Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 11528203996649607904 50 shadowmeld the Insei (level 4, -5/32 HPs) Began as a Djinni Transmuter on Feb 1, 2023. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:01 (2048 turns). shadowmeld the Insei (Djinni Transmuter) Turns: 2048, Time: 00:07:02 Health: -5/32 AC: 4 Str: 9 XL: 4 Next: 4% Gold: 76 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + + SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +2 robe {rF+} rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), flying, very slightly contaminated A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe b - a +2 robe of fire resistance (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} Potions c - a potion of brilliance {unknown} d - 2 potions of flight {unknown} i - a potion of haste {unknown} j - a potion of curing {unknown} Skills: * Level 1.6 Fighting * Level 2.7 Dodging + Level 3.6 Unarmed Combat * Level 2.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 12% 2 c - Spider Form Tmut/Pois 8% N/A 24% 3 d - Ice Form Ice/Tmut 8% N/A 63% 4 e - Freeze Ice 32% 1d5 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You miscast Freeze. Nothing appears to happen. The worm closely misses you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm is heavily wounded. The worm bites you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is heavily wounded. Your transformation is almost over. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. Your headbutt misses the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! You die... #...... .. #......# ?.. #......+ .... #......# ###... $###......######....# ............?.).....##. #.................(... #............@w.....8. #..............)####.. #...............# #...............# #...............# #....############ #....# #....# #....# You could see a worm. Vanquished Creatures Jessica (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins 2 kobolds A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 436 | D:1 | Found Nuvimewe's General Store. 582 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 1769 | D:2 | Noticed Jessica 1781 | D:2 | Killed Jessica 1782 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 1782 | D:2 | Learned a level 1 spell: Freeze 2026 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 2048 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, serial_shops, nicolae_shop_waterfront, kennysheep_pointless_box, corner_web_ring D:2: layout_basic, serial_shops, shop_statue, nicolae_shop_bloodbath_and_beyond, shop, nicolae_square_shop, minmay_misc_feat_room, minmay_quantized, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Fighting | | 1.6 Dodging | | 2.7 Unarmed Combat | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 69 | 5 || 74 Headbutt | 17 | || 17 Punch | 1 | || 1 Cast: Beastly Appendage | 15 | 1 || 16 Freeze | | 6 || 6 Use: Potion | 1 | || 1 Armor: Robe | 11 | || 11 Skin | 11 | || 11 Dodge: Dodged | 41 | 3 || 44