Dungeon Crawl Stone Soup version 0.33-a0-322-g559d583a2e (webtiles) character file. Game seed: 13147777751154723868 44 seawaffle the Trooper (level 3, 0/30 HPs) Began as a Formicid Chaos Knight on Nov 15, 2024. Was a Plaything of Xom. Slain by Terence ... wielding a +0 morningstar (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (942 turns). seawaffle the Trooper (Formicid Chaos Knight) Turns: 942, Time: 00:02:09 Health: 0/30 AC: 5 Str: 18 XL: 3 Next: 85% Magic: 3/3 EV: 11 Int: 11 God: Xom [.....*] Gold: 82 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 spear (chaos) rCold + . . (no shield) rNeg . . . b - +2 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + g - ring "Xud Joum" {rC+ Will+} HPRegen 0.25/turn i - +6 ring of dexterity MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were Xom's teddy bear. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery g - the ring "Xud Joum" (left hand) {rC+ Will+} (Xom gifted it to you on level 1 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. h - a ring of fire i - a +6 ring of dexterity (right hand) l - a ring of flight Wands f - a wand of flame (12) Scrolls c - 2 scrolls of butterflies j - a scroll of identify {unknown} k - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} e - a potion of mutation {unknown} Skills: + Level 3.7 Fighting * Level 3.6 Polearms + Level 2.7 Armour + Level 1.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You see here a +0 robe. Found a ring mail. Found a stone staircase leading down. Found a stone staircase leading up. You sense a monster nearby. k - a scroll labelled RYGIQE UMOANE Found an escape hatch in the floor. No target in view! c - 2 scrolls of butterflies (gained 1) A bat comes into view. A bat is nearby! The bat barely misses you. You reach to attack! You hit the bat. You freeze the bat. You kill the bat! No target in view! l - a ring of flight There is an escape hatch in the floor here. "This place needs a little more atmosphere." m - a scroll labelled UMIFUW SETZI Found a stone staircase leading down. You now have 82 gold pieces (gained 25). Terence the Veteran comes into view. He is wielding a +0 morningstar. Found Maxwell's Memoranda. Terence is nearby! Terence shouts! You reach to attack! You completely miss Terence. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You hit Terence but do no damage. Terence hits you with a +0 morningstar. You barely miss Terence. You barely miss Terence. Terence hits you with a +0 morningstar. You hit Terence but do no damage. Terence hits you with a +0 morningstar. You barely miss Terence. Terence hits you with a +0 morningstar. You hit Terence but do no damage. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Terence but do no damage. You drain Terence. Terence is lightly wounded. Terence hits you with a +0 morningstar! You die... Terence says, "Finally, peace and quiet." Xom guffaws! # #.# # #.# ## #.# .# #.# .# #.# ... #.# ... #@# #.# #@# # #.# ##°####### # #.# #.......:# # #.# #..#####.# ### #.# ###..# ..###.# #....# #...#.# #.#.## ###...### #.#.# { ##....## ##.#.# You could see Terence (very drained). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 bats A giant cockroach (D:1) 5 goblins 4 hobgoblins 3 jackals (D:2) 2 quokkas 3 ball pythons (D:1) A frilled lizard (D:2) A kobold (D:2) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seawaffle the Formicid Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D:1 | XOM: 6-stop teleportation journey 74 | D:1 | Reached skill level 1 in Dodging 116 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 146 | D:1 | XOM: silly message 202 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 312 | D:1 | XOM: god gift: wand of flame (12) 362 | D:1 | XOM: god gift: fine bronze ring {god gift} 362 | D:1 | Identified the ring "Xud Joum" {rC+ Will+} (Xom gifted it | to you on level 1 of the Dungeon) 464 | D:1 | Found a faded altar of an unknown god. 506 | D:1 | XOM: god gift: ruby ring {god gift} 800 | D:2 | XOM is BORED! 800 | D:2 | XOM: swap monsters 897 | D:2 | XOM: cloud trail 931 | D:2 | Noticed Terence 942 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_pond_d, shapermc_ecumenical_altar_ellora D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.4 Fighting | | 3.7 Polearms | | 3.6 Armour | | 2.7 Action || total ---------------------------++------- Melee: Spear || 80 Use: Scroll || 1 Stab: Paralysed || 1 Sleeping || 1 Armour: Leather armour || 29 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 917 | 28 | 0 | 757 | 2 | 472.5 | Dungeon | 945 | 917 | 28 | 0 | 757 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 173 daAuts