Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file.

Game seed: 79566324390499903

125 sh4w the Apothecary (level 5, -6/38 HPs)
             Began as a Ghoul Alchemist on June 4, 2024.
             Mangled by Sigmund
             ... wielding a +1 scythe of venom
              (11 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:08:08 (2958 turns).

sh4w the Apothecary (Ghoul Alchemist)               Turns: 2958, Time: 00:08:09

Health: -6/38      AC:  2    Str: 12    XL:     5   Next: 9%
Magic:  6/8        EV: 11    Int: 21    God:    
Gold:   167        SH:  0    Dex: 15    Spells: 4/8 levels left

rFire   . . .        v - +2 whip of Valour {venom, Int+5}
rCold   + . .        (no shield)
rNeg    + + +        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        g - amulet of magic regeneration
Stlth   ++           r - +6 ring of dexterity
HPRegen 0.00/turn    (no ring)
MPRegen 0.51/turn

%: no passive effects
@: inhibited regen
A: claws 1, cold resistance 1, negative energy resistance 3, inhibited
regeneration, torment resistance 2, devour on kill
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 167 gold pieces.

Inventory:

Hand Weapons
 p - a +4 dagger
 v - the +2 whip of Valour (weapon) {venom, Int+5}
   (You found it on level 3 of the Dungeon)   
   
   Int+5:      It affects your intelligence (+5).
Armour
 a - a +0 robe (worn)
Jewellery
 g - an amulet of magic regeneration (around neck)
 r - a +6 ring of dexterity (left claw)
 x - an amulet of guardian spirit
Wands
 w - a wand of charming (10)
Scrolls
 d - a scroll of vulnerability {unknown}
 k - 5 scrolls of identify {unknown}
 l - a scroll of revelation {unknown}
 m - a scroll of fog {unknown}
 q - a scroll of noise {unknown}
 s - a scroll of teleportation {unknown}
 u - a scroll of enchant armour {unknown}
Potions
 b - 2 potions of magic
 c - 2 potions of enlightenment {unknown}
 e - a potion of brilliance {unknown}
 f - a potion of might {unknown}
 h - a potion of ambrosia {unknown}
 i - 2 potions of lignification {unknown}
 j - a potion of haste {unknown}
 n - a potion of heal wounds {unknown}
 o - a potion of curing {unknown}
 t - a potion of mutation {unknown}
 z - a potion of berserk rage {unknown}


   Skills:
 + Level 0.1 Fighting
 * Level 0.4 Armour
 * Level 2.4 Dodging
 * Level 2.6 Stealth
 * Level 2.3 Spellcasting
 * Level 1.4 Conjurations
 * Level 3.9 Alchemy


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Sting                 Conj/Alch      52%        1d6       4%          1
b - Mephitic Cloud        Conj/Alch/Air  9%         N/A       21%         3

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mercury Vapours          Alch/Air       20%        N/A       10%         2
 Cigotuvi's Dreadful Rot  Necr/Alch/Air  14%        N/A       13%         2
 Olgreb's Toxic Radiance  Alch           18%        N/A       28%         4
 Sticky Flame             Fire/Alch      10%        2d5       54%         4
 Freezing Cloud           Conj/Ice/Air   2%         6-21      97%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Annotations:
D:3 Sigmund


Innate Abilities, Weirdness & Mutations

You are immune to poison.
You have sharp fingernails.
Your flesh is cold resistant. (rC+)
You are immune to negative energy. (rN+++)
You do not regenerate when monsters are visible.
You are immune to unholy pain and torment.
You thrive by killing the living.

Message History

You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Unknown command.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Aiming: Sting (safe; 4% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - Sigmund
Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (heavily
wounded, very poisoned, 68% to hit)
The sting hits Sigmund. Sigmund looks even sicker.
Sigmund is heavily wounded.
Aiming: Sting (safe; 4% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - Sigmund
Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (heavily
wounded, very poisoned, 68% to hit)
The sting hits Sigmund. Sigmund looks as sick as possible!
Sigmund is severely wounded.
Sigmund gestures wildly while chanting.
Sigmund flickers and vanishes!
Deactivating autopickup; reactivate with Ctrl-A.
Aiming: Sting (safe; 4% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - you
Okay, then.
A magic dart appears from out of thin air!
The magic dart hits you.
* * * LOW HITPOINT WARNING * * *
Okay, then.
Okay, then.
Okay, then.
Aiming: Sting (safe; 4% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
Unknown command.
Aiming: Sting (safe; 4% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
Something hits you!
You die...

..           #+      #.##.#
##  #++      #.#     #....#
    #..#     #.#     ####.#
    #...    ##.##       #.#
  #.#...#####...#########.#
  #....)@.................#
  #####.###@#....##########
      #.  #.##.#.#
      ..  #.####@#
     ###  #......#
          ########


There were no monsters in sight!

Vanquished Creatures
  2 gnolls (D:2)
  3 adders
  2 ribbon worms (D:2)
  A dart slug (D:3)
  4 orcs (D:3)
  9 ball pythons
  6 endoplasms
  A giant cockroach (D:2)
  6 goblins
  7 hobgoblins
  A quokka (D:1)
  8 bats
  6 frilled lizards
  7 kobolds
  4 rats
67 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | sh4w the Ghoul Alchemist began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   232 | D:1      | Reached XP level 2. HP: 20/20 MP: 2/4
   366 | D:1      | Reached skill level 3 in Alchemy
   597 | D:1      | Found a faded altar of an unknown god.
   870 | D:1      | Reached XP level 3. HP: 11/26 MP: 0/6
   991 | D:1      | You fall into a shaft and drop 1 floor!
  1146 | D:2      | Reached skill level 1 in Conjurations
  1649 | D:2      | Reached XP level 4. HP: 32/33 MP: 1/7
  2453 | D:3      | Learned a level 3 spell: Mephitic Cloud
  2619 | D:3      | Identified the +9 flail "Foizankuzxe" {venom, Str+6}
  2643 | D:3      | Reached XP level 5. HP: 38/38 MP: 6/8
  2760 | D:3      | Identified the +2 whip of Valour {venom, Int+5}
  2938 | D:3      | Noticed Sigmund
  2958 | D:3      | Mangled by Sigmund

Illustrated notes

Levels and vault maps discovered:
D:1:      lemuel_arrival_hallway, layout_basic,
          shapermc_ecumenical_altar_mp_ritualfount, minivault_4
D:2:      layout_loops_ring, minmay_randomly_rotated_circles
D:3:      layout_loops_corners, gammafunk_temple_overflow_wave,
          lemuel_round_altar, serial_shops, shop, minmay_pentomino_pile,
          uniq_grinder, uniq_sigmund

Skill      XL: |  1  2  3 |
---------------+----------+-----
Dodging        |  2       |  2.4
Spellcasting   |     2    |  2.3
Alchemy        |     3    |  3.9
Conjurations   |        1 |  1.4
Fighting       |          |  0.1
Armour         |          |  0.4
Stealth        |          |  2.6

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    18 |       ||    18
         Dagger            |       |     2 ||     2
   Cast: Sting             |    81 |    73 ||   154
 Armour: Robe              |    28 |    20 ||    48
  Dodge: Dodged            |    14 |    12 ||    26

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2956 |   2827 |    129 |     91 |   2251 |   3 |  985.3 |
       Dungeon |   2956 |   2827 |    129 |     91 |   2251 |   3 |  985.3 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1439 daAuts
     D:1: 991 daAuts
     D:3: 525 daAuts