Dungeon Crawl Stone Soup version 0.32-a0-1234-gac1fde5492 (webtiles) character file. Game seed: 3323975752853361720 0 sh4w the Apothecary (level 1, 13/13 HPs) Began as a Human Wanderer on May 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (0 turns). sh4w the Apothecary (Human Wanderer) Turns: 0, Time: 00:00:26 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 rapier rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 3.0 Short Blades + Level 1.0 Shields + Level 1.0 Spellcasting + Level 3.0 Alchemy + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 32% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a +0 buckler, a potion of heal wounds, a +0 robe; and the following spells available to memorise: Mercury Vapours, Cigotuvi's Dreadful Rot. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #P.PPPPPPPPP.PP #P.PPPPPPPPP.PP #..PPPPPPP..... #P.PPPPPP.PP.PP .P.PPPPP.PPP.PP #PP.PPP.PPP.P.P #PPP.PP.PP.PPP. #PPPP..@..PPPPP #PPP.PP.PP.PPP. #PP.PPP.PPP.P.P #P.PPPPP.PPP.PP .P.PPPPPP.PP.PP #P.PPPPPPP..... #P.PPPPPPPPP.PP .P.PPPPPPPPP.PP There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a +0 rapier, a +0 | buckler, a potion of heal wounds, a +0 robe; and the | following spells available to memorise: Mercury Vapours, | Cigotuvi's Dreadful Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_b, co_window_of_opportunity_c, co_window_2corner, co_window_corner_b, co_window_corner_cb, co_window_2corner, co_window_corner_ca, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, serial_shops, nicolae_shop_mannequins, ebering_ecumenical_altar_sacrificial, nrook_campfire, minmay_tall_x Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+