Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 16173924697667594449 26 selky the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Nov 3, 2022. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (1347 turns). selky the Conjurer (Draconian Conjurer) Turns: 1347, Time: 00:02:32 Health: 0/20 AC: 4 Str: 8 XL: 2 Next: 89% Magic: 5/5 EV: 12 Int: 17 God: Gold: 74 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, attractive, flying A: AC +4, unfitting armour, cold-blooded, horns 1, agile 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Scrolls c - a scroll of fear {unknown} e - a scroll of poison {unknown} g - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of butterflies {unknown} m - a scroll of noise {unknown} o - 2 scrolls of identify {unknown} Potions a - a potion of magic d - a potion of invisibility Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 6% 2 Dazzling Flash Conj/Hex 38% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. You are agile. (Dex +4, Str/Int -1) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of invisibility. You fade into invisibility! Terence hits you but does no damage. There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. Terence screams, "I'm going to kill you!" You see here a +0 whip. There is an open door here. Terence shouts, "Now you die!" There is an open door here. Terence shouts, "ATTACK!!!" You flicker for a moment. You flicker back into view. It was a potion of flight. You feel very buoyant. You fly up into the air. Terence barely misses you. It was a potion of brilliance. You feel clever all of a sudden. Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. Terence looks scornfully at you. Terence closely misses you. It was a potion of mutation. You feel extremely strange. You feel agile. A pair of horns grows on your head! You feel less in control of your magic. Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! You die... ##.......#.# #.#..#.#.....#.#.#. ##..####.#.####.#..#.#.........#. #..# #.#...##.#..#)##.##.#...#. #..####.#.#.##.#..#.#.........#. #.........#....#..#.#.........## #.#####.......###.#.#.##.###.... #.####.##.##......#.#.##.# ##### #...##....##..#####.#.##.# ###)##.#####...@@.#.#.##.# #.....####.............# #####.........########## #.####........# #.###########.# #.............# #.############# ### You could see Terence. Vanquished Creatures An adder (D:2) 3 goblins 2 hobgoblins (D:1) 4 kobolds A quokka (D:2) 2 ball pythons (D:1) 2 bats (D:2) 3 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | selky the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 650 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1067 | D:2 | Noticed Terence 1343 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1343 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1343 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1347 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_basic, basic_altar, uniq_jessica, uniq_terence Action || total -------------------------++------- Melee: Club || 1 Cast: Magic Dart || 38 Use: Potion || 5 Armor: Skin || 3 Dodge: Dodged || 9