Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 17970946447399890857 23 shadowmeld the Insei (level 3, 0/27 HPs) Began as a Djinni Transmuter on Jan 30, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:03 (1265 turns). shadowmeld the Insei (Djinni Transmuter) Turns: 1265, Time: 00:04:03 Health: 0/27 AC: 2 Str: 11 XL: 3 Next: 10% Gold: 46 EV: 9 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn d - ring of protection from cold MPRegen 0.00/turn (no ring) @: appendages (expiring), flying, constricted A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (melded) Jewellery d - a ring of protection from cold (left hand) Scrolls b - a scroll of identify {unknown} c - a scroll of vulnerability {unknown} f - a scroll of noise {unknown} Potions g - a potion of haste {unknown} h - a potion of curing {unknown} Skills: * Level 1.5 Fighting * Level 2.8 Dodging - Level 3.0 Unarmed Combat * Level 2.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 16% 2 c - Spider Form Tmut/Pois 7% N/A 30% 3 d - Ice Form Ice/Tmut 7% N/A 69% 4 e - Sting Tmut/Pois 28% 1d4 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You barely miss the ball python. Your headbutt misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. Your transformation is almost over. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python constricts you. You die... #####.# .# # #.....# # ##.###.###.# #........#.### #..##....#.... #.......#..>.. #.###....##### ##.### #@# #S# #.# ..# ### You could see a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 32 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 1140 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 1140 | D:1 | Learned a level 1 spell: Sting 1264 | D:1 | HP: 1/27 [constriction (1)] 1265 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Fighting | | 1.5 Dodging | | 2.8 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 80 Headbutt || 9 Cast: Beastly Appendage || 13 Sting || 2 Use: Potion || 1 Armor: Skin || 6 Robe || 11 Dodge: Dodged || 48