Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 5262827162391007807 2 sh4w the Gusty (level 1, 0/13 HPs) Began as a Human Air Elementalist on May 8, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (145 turns). sh4w the Gusty (Human Air Elementalist) Turns: 145, Time: 00:01:56 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The kobold moves out of view. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The zap hits the goblin. The goblin is moderately wounded. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap misses the goblin. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap hits the goblin. The goblin is severely wounded. The goblin misses you. You don't have enough magic to cast this spell. You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You don't have enough magic to cast this spell. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You don't have enough magic to cast this spell. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You don't have enough magic to cast this spell. You hit the goblin. You kill the goblin! You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka bites you. You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You closely miss the quokka. The quokka closely misses you. The quokka bites you. You die... #......# ###.##.# #.##.# #.##.# ##.##.# ##### ##..##.## #...## #..###..# #.#... #(## ##.# #.#### #@# #.## #.# #r# #..# #.# ....K..K# ##.# #.# ........######.####.# ###..(............#.# #.###....####.#.#.#### #. #..# #......... # #..# ##..#.#### #... ##...# You could see a quokka and a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Shock || 5 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 96 | 49 | 35 | 0 | 1 | 145.0 | Dungeon | 145 | 96 | 49 | 35 | 0 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts