Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12234635630059340521 37 shadowmeld the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Apr 21, 2023. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1451 turns). shadowmeld the Magician (Djinni Fire Elementalist) Turns: 1451, Time: 00:04:33 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 62% Gold: 70 EV: 12 Int: 18 God: SH: 5 Dex: 13 rFire + + . SeeInvis . c - +1 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of reflection (around neck) Scrolls b - a scroll of blinking f - a scroll of torment h - a scroll of noise {unknown} Potions g - 2 potions of flight Skills: * Level 0.9 Fighting + Level 2.3 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Beastly Appendage Tmut 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence misses you. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence shouts, "DIE!!!" Terence misses you. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. You hear a shout! Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the adder's attack. Terence closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * Terence barely misses you. A hobgoblin comes into view. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! * * * LOW HITPOINT WARNING * * * You block Terence's attack. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... # ### #. ..###### # #[#####......## . ...#.........# # #.#.#........ . #####...........# . #........@@.# # #.#####.......g.# # #.# #.....###.# #.# #....## ##.## #.#.## ######...## #.#.# .......#..# #.#.. ######....# #.#### ##.#.# You could see Terence (combustible) and a hobgoblin. Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 ball pythons 3 endoplasms A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (others) 55 foxfires 55 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 424 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 602 | D:1 | Found a faded altar of an unknown god. 1032 | D:2 | Reached skill level 3 in Spellcasting 1032 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 1032 | D:2 | Learned a level 1 spell: Beastly Appendage 1438 | D:2 | Noticed Terence 1451 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_cross, chequers_ecumenical_altar_twisty D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Fighting | | 0.9 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Cast: Foxfire || 37 Scorch || 12 Use: Scroll || 3 Dodge: Dodged || 9 Block: Other || 2