 daAuts D:1: 1165 daAuts D:5: 1108 daAuts D:3: 908 daAuts D:4: 849 daAuts Bailey: 839 daAuts D:2: 727 daAuts Sewer: 504 daAuts D:7: 204 daAuts Temple: 94 daAuts