Dungeon Sprint DCSS version 0.30-a0-56-ge6a4009bfd (webtiles) character file. Game seed: 8772950465512998369 0 shadownightmare the Firebug (level 1, -3/14 HPs) Began as a Draconian Fire Elementalist on Sept 10, 2022. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (10 turns). shadownightmare the Firebug (DrFE) Turns: 10, Time: 00:00:16 Health: -3/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-3 -> -13) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 10% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, shadownightmare the Draconian Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You conjure some foxfire! You conjure some foxfire! You open the door. 2 scorpions come into view. Found 243 gold pieces. Your foxfire dissipates! The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. There is a staircase leading out of the dungeon here. You conjure some foxfire! The scorpion closely misses you. You are out of magic! The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is heavily wounded. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion misses you. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you! Ouch! That really hurt! You die... #+# ##.## +.@s+ ##s## #'# #$# .#. . . ## ## You could see 2 scorpions. Vanquished Creatures (others) 4 foxfires (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Draconian Fire Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D | Noticed a scorpion 3 | D | Noticed a scorpion 10 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts