Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8602208232333471011 50 shadowmeld the Insei (level 4, -1/32 HPs) Began as a Djinni Transmuter on Jan 31, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:21 (1442 turns). shadowmeld the Insei (Djinni Transmuter) Turns: 1442, Time: 00:05:21 Health: -1/32 AC: 2 Str: 9 XL: 4 Next: 4% Gold: 50 EV: 13 Int: 16 God: SH: 0 Dex: 14 rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn e - ring of ice MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Missiles f - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of ice (left hand) Potions b - a potion of curing {unknown} c - a potion of degeneration {unknown} d - a potion of brilliance {unknown} g - a potion of flight {unknown} Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 0.1 Stealth + Level 3.8 Unarmed Combat + Level 2.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 14% 2 c - Spider Form Tmut/Pois 8% N/A 26% 3 d - Ice Form Ice/Tmut 12% N/A 65% 4 e - Apportation Tloc 16% N/A 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miss the jackal. Your punch misses the jackal. The jackal is severely wounded. The jackal bites you. The goblin closely misses you. The jackal barely misses you. You barely miss the goblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the goblin. You kill the goblin! The jackal misses you. You hit the endoplasm. The endoplasm is lightly wounded. The jackal closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal misses you. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###.......... #..........#.. #g #.#.##.....#.. ##.# #.#.##........ #... #.#.##.......# #...####.#.......####### #.........###....##..... ###....###..###....##..... ........h@..##.#...##..... ........J...##.#.....>.... ..........#.##.#...##..... ###.........###...###..... #...####### ##.## #..... #... #.# ####.. #.. #.### #.# ##. #...#####.. . ###.......( You could see an endoplasm and a jackal. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 5 bats 4 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 4 jackals A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 902 | D:1 | Found a faded altar of an unknown god. 927 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 927 | D:1 | Learned a level 1 spell: Apportation 1342 | D:2 | Noticed Sigmund 1426 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1442 | D:2 | HP: 1/32 [endoplasm (1)] 1442 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, chequers_ecumenical_altar_grove D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Spellcasting | 2 | 2.0 Fighting | | 1.0 Stealth | | 0.1 Unarmed Combat | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 104 | 14 || 118 Headbutt | 15 | 1 || 16 Punch | 2 | || 2 Cast: Beastly Appendage | 15 | 1 || 16 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 26 | 2 || 28 Skin | 3 | || 3 Dodge: Dodged | 78 | 14 || 92