Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c96c (webtiles) character file. Game seed: 9299577296078632959 23 sh4w the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on June 9, 2024. Slain by a hobgoblin (2 damage) ... led by Robin ... on level 1 of the Dungeon. The game lasted 00:01:29 (776 turns). sh4w the Magician (Djinni Conjurer) Turns: 776, Time: 00:01:30 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 12% Gold: 97 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify d - 3 scrolls of fog {unknown} Potions c - a potion of curing Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 e - Slow Hex 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin hits you. The goblin hits you with a +1 dagger of venom. The goblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The hobgoblin closely misses you. The goblin hits you but does no damage. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The hobgoblin closely misses you. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the goblin. You kill the goblin! The hobgoblin closely misses you. The goblin misses you. You see here a +1 dagger of venom. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You see here a flux talisman. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin misses you. As you read the scroll labelled TELALI ALISUBE, it crumbles to dust. It is a scroll of identify. c - a potion of curing The hobgoblin hits you. You die... # #.# #..........#.####.# #.# # #.# ####.......#.# ##.## #.# # #.# #......##.###.#.###.# # #.# #.#...###.##.###.##.# # #.# #.##.## #.#.## ##.#.# #.#### #(##.# #..## ##..# #....# #....# #.#.## ##.### ####.# ####.# #.##.###.#### #.# ##@## #.###.#...... #.########g#.###.# ##.###### #.>)..%..g###....# ### ##########.#.##### ## ### ##.## #. ..# #.# #. ..# #.# #. ..# #.# #. .## #.# #. You could see a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) 5 goblins 4 hobgoblins A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sh4w set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 297 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 694 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 694 | D:2 | Learned a level 1 spell: Slow 696 | D:2 | Noticed Robin 776 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring D:2: wad_pebble_path, layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 40 Use: Scroll || 1 Armour: Robe || 18 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 773 | 4 | 48 | 634 | 2 | 388.5 | Dungeon | 777 | 773 | 4 | 48 | 634 | 2 | 388.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 744 daAuts D:2: 33 daAuts