Dungeon Sprint DCSS version 0.30-a0-135-g630cfc4551 (webtiles) character file. Game seed: 1107362918858601406 0 shadownightmare the Conjurer (level 1, -4/14 HPs) Began as a Draconian Conjurer on Sept 20, 2022. Slain by a river rat (6 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:20 (41 turns). shadownightmare the Conjurer (Draconian Conjurer) Turns: 41, Time: 00:00:22 Health: -4/14 AC: 4 Str: 9 XL: 1 Next: 8% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You closely miss the river rat. The river rat is heavily wounded. The river rat bites you. You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the river rat. The river rat is heavily wounded. You hit the rat. The rat is heavily wounded. The river rat bites you but does no damage. The rat misses you. You hit the rat. You kill the rat! The river rat bites you but does no damage. You barely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You closely miss the river rat. The river rat is heavily wounded. The river rat closely misses you. You closely miss the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is heavily wounded. The river rat bites you. You die... ###### ##### #<...#.....# #...@†.?...+ #...r#.....# ###### ##### You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Vanquished Creatures (others) 7 fungi (D) 7 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | shadownightmare the Draconian Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 41 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Unarmed || 25 Tailslap || 4 Cast: Magic Dart || 3 Armor: Skin || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts