Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 7621244451794828194 69 shadowmeld the Ducker (level 4, -6/33 HPs) Began as a Djinni Transmuter on Jan 30, 2023. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:25 (2088 turns). shadowmeld the Ducker (Djinni Transmuter) Turns: 2088, Time: 00:07:26 Health: -6/33 AC: 2 Str: 9 XL: 4 Next: 42% Gold: 73 EV: 13 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), wereblooded, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of magic mapping {unknown} i - 2 scrolls of silence {unknown} j - a scroll of immolation {unknown} k - a scroll of noise {unknown} Potions b - a potion of lignification d - 2 potions of haste {unknown} f - 2 potions of attraction {unknown} h - 2 potions of degeneration {unknown} l - a potion of heal wounds {unknown} Skills: * Level 1.7 Fighting * Level 3.2 Dodging - Level 3.0 Unarmed Combat * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 7% 1 b - Wereblood Tmut 10% N/A 10% 2 c - Spider Form Tmut/Pois 10% N/A 21% 3 d - Ice Form Ice/Tmut 10% N/A 54% 4 e - Apportation Tloc 20% N/A 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your primal bloodlust has ended. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You hit the gnoll but do no damage. You headbutt the gnoll. The gnoll is almost dead. Your transformation is almost over. The gnoll misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You feel a bit better. You kill the gnoll! The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... #.......# #.......# #.......# #.......... #####.##########......##.. #####....)................ #.......................... #........#.#.............. #..#.....g.......#..#...#. #...#....#g#....#....#.#. ##########@############## # ##..#†.##.## ##.###...### ##.##.#####.###.#.#.###... #.####..####...###.## #### #.######.##.#### ##.# ## ##.8# ##..## #.. ##. #######################.# #........................ ~~~~≈≈~~~~~~~≈≈~~~~~~~~~~ You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 3 hobgoblins 6 kobolds (D:1) A quokka (D:2) 5 bats 2 frilled lizards 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 441 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/0 1328 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 1328 | D:1 | Learned a level 1 spell: Apportation 1908 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 2088 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_ring D:2: wad_river_or_something, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.6 Dodging | 3 | 3.2 Fighting | | 1.7 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 104 | 20 || 124 Headbutt | 16 | 2 || 18 Cast: Beastly Appendage | 23 | 4 || 27 Wereblood | 1 | 2 || 3 Armor: Robe | 25 | || 25 Dodge: Dodged | 72 | 16 || 88