Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 2696543210571974802 158 sevenateyou the Conjurer (level 5, -12/28 HPs) Began as a Deep Elf Conjurer on Feb 9, 2025. Mangled by a sleepcap (14 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:07:11 (2653 turns). sevenateyou the Conjurer (Deep Elf Conjurer) Turns: 2653, Time: 00:07:12 Health: -12/28 AC: 3 Str: 4 XL: 5 Next: 16% Magic: 2/11 EV: 2 Int: 25 God: Gold: 165 SH: 0 Dex: 19 Spells: 7/10 levels left rFire + . . v - +4 dagger of Mens Rea {flame, rF+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . u - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of reflection Stlth ++ m - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: reflection @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons v - the +4 dagger of Mens Rea (weapon) {flame, rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Armour a - a +0 robe (worn) i - a +0 buckler u - a +0 helmet (worn) Jewellery m - a +6 ring of dexterity (worn) p - an amulet of reflection (worn) q - a +6 ring of intelligence Wands n - a wand of charming (3) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of acquirement {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of butterflies {unknown} o - a scroll of fear {unknown} r - a scroll of brand weapon {unknown} t - a scroll of poison {unknown} x - a scroll of vulnerability {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} f - a potion of lignification {unknown} g - a potion of resistance {unknown} l - a potion of invisibility {unknown} s - 2 potions of might {unknown} w - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations + Level 3.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Ignite Poison Fire/Alch 3% N/A 69% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the iguana! The searing ray hits the sleepcap! The sleepcap is moderately damaged. You finish channelling your searing ray. You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the sleepcap's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... .? #..##..... .###.. #....)<.. ...... #####..)). ....>.########.......... .$...................... #...#.#.#.#....######.. #............## ### ###..#.#.#.#..## #.....f@......# ## ..##.#.#.#.#..# #. ..............##### ##. ####.#.#.#.#......####.. ...................... ##....!..........#####. ###.............##.... .....##.##..†....... ...............#### You could see a sleepcap. Vanquished Creatures An iguana (D:4) 5 adders 3 ribbon worms A dart slug (D:1) 9 orcs 3 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:3) 10 ball pythons 5 bats 3 frilled lizards (D:1) 9 kobolds 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenateyou the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 397 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 472 | D:1 | Reached skill level 5 in Conjurations 588 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1557 | D:2 | Reached skill level 6 in Conjurations 1768 | D:3 | Reached XP level 4. HP: 22/24 MP: 0/10 1771 | D:3 | Reached skill level 1 in Translocations 2164 | D:3 | Identified the +4 dagger of Mens Rea {flame, rF+} 2360 | D:3 | Found a faded altar of an unknown god. 2647 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2653 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, kennysheep_nondescript, roderic_roman_lattice D:2: kennysheep_six_static_rooms, layout_basic D:3: minmay_chambers_of_threes, layout_rooms, dilly_ecumenical_altar_fadedgnrine D:4: layout_rooms, lemuel_zombie_altar_yredelemnul, serial_glass, glass_columns_b, glass_columns_c, gammafunk_ghost_smash, minmay_snake_closets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Translocations | 3 | 3.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Punch | 1 | || 1 Dagger | | 1 || 1 Cast: Magic Dart | 78 | 46 || 124 Searing Ray | 2 | 4 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 15 | 6 || 21 Dodge: Dodged | 21 | 5 || 26 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2650 | 2554 | 96 | 234 | 1950 | 4 | 662.5 | Dungeon | 2650 | 2554 | 96 | 234 | 1950 | 4 | 662.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:3: 790 daAuts D:2: 737 daAuts D:4: 105 daAuts