Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 15413395473285746932 1 senf the Sneak (level 1, 0/14 HPs) Began as a Kobold Delver on Apr 4, 2025. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (170 turns). senf the Sneak (Kobold Delver) Turns: 170, Time: 00:02:00 Health: 0/14 AC: 3 Str: 9 XL: 1 Next: 22% Magic: 1/1 EV: 13 Int: 11 God: Gold: 26 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (2) Scrolls c - a scroll of fog e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.3 Fighting + Level 2.7 Short Blades + Level 2.4 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A goblin and a bat come into view. A jackal comes into view. Found a scroll labelled LIGISHR HAFEJ and a robe. The goblin shouts! The jackal barks! You hear a bark! x3 A jackal comes into view. The goblin closely misses you. You closely miss the goblin. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. An adder comes into view. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. A jackal comes into view. The jackal bites you. You barely miss the goblin. The goblin is moderately wounded. The jackal bites you. The jackal misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. The jackal bites you. The jackal bites you but does no damage. The goblin hits you but does no damage. You barely miss the goblin. The goblin is moderately wounded. The jackal closely misses you. The adder bites you. The jackal closely misses you. The goblin barely misses you. You are too injured to fight recklessly! The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal completely misses you. x2 There is a stone staircase leading down here. The jackal bites you. You die... .#..### .......#..# .....b.##.# ...)...##.# .......##.# .....##.h.###### .....##.#Sh@.... ...h.##.#######. ?.......# [.....### .. You could see an adder and 2 jackals. Vanquished Creatures A ball python (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | senf the Kobold Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 30 | D:6 | Noticed an iguana 170 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:3: layout_rooms, mainiacjoe_overflow_alcove_4 D:4: layout_gridville, mainiacjoe_overflow_paths, uniq_menkaure D:5: corexii_shantytown, layout_loops_cross, zin_scriptorium D:6: layout_basic, small_statue_intersection Action || total ---------------------------++------- Melee: Short sword || 7 Evoke: Wand || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 161 | 5 | 0 | 27 | 4 | 41.5 | Dungeon | 166 | 161 | 5 | 0 | 27 | 4 | 41.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 56 daAuts D:4: 47 daAuts D:5: 40 daAuts D:3: 21 daAuts