Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 1070549012566489554 24 sh4w the Charlatan (level 3, 0/27 HPs) Began as a Human Wanderer on June 4, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:25 (1289 turns). sh4w the Charlatan (Human Wanderer) Turns: 1289, Time: 00:03:26 Health: 0/27 AC: 5 Str: 13 XL: 3 Next: 2% Magic: 3/3 EV: 11 Int: 9 God: Gold: 102 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . l - +0 sling rCold + . . (no shield) rNeg . . . k - +1 leather armour {rC+} rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -15) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons f - a +0 hand axe l - a +0 sling (weapon) Armour c - a +0 helmet (worn) e - a +0 leather armour j - a +0 leather armour k - a +1 leather armour of cold resistance (worn) Wands a - a wand of polymorph (17) Scrolls h - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of curing d - 2 potions of attraction g - 2 potions of cancellation {unknown} m - a potion of lignification {unknown} o - a potion of enlightenment {unknown} Skills: * Level 1.8 Fighting + Level 0.1 Axes * Level 0.7 Ranged Weapons * Level 1.4 Armour * Level 3.0 Dodging * Level 0.1 Stealth + Level 2.0 Unarmed Combat + Level 3.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 45% 1 Vampiric Draining Necr 0% 2d6 83% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The kobold shouts! The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you but does no damage. You are poisoned. You feel very sick. You feel sick. You feel sick. Terence attacks as he pursues you! Terence hits you with a +3 short sword of venom. You are more poisoned. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet closely misses the kobold. You feel very sick. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You feel sick. Terence hits you but does no damage. You are more poisoned. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the kobold but does no damage. You feel very sick. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +3 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet closely misses the goblin. You die... ......'...........># ......#....(...###.# ......##########...# ......# #.#.# #.....# #.#.# #.....# #.#.# ############# #.#.# ####.....####.#.# #..........g@@#.# #.........#.###.# #.........#.# #.S......#### #.......g. #.<....... #......... ####...... ...... You could see Terence and a goblin. Vanquished Creatures A ribbon worm (D:2) 3 bats 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds 2 ball pythons A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a wand of polymorph | (17), a potion of curing, a +0 helmet, a potion of | attraction, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 599 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 993 | D:2 | Noticed Sigmund 1014 | D:2 | Noticed Terence 1267 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1289 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, minmay_misc_feat_nine_boxes, minivault_11 D:2: layout_basic, basic_ecumenical_altar, minmay_misc_feat_encased, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Hand axe || 50 Fire: Sling || 58 Armour: Leather armour || 73 Dodge: Dodged || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1327 | 1128 | 199 | 0 | 859 | 2 | 663.5 | Dungeon | 1327 | 1128 | 199 | 0 | 859 | 2 | 663.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 231 daAuts