Dungeon Crawl Stone Soup version 0.32-a0-1534-g5c60499851 (webtiles) character file. Game seed: 18353770979388951472 25 sh4w the Vexing (level 2, -2/14 HPs) Began as a Spriggan Hexslinger on June 24, 2024. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:09 (917 turns). sh4w the Vexing(Spriggan Hexslinger) Turns: 917, Time: 00:03:10 Health: -2/14 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 3/5 EV: 17 Int: 14 God: Gold: 60 SH: 0 Dex: 17 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 9 poisoned darts Armour c - a +0 robe (worn) Jewellery d - a +4 ring of slaying (left hand) Scrolls b - a scroll of poison f - 2 scrolls of identify {unknown} Potions g - a potion of lignification {unknown} h - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 2.5 Ranged Weapons + Level 3.0 Dodging + Level 1.3 Spellcasting + Level 4.4 Hexes + Level 0.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History No target in view! No target in view! You now have 60 gold pieces (gained 6). Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of flame. Found 6 stones. You shoot a sling bullet. The sling bullet hits Terence. Terence shouts! Terence is lightly wounded. Terence asks, "Do you want it fast or slow?" Terence says, "Time to say good-bye..." Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. An adder comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, chance to call a sprite on attack: 55%, 68% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Rest in peace." ##.......# #.....##.. #...........# ##...#.. ............#####..#.#.. ............#.....##.... .........#....######..#. .................###.##. .................##..##. .................##..... .......@..........#...#. #...$...##........#..... #..@....##.............. #.......#.........#..#.. ....S................#.. (...!................... #......#.........#...... ......?...#..........>.. ##..... You could see Terence (very drained) and an adder. Vanquished Creatures A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Spriggan Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 139 | D:1 | Reached skill level 4 in Hexes 205 | D:1 | Learned a level 2 spell: Jinxbite 913 | D:2 | Noticed Terence 917 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_ford_a D:2: layout_rooms, serial_shops, nicolae_shop_rolling_square, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, grunt_ministairs_11, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.4 Dodging | 3 | 3.0 Fighting | | 0.7 Ranged Weapons | | 2.5 Spellcasting | | 1.3 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 45 Cast: Jinxbite || 3 Armour: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 657 | 541 | 116 | 0 | 437 | 2 | 328.5 | Dungeon | 657 | 541 | 116 | 0 | 437 | 2 | 328.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:2: 50 daAuts