Dungeon Sprint DCSS version 0.30-a0-125-g51eefa89be (webtiles) character file. Game seed: 17046263339169275170 3 shadownightmare the Magician (level 1, -2/15 HPs) Began as a Djinni Summoner on Sept 18, 2022. Slain by a human (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:58 (58 turns). shadownightmare the Magician (Djinni Summoner) Turns: 58, Time: 00:00:58 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage g - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 10% 3 d - Summon Guardian Gole Hex/Summ 16% N/A 10% 3 e - Summon Lightning Spi Summ/Air 16% N/A 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - human Aim: a human (lightly wounded, ally target) Attack! Your bat barely misses the human. The human hits you. You hit the human but do no damage. The human is lightly wounded. Your bat hits the human but does no damage. Your quokka closely misses the human. The human misses you. You hit the human but do no damage. The human is lightly wounded. Your bat hits the human but does no damage. Your quokka barely misses the human. The human hits you. You miss the human. The human is lightly wounded. Your quokka barely misses the human. The human closely misses you. Your bat hits the human but does no damage. You hit the human but do no damage. The human is lightly wounded. Your bat closely misses the human. Your quokka misses the human. The human misses you. Your quokka closely misses the human. You hit the human but do no damage. The human is lightly wounded. Your quokka misses the human. The human closely misses you. Your bat closely misses the human. You barely miss the human. The human is lightly wounded. Your bat hits the human but does no damage. Your quokka closely misses the human. The human barely misses you. You hit the human but do no damage. The human is lightly wounded. Your bat hits the human. Your quokka barely misses the human. The human hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The human attacks as you move away! The human hits you. You die... ▓.....# ▓†....#...~~.♣♣. ▓.....#..~~~~♣.. ▓####'#..~≈≈~~~♣ ▓[....#.~~≈~~~.. ▓.....#.~≈~~~... ▓.....#.~b~..... ▓'#####......... ▓.......@pr..... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Djinni Summoner began the quest for the | Orb. 0 | D | shadownightmare set off with the following spells | memorised: Summon Small Mammal, Call Imp, Call Canine | Familiar, Summon Guardian Golem, Summon Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 24 | D | Reached skill level 4 in Spellcasting 58 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 58 daAuts