Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1860 (custom seed) 46 sfsdf the Grave Robber (level 3, 24/24 HPs) Began as a Coglin Necromancer on Oct 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:25 (1229 turns). sfsdf the Grave Robber (Coglin Necromancer) Turns: 1229, Time: 00:05:25 Health: 24/24 AC: 2 Str: 10 XL: 3 Next: 66% Magic: 6/6 EV: 11 Int: 14 God: Gold: 838 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . j - +7 staff of the Meek {protect, meekguard} rCold . . . (shield currently unavailable) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 838 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Gottfried} d - a +0 dagger {Fernanda} j - the +7 staff of the Meek (weapon) {protect, meekguard} (You acquired it on level 2 of the Dungeon) Missiles e - 4 javelins (quivered) Armour b - a +0 robe (worn) m - a +0 pair of gloves Scrolls g - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of magic f - 2 potions of attraction {unknown} h - 3 potions of curing {unknown} i - 2 potions of resistance {unknown} l - a potion of cancellation {unknown} Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 1.5 Stealth * Level 2.3 Spellcasting * Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 9% 3 Sandblast Erth 2% 2d4 24% 1 Mercury Vapours Alch/Air 2% N/A 34% 2 Passwall Erth 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Animate Dead Necr 15% N/A 30% 4 Curse of Agony Necr 15% N/A 63% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat is moderately wounded. The bat hits you. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. x2 Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded, chance to affect: 64%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The bat closely misses your soul wisp. The bat hits you but does no damage. Your soul wisp completely misses the bat. You completely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. Your soul wisp closely misses the bat. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat closely misses you. Your soul wisp touches the bat. The bat dies! No target in view! You start parting from your weapon. You continue parting from your +0 dagger {Gottfried}. x4 You whisper farewell to Gottfried. You finish parting from your +0 dagger {Gottfried}. You start attuning to your weapon. You continue attuning to the +7 staff of the Meek {protect, meekguard}. x5 You finish attuning to the +7 staff of the Meek {protect, meekguard}. The +7 staff of the Meek {protect, meekguard} hums with potential! You welcome the +7 staff of the Meek into your grasp. You swap places. You see here a bat corpse. You see here a +0 robe. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .)....# #.# #..)..# #.# ##....# #.# ##....# #.# ......# #.# ##.#..# #.# #.#..## #.# # ##.#...# #.# ####.#### ....(..#####.###@....... .................#.....> ..⌠......#######....###. .........# ##...# .......### ...# .........# ..... .....###.# ..##.# #....# ... ..# .# ####.# # .## # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:2) 4 hobgoblins A kobold (D:1) A quokka (D:1) 3 ball pythons (D:1) 7 bats 2 frilled lizards (D:1) 4 rats (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 3 endoplasms A hobgoblin (D:1) A quokka (D:1) A rat (D:2) 7 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sfsdf the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 270 | D:1 | Learned a level 2 spell: Grave Claw 354 | D:1 | Found a faded altar of an unknown god. 523 | D:1 | Found Icrocvav's Distillery. 531 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/6 846 | D:2 | Identified a scroll of acquirement 846 | D:2 | Acquired 735 gold pieces 1141 | D:2 | Acquired the +7 staff of the Meek {protect, meekguard} 1141 | D:2 | Found the +7 staff of the Meek {protect, meekguard} 1229 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:2: layout_loops_ring, dreamdust_wishing_well Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.5 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 130 Throw: Javelin || 4 Cast: Soul Splinter || 20 Use: Scroll || 2 Stab: Sleeping || 3 Armour: Robe || 63 Dodge: Dodged || 55