Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980f54 (webtiles) character file. Game seed: 1360033610234021320 58 serber55 the Conjurer (level 4, -3/28 HPs) Began as an Octopode Conjurer on June 8, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1378 turns). serber55 the Conjurer (Octopode Conjurer) Turns: 1378, Time: 00:03:43 Health: -3/28 AC: 1 Str: 8 XL: 4 Next: 1% Magic: 2/7 EV: 12 Int: 20 God: Gold: 89 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +4 flail (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +4 flail of draining (weapon) Armour c - a +0 buckler Potions a - a potion of magic Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 1.2 Shields + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 transporters D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the hobgoblin! The searing ray misses the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is lightly wounded. Sigmund shouts! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is lightly wounded. You finish channelling your searing ray. Robin roars a battlecry! The goblin goes into a battle-frenzy! You have reached level 4! Unknown command. Sigmund gestures at you while chanting. You are confused. Robin throws the goblin at you! The goblin hits you but does no damage. The goblin barely misses you. You bump into the rock wall. The goblin closely misses you. The goblin completely misses you. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You bump into the rock wall. The goblin hits you with a +0 dagger. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The goblin misses you. You feel less confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The goblin hits you with a +0 dagger. You die... #.