Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. shadowmeld the Magician (Djinni Fire Elementalist) Turns: 2137, Time: 00:08:22 Health: 43/43 AC: 4 Str: 7 XL: 6 Next: 44% Gold: 99 EV: 12 Int: 24 God: SH: 0 Dex: 13 rFire + + . SeeInvis . p - +4 dagger "Morg" {pain, Will+ Int+5} rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +2 robe {Will+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 99 gold pieces. Inventory: Hand Weapons p - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+5). Will: It increases your willpower. Armour a - a +0 robe j - a +2 robe of willpower (worn) Jewellery k - an amulet of faith Scrolls d - a scroll labelled UREYTU FILOWKU f - a scroll labelled MERCHO PEPNORESKO n - a scroll labelled OKHLOU GYKY Potions b - a green potion c - 2 fuming white potions g - a gluggy clear potion h - 3 viscous pink potions l - a glowing black potion m - an orange potion o - a red potion Skills: * Level 1.7 Fighting + Level 2.7 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 56% 2d7 1% 2 c - Conjure Flame Conj/Fire 28% 6-21 3% 3 d - Inner Flame Hex/Fire 28% N/A 3% 3 e - Flame Wave Conj/Fire 28% 2d9 12% 4 f - Freeze Ice 100% 1d11 1% 1 g - Blink Tloc 56% N/A 1% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat skeleton hits the withered plant. The bat skeleton closely misses you. The bat skeleton barely misses you. The bat zombie hits you but does no damage. The bat skeleton hits the withered plant. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat zombie. The bat zombie is burned terribly! You destroy the bat zombie! The bat skeleton hits you. The bat skeleton barely misses you. The bat skeleton closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python skeleton. You destroy the ball python skeleton! The withered plant crumbles away. The bat skeleton hits you but does no damage. x2 The bat skeleton closely misses you. The bat skeleton hits you but does no damage. The bat skeleton hits you. The bat skeleton hits you but does no damage. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat skeleton. You destroy the bat skeleton! The bat skeleton hits you but does no damage. The bat skeleton closely misses you. The bat skeleton barely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat skeleton. You destroy the bat skeleton! o - a red potion Things that are here: a +0 robe; the +4 dagger "Morg" {pain, Will+ Int+5} You feel clever. You have a feeling of ineptitude. p - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} You drop a +3 dagger. You drop a +2 dagger of venom. Unknown command. There's nothing to close nearby. ♣♣ ♣♣♣P♣ ♣♣P:P♣♣ ########## .. ♣..8.P♣ #........# .#.#. ♣..@.P♣ #........# ..... ♣♣....♣♣ #........# .#.#.# ♣♣♣♣♣....PP♣ #......... .....♣♣PPP....PP♣♣ #........# #..♣.......♣♣♣♣ ########.# #....PPP.♣♣♣###############.# #....♣♣♣♣♣.........##........ ##........................... #>######.#####.##.##.####.#. There are no monsters in sight! Vanquished Creatures Sigmund (D:2) Natasha (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:2) 6 bats 3 bat skeletons (D:2) A bat zombie (D:2) 3 endoplasms (D:1) 5 giant cockroaches 5 goblins 3 hobgoblins 6 kobolds A quokka (D:1) 4 ball pythons (D:2) A ball python simulacrum (D:2) A ball python skeleton (D:2) A frilled lizard (D:1) 3 rats 48 creatures vanquished. Vanquished Creatures (others) 45 foxfires (D:1) 6 withered plants (D:2) 51 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadowmeld the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | shadowmeld set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 278 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 404 | D:1 | Found a faded altar of an unknown god. 447 | D:1 | Reached skill level 3 in Spellcasting 447 | D:1 | Reached XP level 3. HP: 9/26 MP: 0/0 447 | D:1 | Learned a level 1 spell: Freeze 1289 | D:2 | Noticed Sigmund 1294 | D:2 | Killed Sigmund 1295 | D:2 | Reached skill level 1 in Fighting 1295 | D:2 | Reached skill level 4 in Spellcasting 1295 | D:2 | Reached XP level 4. HP: 19/33 MP: 0/0 1295 | D:2 | Reached XP level 5. HP: 22/38 MP: 0/0 1295 | D:2 | Learned a level 2 spell: Blink 1295 | D:2 | Reached XP level 6. HP: 25/43 MP: 0/0 1925 | D:2 | Noticed Natasha 1927 | D:2 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 1931 | D:2 | Killed Natasha Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Fighting | 1 | 1.7 Dodging | | 2.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 40 | || 40 Scorch | 8 | 30 || 38 Armor: Robe | 4 | 15 || 19 Dodge: Dodged | 8 | 20 || 28