Dungeon Crawl Stone Soup version 0.32-a0-1117-g81c516503d (webtiles) character file. Game seed: 15298718976508848450 37 sh4w the Ducker (level 3, 0/24 HPs) Began as a Human Wanderer on May 9, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:39 (901 turns). sh4w the Ducker (Human Wanderer) Turns: 901, Time: 00:06:40 Health: 0/24 AC: 4 Str: 11 XL: 3 Next: 39% Magic: 1/4 EV: 12 Int: 14 God: Gold: 86 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . g - +0 sling rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4), very slightly contaminated A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons g - a +0 sling (weapon) Armour c - a +0 pair of boots (worn) e - a +0 robe (worn) j - a +0 cloak (worn) Scrolls b - a scroll of blinking h - a scroll of enchant weapon {unknown} i - a scroll of immolation {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of teleportation {unknown} Potions a - 3 potions of heal wounds d - a potion of curing f - 4 potions of degeneration {unknown} Skills: + Level 0.2 Fighting * Level 0.7 Ranged Weapons + Level 1.0 Armour * Level 3.5 Dodging + Level 3.0 Unarmed Combat * Level 1.2 Spellcasting + Level 2.2 Conjurations * Level 1.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an adder (almost dead, 29% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder closely misses you. Fire: g) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 29% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 43% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you but does no damage. The adder bites you. Fire: g) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 29% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: g) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 29% to hit) You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Fire: g) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 29% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. You die... #.#.............# #.#.............##.. #####.#................. #.....#...........####+# ......'..........###.... .>....##'#######.####... .................#.###.. .####.##.#######.#..###. .# #.........##@S...### .# #....####.##.#....## .# #.##.####.##.#.....# .# #.##......##.##....# #. . #.#........###...+ ##. #.##.....##.####..# .##....##...##.#.###.# #.♣♣. ##..##.#..#### .. ♣. ##.##.+...### You could see an adder. Vanquished Creatures 3 dart slugs (D:1) 4 ball pythons A bat (D:1) 3 endoplasms (D:1) 3 goblins 4 hobgoblins 3 quokkas 2 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a potion of heal | wounds, a scroll of blinking, a +0 pair of boots, a potion | of curing, a +0 robe; and the following spell memorised: | Shock; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 112 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 139 | D:1 | Reached skill level 1 in Air Magic 514 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/4 900 | D:2 | HP: 1/24 [poisoned by an adder] 901 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, chequers_serial_rivers_micro_a, minmay_tall_x D:2: layout_basic, serial_shops, shop, nicolae_eternal_life, minmay_quadrilaterals Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.1 Fighting | | 0.2 Ranged Weapons | | 0.7 Armour | | 1.0 Dodging | | 3.5 Unarmed Combat | | 3.0 Spellcasting | | 1.2 Conjurations | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 54 Cast: Shock || 33 Armour: Robe || 38 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 921 | 171 | 750 | 0 | 1 | 2 | 460.5 | Dungeon | 921 | 171 | 750 | 0 | 1 | 2 | 460.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 791 daAuts D:2: 129 daAuts