Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 5976831071577341996 46 senf the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Mar 24, 2025. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1487 turns). senf the Conjurer (Draconian Conjurer) Turns: 1487, Time: 00:04:05 Health: -3/27 AC: 5 Str: 9 XL: 3 Next: 46% Magic: 0/6 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} c - a scroll of revelation {unknown} d - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of attraction {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.7 Fighting + Level 2.2 Dodging - Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is heavily wounded. Terence hits you with a +0 short sword. You hit Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword! You die... Terence says, "And stay out!" #.......# #.......# #.......# .... #.......#..... #.......#..... #.......#.... #...@......# #...@......# #......._..# #####......# ##....## ###### #...)# #....# #....# .###....######....# ..................+ ####....######....######## You could see Terence. Vanquished Creatures 3 dart slugs An endoplasm (D:2) 2 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:2) A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards 5 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senf the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1002 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1418 | D:2 | Found a stormy altar of Qazlal. 1463 | D:2 | Noticed Terence 1468 | D:2 | Learned a level 2 spell: Searing Ray 1487 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring D:2: layout_basic, basic_altar, serial_park_tiny_pond, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Fighting | | 0.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 29 Tailslap || 3 Punch || 1 Cast: Magic Dart || 71 Searing Ray || 2 Armour: Skin || 47 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1486 | 1472 | 14 | 0 | 1273 | 2 | 743.0 | Dungeon | 1486 | 1472 | 14 | 0 | 1273 | 2 | 743.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 571 daAuts