Dungeon Crawl Stone Soup version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 13711510271288364869 0 sh4w the Chucker (level 1, -2/13 HPs) Began as a Human Wanderer on May 17, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (12 turns). sh4w the Chucker (Human Wanderer) Turns: 12, Time: 00:00:19 Health: -2/13 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 4 curare-tipped darts (quivered) Armour c - a +0 pair of gloves (worn) e - a +0 leather armour (worn) Potions d - a potion of haste Skills: + Level 5.0 Throwing + Level 1.0 Stealth + Level 3.0 Spellcasting + Level 1.0 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 52% 2 Sublimation of Blood Necr 1% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 4 curare-tipped darts, a +0 pair of gloves, a potion of haste, a +0 leather armour; and the following spells available to memorise: Cigotuvi's Dreadful Rot, Sublimation of Blood. An endoplasm comes into view. The endoplasm quivers. Found 5 gold pieces. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #..P♣...... # ....##......... .# ....#.P♣......♣♣.♣# ....P..♣.........P ........P.P...♣.. ##.♣♣.P.....P...P #######................ .$....J@...P...<...P♣ ....................♣ ............P.....P..♣ ..........♣...P.P...... .....................P. .............♣.P.P.P.♣# .........#.......♣.P... .........##♣.....PP.#.# ........# #....### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a +2 dagger, 4 | curare-tipped darts, a +0 pair of gloves, a potion of | haste, a +0 leather armour; and the following spells | available to memorise: Cigotuvi's Dreadful Rot, Sublimation | of Blood. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 12 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2a, aquarium_pool_side Action || total ---------------------------++------- Melee: Dagger || 5 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 8 | 4 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 8 | 4 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts