Dungeon Sprint DCSS version 0.30-a0-56-ge6a4009bfd (webtiles) character file. Game seed: 2052889593888401502 26 shadownightmare the Magician (level 3, -3/27 HPs) Began as a Gnoll Wanderer on Sept 11, 2022. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:37 (478 turns). shadownightmare the Magician (Gnoll Wanderer) Turns: 478, Time: 00:03:37 Health: -3/27 AC: 3 Str: 11 XL: 3 Next: 8% Magic: 10/11 EV: 11 Int: 10 God: Gold: 48 SH: 4 Dex: 12 Spells: 15/16 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training, antennae 1, large bone plates 1, dopey 1, devolution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour d - a +0 leather armour (worn) Scrolls f - a scroll of immolation m - a scroll of torment Potions c - 2 potions of mutation h - 2 potions of magic k - a potion of resistance l - 3 potions of flight Miscellaneous b - a piece from Xom's chessboard (11/15) Skills: + Level 1.8 Fighting + Level 6.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 7.4 Spellcasting + Level 1.4 Conjurations + Level 1.4 Hexes + Level 2.6 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Poison Magic + Level 2.0 Invocations + Level 6.8 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You have a pair of small antennae on your head. You are partially covered in large bone plates. (SH +4) You are dopey. (Int -2) You have hidden genetic defects. Message History Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. HP restored. There is an open door here. There is an open door here. You see here a rat skeleton. There is an open door here. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - water elemental Aim: a water elemental (ally target) Attack! The water elemental hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Really read the scroll of immolation? You can't even see any enemies this would affect. Okay, then. You make a move on Xom's chessboard... The water elemental is unaffected. You make a move on Xom's chessboard... The water elemental is unaffected. You make a move on Xom's chessboard... The water elemental is unaffected. The water elemental barely misses you. You make a move on Xom's chessboard... The water elemental flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! Your magical contamination has completely faded away. You closely miss something. You block something's attack. You hit something but do no damage. Something hits you. You hit something. Something hits you! Ouch! That really hurt! You die... ▓.....#....~.♣♣♣♣.###+#+### ▓.....#...~~......#........ ▓.....#..~~~~...♣.'.⌠...... ▓####'#..~≈≈~~~♣♣.#...##### ▓.....#.~~≈~~~....#.⌠.# ▓.....#.~≈~~~.....#...#∆ ▓.....#.~~~.......#+### ▓'#####...........# ∆∆ ▓..........@{.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ { ∆ There were no monsters in sight! Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Gnoll Wanderer began the quest for the | Orb. 0 | D | shadownightmare set off with the following items: a +2 | short sword, a piece from Xom's chessboard (15/15), a | potion of lignification, a +0 leather armour, a potion of | curing, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 111 | D | Reached skill level 1 in Fighting 111 | D | Reached skill level 1 in Long Blades 111 | D | Reached skill level 1 in Axes 111 | D | Reached skill level 1 in Maces & Flails 111 | D | Reached skill level 1 in Polearms 111 | D | Reached skill level 1 in Staves 111 | D | Reached skill level 1 in Ranged Weapons 111 | D | Reached skill level 1 in Throwing 111 | D | Reached skill level 1 in Armour 111 | D | Reached skill level 1 in Dodging 111 | D | Reached skill level 1 in Stealth 111 | D | Reached skill level 1 in Shields 111 | D | Reached skill level 1 in Unarmed Combat 111 | D | Reached skill level 1 in Conjurations 111 | D | Reached skill level 1 in Hexes 111 | D | Reached skill level 1 in Necromancy 111 | D | Reached skill level 1 in Translocations 111 | D | Reached skill level 1 in Transmutations 111 | D | Reached skill level 1 in Fire Magic 111 | D | Reached skill level 1 in Ice Magic 111 | D | Reached skill level 1 in Air Magic 111 | D | Reached skill level 1 in Earth Magic 111 | D | Reached skill level 1 in Poison Magic 111 | D | Reached skill level 1 in Invocations 111 | D | Reached XP level 2. HP: 22/22 MP: 8/10 142 | D | Reached XP level 3. HP: 25/27 MP: 8/11 162 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 162 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 162 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 162 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 185 | D | Noticed a water elemental 478 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 | 2.6 Fighting | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Dodging | 1 | 1.8 Stealth | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Conjurations | 1 | 1.4 Hexes | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Transmutations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Poison Magic | 1 | 1.4 Invocations | 1 2 | 2.0 Short Blades | | 6.8 Spellcasting | | 7.4 Evocations | | 6.8 Action || total -------------------------++------- Melee: Short sword || 22 Cast: Summon Small Mamm || 6 Evoke: Piece from Xom's || 4 Use: Potion || 6 Scroll || 4 Armor: Skin || 4 Leather armour || 2 Dodge: Dodged || 9 Block: Other || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 463 | 416 | 47 | 298 | 0 | 1 | 463.0 | Dungeon | 463 | 416 | 47 | 298 | 0 | 1 | 463.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 463 daAuts