Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 4742238728492416713 299 sevenateyou the Destroyer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Feb 9, 2025. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant spiked club (35 damage) ... on level 4 of the Dungeon. The game lasted 00:08:06 (3131 turns). sevenateyou the Destroyer (Deep Elf Conjurer) Turns: 3131, Time: 00:08:06 Health: -3/32 AC: 2 Str: 10 XL: 6 Next: 13% Magic: 7/12 EV: 11 Int: 25 God: Vehumet [......] Gold: 153 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . o - +0 spear "Dyeqev" {reap, rN+ rCorr SInv} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ n - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons o - the +0 spear "Dyeqev" (weapon) {reap, rN+ rCorr SInv} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Armour a - a +0 robe (worn) Jewellery n - a +6 ring of strength (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fog {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of identify {unknown} k - a scroll of immolation {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of moonshine {unknown} i - a potion of resistance {unknown} j - a potion of haste {unknown} l - 3 potions of enlightenment {unknown} m - a potion of heal wounds {unknown} q - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 8.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Confusing Touch Hex 3% N/A 30% 3 Passwall Erth 3% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Dispel Undead Necr 3% 3d7 69% 4 Passage of Golubria Tloc 3% N/A 69% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .# #.##..........###.#####...#..# .# #.##..........# #...#####...## . ...#..........# #.......###... ...#..........###...###..##### ...#...........†....# ##....## ....#................# ####... #...............## ##.. #...............# #.# #..!.....O@.....# #.. #....####.......# ##.# #... #.......# #... #.. ##.......# #... .g. ...........# #... .. ...........# #... . ...........## #... ...........# #... ...........# #... You could see an ogre. Vanquished Creatures A jelly (D:4) A hound (D:4) A gnoll bouda (D:3) An iguana (D:4) 6 gnolls 4 adders A shadow imp (D:4) 2 ufetubi (D:4) A ribbon worm (D:4) A dart slug (D:1) 5 orcs (D:2) 8 ball pythons 3 endoplasms 3 giant cockroaches (D:4) 11 goblins 2 jackals 3 quokkas A bat (D:1) 4 frilled lizards 2 kobolds 10 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenateyou the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 38 | D:1 | Noticed a mana viper 38 | D:1 | Noticed a brain worm 38 | D:1 | Noticed an iguana 39 | D:1 | Noticed a polar bear 39 | D:1 | Noticed a wolf 89 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 122 | D:1 | Reached skill level 5 in Conjurations 1133 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1157 | D:2 | Learned a level 2 spell: Searing Ray 1326 | D:2 | Reached skill level 6 in Conjurations 1628 | D:3 | Found Kiddis's Assorted Antiques. 1636 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 2271 | D:3 | Identified the +5 chain mail of Rodwek {Harm Will++ Str-3 | Int+2} 2420 | D:3 | Reached skill level 7 in Conjurations 2420 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2437 | D:3 | Identified the +0 spear "Dyeqev" {reap, rN+ rCorr SInv} 2589 | D:4 | Found a basalt altar of Yredelemnul. 2630 | D:4 | Found a staircase to the Ecumenical Temple. 2639 | Temple | Entered the Ecumenical Temple 2653 | Temple | Became a worshipper of Vehumet 2964 | D:4 | Reached skill level 8 in Conjurations 2964 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/12 3046 | D:4 | Identified the +0 chain mail of Impressiveness {rElec | Dex+3} 3131 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_corners D:2: minmay_evil_eye, layout_basic, minmay_misc_feat_encased, dk_vineyard_1 D:3: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, kennysheep_generic_room_16 D:4: minmay_skewed_foursquare, layout_basic, lemuel_crystal_altar, minmay_temple_entry_stoned_glass Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 44 || 115 Searing Ray | 1 | 9 || 10 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3130 | 3004 | 126 | 123 | 2552 | 5 | 626.0 | Dungeon | 3101 | 3001 | 100 | 123 | 2552 | 4 | 775.2 | Temple | 28 | 2 | 26 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1037 daAuts D:3: 878 daAuts D:4: 599 daAuts D:2: 587 daAuts Temple: 28 daAuts