Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 5890256897296229946 98 sevenateyou the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 23, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:16 (1017 turns). sevenateyou the Conjurer (Deep Elf Conjurer) Turns: 1017, Time: 00:03:16 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 43% Magic: 2/10 EV: 11 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength Wands l - a wand of flame (14) Scrolls f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} i - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of might {unknown} e - 3 potions of heal wounds {unknown} h - a potion of attraction {unknown} Skills: + Level 0.7 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 10% 1 Jinxbite Hex 6% N/A 16% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Alistair's Intoxication Alch 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) Something hits you. An orc comes into view. It is wielding a +0 flail. The searing ray hits something. The searing ray misses the orc priest. Something hits you but does no damage. The searing ray hits the orc priest! You kill the orc priest! Something hits you. Training target 3.0 for Dodging reached! Training target 3.0 for Stealth reached! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You have reached level 4! You feel clever. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. Something tries to affect you, but you resist. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you but does no damage. Something hits you. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! You die... ##.######...#### #..##..# #..##.......# #.## .# #.###..#....# ###.# ..# #.###..#....# #####...######.#### #.##...#.#..###............)).... #.#...##.#.........{########†.... #.....##....†.......# ..#. ......###...........#### ... ......# ##†.....@........ .. ......####..........##### . #.##..#.............# #.##.........######## #.##..#.#.#....... #.##..#.#.#....... #.##..#...#........ #.#...†.###........ #...#.#.# #........ There were no monsters in sight! Vanquished Creatures An orc priest (D:2) An orc wizard (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:2) 2 bats An endoplasm (D:2) 2 goblins (D:1) 3 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 2 ball pythons (D:1) 2 frilled lizards (D:2) 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenateyou the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 301 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 304 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:2 | Reached skill level 5 in Conjurations 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1002 | D:2 | Reached skill level 6 in Conjurations 1006 | D:2 | Reached XP level 4. HP: 16/24 MP: 2/10 1017 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, patterned_corridor D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Fighting | | 0.7 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | || 26 Searing Ray | 8 | 1 || 9 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1016 | 994 | 22 | 51 | 830 | 2 | 508.0 | Dungeon | 1016 | 994 | 22 | 51 | 830 | 2 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 676 daAuts D:2: 340 daAuts