Dungeon Crawl Stone Soup version 0.32-a0-1910-g38ce937ec6 (webtiles) character file. Game seed: 16723191226689118382 4774 sh4w the Fighter (level 10, -12/83 HPs) Began as a Coglin Brigand on July 30, 2024. Was an Initiate of Gozag. Mangled by a skeletal warrior ... wielding a +0 battleaxe (24 damage) ... on level 8 of the Dungeon. The game lasted 00:18:05 (7858 turns). sh4w the Fighter(Coglin Brigand) Turns: 7858, Time: 00:18:06 Health: -12/83 AC: 9 Str: 14 XL: 10 Next: 47% Magic: 3/3 EV: 13 Int: 10 God: Gozag Gold: 731 SH: 0 Dex: 18 Spells: 9/9 levels left rFire + . . w - +2 whip (antimagic) {Citlalmina} rCold . . . t - +11 whip "Vichim" {spect, *Noise rElec rF+} rNeg . . . D - +0 acid dragon scales rPois . v - +0 helmet rElec + c - +0 cloak rCorr + p - +0 pair of gloves SInv . (no boots) Will +.... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.33/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 856 gold pieces. You paid 125 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 dagger of freezing {Jakob} f - a +0 dagger {Feng} i - a +0 short sword {Suphaphon} t - the +11 whip "Vichim" (offhand) {spect, *Noise rElec rF+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. w - a +2 antimagic whip (weapon) {Citlalmina} Missiles d - 21 poisoned darts (quivered) g - 88 stones l - 7 boomerangs n - 3 javelins Armour b - a +0 robe c - a +0 cloak (worn) h - a +0 leather armour p - a +0 pair of gloves (worn) v - a +0 helmet (worn) y - a +0 scale mail D - +0 acid dragon scales (worn) Wands m - a wand of mindburst (20) E - a wand of paralysis (2) G - a wand of roots (11) Scrolls k - a scroll of immolation q - 2 scrolls of revelation u - 3 scrolls of fog F - a scroll of enchant weapon {unknown} Potions j - 2 potions of mutation o - a potion of degeneration r - a potion of enlightenment {unknown} B - a potion of curing C - a potion of brilliance Skills: * Level 9.0 Fighting - Level 3.6 Short Blades * Level 7.0 Maces & Flails - Level 2.9 Throwing + Level 5.4 Dodging + Level 6.4 Stealth You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Inner Flame Hex/Fire 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 Altars: Gozag Ru Wu Jian Shops: D:6 * Annotations: D:5 1 runed translucent door, lotum's ghost, novice DrSh Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The curare-tipped dart hits the skeletal warrior. You throw a poisoned dart. The poisoned dart barely misses the skeletal warrior. No target in view! You throw a poisoned dart. The poisoned dart barely misses the skeletal warrior. You throw a poisoned dart. The poisoned dart closely misses the skeletal warrior. You throw a poisoned dart. The poisoned dart hits the skeletal warrior. You hit the skeletal warrior with the +11 whip "Vichim". The skeletal warrior is lightly damaged. You hit the skeletal warrior but do no damage. Your +11 whip "Vichim" {spect, *Noise rElec rF+} hits the skeletal warrior but does no damage. The skeletal warrior hits you with a +0 battleaxe! The skeletal warrior misses your +11 whip "Vichim" {spect, *Noise rElec rF+}. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. You hit the skeletal warrior but do no damage. Your +11 whip "Vichim" {spect, *Noise rElec rF+} closely misses the skeletal warrior. The skeletal warrior hits you with a +0 battleaxe!! The skeletal warrior completely misses your +11 whip "Vichim" {spect, *Noise rElec rF+}. You closely miss the skeletal warrior with the +11 whip "Vichim". The skeletal warrior is lightly damaged. You barely miss the skeletal warrior with your +2 antimagic whip. Your +11 whip "Vichim" {spect, *Noise rElec rF+} hits the skeletal warrior but does no damage. You whack the skeletal warrior with the +11 whip "Vichim"! The skeletal warrior is moderately damaged. You hit the skeletal warrior but do no damage. Your +11 whip "Vichim" {spect, *Noise rElec rF+} hits the skeletal warrior! The skeletal warrior hits you with a +0 battleaxe!! * * * LOW HITPOINT WARNING * * * The skeletal warrior barely misses your +11 whip "Vichim" {spect, *Noise rElec rF+}. The air fills with toxic fumes! As you read the scroll labelled MIOCOT ODDAL, it crumbles to dust. It was a scroll of poison. Your +11 whip "Vichim" {spect, *Noise rElec rF+} disappears. The skeletal warrior hits you with a +0 battleaxe!! You die... Your body crumbles into a pile of gold. ############......((.#.# .... .....#.....§§....§§#.§.# .... ..#..##..###§§.##§§#§### ...... ...._##..###§§.##§§#§####..... ..#..#.......§§..§§§.......... .....#..###.#.§##§§#....###'# ######....#.#..§§§........#.##### #..#.#)..§#§####z######.#........ #..#.#.##§§§§§§.@§§§§§#.#.#.##### #........§§§####§####§#...#.# #.##.#.##...####§#.##.#.#.#.# ...#.#..#......§§§.##.#.#...##### ..........#....§§§.##.#.......... .#.###........§###§##.#....)..... .#.#%####...####)#§##.#.......... .#.##...#####...##§§#.#.......... .#..#...........#...#.#.###...... You could see a skeletal warrior. Vanquished Creatures A centaur warrior (D:8) An unseen horror (D:8) Grinder (D:3) Blorkula the Orcula (D:6) Sigmund (D:5) A wyvern (D:8) A basilisk (D:8) 2 steam dragons (D:8) Menkaure (D:5) An acid dragon (D:6) 4 black bears 2 ice beasts (D:7) 3 orc warriors A centaur (D:5) 3 phantoms A kobold brigand (D:8) 3 bullfrogs 4 scorpions A marrowcuda (D:6) 5 vampire bats (D:6) 3 howler monkeys A bombardier beetle (D:4) 4 hounds A gnoll bouda (D:7) A jelly (D:8) An orc priest (D:8) 2 iguanas A scorpion zombie (D:4) 10 orc wizards 6 gnolls 3 adders 3 white imps 3 adder skeletons (D:4) 2 adder zombies (D:4) A ribbon worm (D:3) A dart slug (D:5) A ribbon worm (shapeshifter) (D:8) 30 orcs 5 bats 10 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 10 jackals 6 kobolds 6 quokkas 3 ball pythons 4 frilled lizards 5 rats 177 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Coglin Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 120 | D:1 | Reached skill level 1 in Dodging 137 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 344 | D:1 | Got Goeker's Disquisition on the Foggy Winter 398 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1279 | D:2 | Found a faded altar of an unknown god. 1371 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 1398 | D:2 | Reached skill level 3 in Fighting 2323 | D:3 | Reached XP level 5. HP: 40/41 MP: 5/5 2338 | D:3 | Noticed Grinder 2354 | D:3 | Killed Grinder 2355 | D:3 | Reached XP level 6. HP: 22/48 MP: 6/6 2889 | D:4 | Reached skill level 4 in Fighting 3098 | D:4 | Identified the +11 whip "Vichim" {spect, *Noise rElec rF+} 3143 | D:4 | Reached XP level 7. HP: 55/55 MP: 7/7 3186 | D:4 | Reached skill level 1 in Maces & Flails 3578 | D:5 | Entered Level 5 of the Dungeon 3909 | D:5 | Reached skill level 5 in Fighting 3920 | D:5 | Reached XP level 8. HP: 56/62 MP: 2/8 4035 | D:5 | Noticed Menkaure 4043 | D:5 | Killed Menkaure 4186 | D:5 | Found a runed translucent door. 4270 | D:5 | Noticed lotum's ghost (novice DrSh) 4382 | D:5 | Noticed Sigmund 4393 | D:5 | Killed Sigmund 4394 | D:5 | Reached skill level 6 in Fighting 4562 | D:6 | Reached skill level 5 in Stealth 4866 | D:6 | Reached XP level 9. HP: 70/71 MP: 3/9 4951 | D:6 | Found Gozag's Platinum Reserve. 4957 | D:6 | Found an opulent altar of Gozag. 4981 | D:6 | Noticed Blorkula the Orcula 5001 | D:6 | Killed Blorkula the Orcula 5428 | D:6 | Reached skill level 7 in Fighting 5474 | D:6 | Found a sacrificial altar of Ru. 5540 | D:6 | Reached skill level 5 in Maces & Flails 5705 | D:6 | Became a worshipper of Gozag Ym Sagoz the Greedy 6295 | D:7 | Found a staircase to the Ecumenical Temple. 6842 | D:8 | Noticed a queen bee 6849 | D:8 | a queen bee changed into a ribbon worm 6855 | D:8 | Reached skill level 8 in Fighting 6855 | D:8 | Identified the amulet "Madot" {rPois Regen+ Int+2 SInv} 6855 | D:8 | Noticed a centaur warrior 6874 | D:8 | Killed a centaur warrior 6875 | D:8 | Reached skill level 5 in Dodging 6875 | D:8 | Reached XP level 10. HP: 29/82 MP: 3/10 6896 | D:8 | Noticed a skeletal warrior 6903 | D:8 | Killed an unseen horror 7363 | D:8 | Identified the serpent talisman "Zomuit" {Will+ Int+3} 7642 | D:8 | Reached skill level 9 in Fighting 7738 | D:8 | Found an ornate altar of the Wu Jian Council. 7858 | D:8 | Mangled by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, roderic_roman_lattice, nicolae_kite_square_tiling_tiny, patterned_corridor D:2: layout_rooms, ebering_ecumenical_altar_hall D:3: layout_basic, minmay_misc_feat_hallway, uniq_grinder D:4: layout_gridville, serial_undead, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_d D:5: layout_basic, ebering_ghost_sewer_d, uniq_sigmund, uniq_menkaure D:6: layout_loops_corners, nicolae_ru_path_of_blood, nicolae_gozag_zags_fifth_avenue, water_boxes_lemuel, uniq_blorkula_the_orcula D:7: layout_basic, minmay_temple_entry_hall D:8: layout_basic, lemuel_coloured_pillars_altar, chequers_serial_rivers_room_a, minmay_pinched_square Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 1 2 3 5 | 5.4 Short Blades | 2 3 | 3.6 Throwing | 2 | 2.9 Fighting | 3 4 5 6 8 9 | 9.0 Stealth | 4 5 6 | 6.4 Maces & Flails | 2 4 6 7 | 7.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 85 | 144 | 7 | || 236 Short sword | 68 | 132 | | || 200 Whip | | 5 | 395 | 121 || 521 Throw: Dart | | 3 | 6 | 7 || 16 Use: Scroll | | | 8 | 6 || 14 Potion | | | 1 | 3 || 4 Stab: Sleeping | 6 | 3 | 9 | 1 || 19 Distracted | | 1 | 2 | 2 || 5 Armour: Leather armour | 76 | 86 | 18 | || 180 Robe | 2 | | | || 2 Scale mail | | | 75 | || 75 Acid dragon scale | | | 56 | 49 || 105 Dodge: Dodged | 53 | 68 | 75 | 30 || 226 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7783 | 7194 | 589 | 649 | 4900 | 8 | 972.9 | Dungeon | 7783 | 7194 | 589 | 649 | 4900 | 8 | 972.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1418 daAuts D:3: 1098 daAuts D:4: 988 daAuts D:1: 968 daAuts D:7: 945 daAuts D:8: 914 daAuts D:5: 852 daAuts D:2: 597 daAuts