Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 16406443655593283062 0 sh4w the Chiller (level 1, 15/15 HPs) Began as a Human Wanderer on June 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (0 turns). sh4w the Chiller (Human Wanderer) Turns: 0, Time: 00:00:13 Health: 15/15 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Scrolls a - a scroll of fog Potions c - a potion of heal wounds Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 4.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 8% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found an orc skeleton and a kobold skeleton. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of fog, a +0 cloak, a potion of heal wounds, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour, Ensorcelled Hibernation. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##### # ### #ß#÷ ß# #ß# #.#+#.# +.. ....... +.. ....... #ß#+#.#+#.# ##@#ß#÷#ß# ########## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a scroll of fog, a | +0 cloak, a potion of heal wounds, a +0 leather armour; and | the following spell memorised: Freeze; and the following | spells available to memorise: Ozocubu's Armour, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, chequers_serial_rivers_micro_c Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+