Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 8811351598010557745 0 sh4w the Chucker (level 1, 13/13 HPs) Began as a Human Wanderer on July 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). sh4w the Chucker(Human Wanderer) Turns: 0, Time: 00:00:08 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 8 boomerangs (quivered) Armour c - a +0 leather armour (worn) Potions b - a potion of heal wounds Skills: + Level 3.0 Throwing + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 2.0 Fire Magic + Level 2.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 16% 1 Foxfire Conj/Fire 12% 2x1d4 22% 1 Frozen Ramparts Ice 12% 1d2 41% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 56% 3 Flame Wave Conj/Fire 3% 2d5 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sh4w the Human Wanderer. The incredible Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a scroll labelled QAUNUR GYMUOJA and 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 leather armour, 8 boomerangs; and the following spells available to memorise: Freeze, Foxfire, Frozen Ramparts, Volatile Blastmotes, Flame Wave. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #.?$...... #.@.# #...# #.### #. #. #. #. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sh4w the Human Wanderer began the quest for the Orb. 0 | D:1 | sh4w set off with the following items: a +0 club, a potion | of heal wounds, a +0 leather armour, 8 boomerangs; and the | following spells available to memorise: Freeze, Foxfire, | Frozen Ramparts, Volatile Blastmotes, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+