Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61fe5 (webtiles) character file. Game seed: 6831268821210301286 0 sh4w the Chucker (level 1, 15/15 HPs) Began as a Human Wanderer on May 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). sh4w the Chucker (Human Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 11 God: Gold: 0 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . a - +2 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Potions d - a potion of brilliance Skills: + Level 1.0 Fighting + Level 3.0 Throwing + Level 1.0 Dodging + Level 1.0 Shields + Level 2.0 Spellcasting + Level 1.0 Summonings + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +2 dagger, 3 curare-tipped darts, a +0 buckler, a potion of brilliance, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....... ## ...♣....P.♣♣... .....PP..♣.♣... .P..P..P..P.PP. .....P...P.♣... ............... P♣..P.....P..P♣ P......@.....P. ....P.....P.... ..............♣ ♣.P♣.P...P...P. .♣.....P......♣ P.P....P♣♣P... ........PP ..#> ....♣...P. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a +2 dagger, 3 | curare-tipped darts, a +0 buckler, a potion of brilliance, | a +0 leather armour; and the following spell memorised: | Summon Small Mammal; and the following spells available to | memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms, chequers_hall_statues_y Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+