Dungeon Crawl Stone Soup version 0.32-a0-1247-g5f74a5512e (webtiles) character file. Game seed: 14132849990600200584 0 sh4w the Chiller (level 1, 16/16 HPs) Began as a Human Wanderer on May 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). sh4w the Chiller (Human Wanderer) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions d - a potion of attraction Skills: + Level 2.0 Fighting + Level 2.0 Spellcasting + Level 1.0 Summonings + Level 3.0 Ice Magic + Level 1.0 Invocations + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Summon Small Mammal Summ 12% N/A 17% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Hailstorm Conj/Ice 5% 3d5 38% 3 Call Canine Familiar Summ 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled XURUT VIKHLUE and a puce potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 robe, a potion of attraction; and the following spells available to memorise: Freeze, Summon Small Mammal, Ensorcelled Hibernation, Hailstorm, Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #....@....# #.........# #.#.....#.# #.........# #!?.......# #.#.....#.# #.........# #.........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a +0 club, a scroll | of teleportation, a +0 robe, a potion of attraction; and | the following spells available to memorise: Freeze, Summon | Small Mammal, Ensorcelled Hibernation, Hailstorm, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, shapermc_ecumenical_altar_totnotflames Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+